📄 _tscroll.c
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#ifdef lintstatic char *sccsid = "@(#)_tscroll.c 4.1 (ULