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📄 support.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
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static char	*sccsid = "@(#)support.c	1.14 (Berkeley) 9/6/83";#include	<curses.h>#include	"deck.h"#include	"cribbage.h"#include	"cribcur.h"#define		NTV		10		/* number scores to test *//* score to test reachability of, and order to test them in */int		tv[ NTV ]	= { 8, 7, 9, 6, 11, 12, 13, 14, 10, 5 };/* * computer chooses what to play in pegging... * only called if no playable card will score points */cchose( h, n, s )    CARD		h[];    int			n;    int			s;{	register  int		i, j, l;	if(  n <= 1  )  return( 0 );	if(  s < 4  )  {		/* try for good value */	    if(  ( j = anysumto(h, n, s, 4) )  >=  0  )  return( j );	    if(  ( j = anysumto(h, n, s, 3) ) >= 0  &&  s == 0  )								return( j );	}	if(  s > 0  &&  s < 20  )  {	    for( i = 1; i <= 10; i++ )  {	/* try for retaliation to 31 */		if(  ( j = anysumto(h, n, s, 21-i) )  >=  0  )  {		    if(  ( l = numofval(h, n, i) )  >  0  )  {			if(  l > 1  ||  VAL( h[j].rank ) != i  )  return( j );		    }		}	    }	}	if(  s < 15  )  {	    for( i = 0; i < NTV; i++ )  {	/* for retaliation after 15 */		if(  ( j = anysumto(h, n, s, tv[i]) )  >=  0  )  {		    if(  ( l = numofval(h, n, 15-tv[i]) )  >  0  )  {			if(  l > 1  ||  VAL( h[j].rank ) != 15-tv[i]  )  return( j );		    }		}	    }	}	j = -1;	for( i = n - 1; i >= 0; --i )  {	/* remember: h is sorted */	    l = s + VAL( h[i].rank );	    if(  l > 31  )  continue;	    if(  l != 5  &&  l != 10  &&  l != 21  )  {		j = i;		break;	    }	}	if(  j >= 0  )  return( j );	for( i = n - 1; i >= 0; --i )  {	    l = s + VAL( h[i].rank );	    if(  l > 31  )  continue;	    if(  j < 0  )  j = i;	    if(  l != 5  &&  l != 21  )  {		j = i;		break;	    }	}	return( j );}/* * plyrhand: *	Evaluate and score a player hand or crib */plyrhand(hand, s)CARD		hand[];char		*s;{    register int	i, j;    register BOOLEAN	win;    static char		prompt[BUFSIZ];    prhand(hand, CINHAND, Playwin, FALSE);    sprintf(prompt, "Your %s scores ", s);    i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);    if ((j = number(0, 29, prompt)) == 19)	j = 0;    if (i != j) {	if (i < j) {	    win = chkscr(&pscore, i);	    msg("It's really only %d points; I get %d", i, 2);	    if (!win)		win = chkscr(&cscore, 2);	}	else {	    win = chkscr(&pscore, j);	    msg("You should have taken %d, not %d!", i, j);	}	if (explain)	    msg("Explanation: %s", expl);	do_wait();    }    else	win = chkscr(&pscore, i);    return win;}/* * comphand: *	Handle scoring and displaying the computers hand */comphand(h, s)CARD		h[];char		*s;{	register int		j;	j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);	prhand(h, CINHAND, Compwin, FALSE);	msg("My %s scores %d", s, (j == 0 ? 19 : j));	return chkscr(&cscore, j);}/* * chkscr: *	Add inc to scr and test for > glimit, printing on the scoring *	board while we're at it. */int	Lastscore[2] = {-1, -1};chkscr(scr, inc)int		*scr, inc;{	BOOLEAN		myturn;	myturn = (scr == &cscore);	if (inc != 0) {		prpeg(Lastscore[myturn], '.', myturn);		Lastscore[myturn] = *scr;		*scr += inc;		prpeg(*scr, PEG, myturn);		refresh();	}	return (*scr >= glimit);}/* * prpeg: *	Put out the peg character on the score board and put the *	score up on the board. */prpeg(score, peg, myturn)register int	score;char		peg;BOOLEAN		myturn;{	register int	y, x;	if (!myturn)		y = SCORE_Y + 2;	else		y = SCORE_Y + 5;	if (score <= 0 || score >= glimit) {		if (peg == '.')			peg = ' ';		if (score == 0)			x = SCORE_X + 2;		else {			x = SCORE_X + 2;			y++;		}	}	else {		x = (score - 1) % 30;		if (score > 90 || (score > 30 && score <= 60)) {			y++;			x = 29 - x;		}		x += x / 5;		x += SCORE_X + 3;	}	mvaddch(y, x, peg);	mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);}/* * cdiscard -- the computer figures out what is the best discard for * the crib and puts the best two cards at the end */cdiscard( mycrib )    BOOLEAN		mycrib;{	CARD			d[ CARDS ],  h[ FULLHAND ],  cb[ 2 ];	register  int		i, j, k;	int			nc, ns;	long			sums[ 15 ];	static  int		undo1[15]   = {0,0,0,0,0,1,1,1,1,2,2,2,3,3,4};	static  int		undo2[15]   = {1,2,3,4,5,2,3,4,5,3,4,5,4,5,5};	makedeck( d );	nc = CARDS;	for( i = 0; i < knownum; i++ )  {	/* get all other cards */	    remove( known[i], d, nc-- );	}	for( i = 0; i < 15; i++ )  sums[i] = 0L;	ns = 0;	for( i = 0; i < (FULLHAND - 1); i++ )  {	    cb[0] = chand[i];	    for( j = i + 1; j < FULLHAND; j++ )  {		cb[1] = chand[j];		for( k = 0; k < FULLHAND; k++ )  h[k] = chand[k];		remove( chand[i], h, FULLHAND );		remove( chand[j], h, FULLHAND - 1 );		for( k = 0; k < nc; k++ )  {		    sums[ns] += scorehand( h, d[k], CINHAND, TRUE, FALSE );		    if( mycrib )  sums[ns] += adjust( cb, d[k] );		    else	  sums[ns] -= adjust( cb, d[k] );		}		++ns;	    }	}	j = 0;	for( i = 1; i < 15; i++ )  if(  sums[i] > sums[j]  )  j = i;	for( k = 0; k < FULLHAND; k++ )  h[k] = chand[k];	remove( h[ undo1[j] ], chand, FULLHAND );	remove( h[ undo2[j] ], chand, FULLHAND - 1 );	chand[4] = h[ undo1[j] ];	chand[5] = h[ undo2[j] ];}/* * returns true if some card in hand can be played without exceeding 31 */anymove( hand, n, sum )    CARD		hand[];    int			n;    int			sum;{	register  int		i, j;	if(  n < 1  )  return( FALSE );	j = hand[0].rank;	for( i = 1; i < n; i++ )  {	    if(  hand[i].rank < j  )  j = hand[i].rank;	}	return(  sum + VAL( j )  <=  31  );}/* * anysumto returns the index (0 <= i < n) of the card in hand that brings * the s up to t, or -1 if there is none */anysumto( hand, n, s, t )    CARD		hand[];    int			n;    int			s,  t;{	register  int		i;	for( i = 0; i < n; i++ )  {	    if(  s + VAL( hand[i].rank )  ==  t  )  return( i );	}	return( -1 );}/* * return the number of cards in h having the given rank value */numofval( h, n, v )    CARD		h[];    int			n;    int			v;{	register  int		i, j;	j = 0;	for( i = 0; i < n; i++ )  {	    if(  VAL( h[i].rank )  ==  v  )  ++j;	}	return( j );}/* * makeknown remembers all n cards in h for future recall */makeknown( h, n )    CARD		h[];    int			n;{	register  int		i;	for( i = 0; i < n; i++ )  {	    known[ knownum++ ] = h[i];	}}

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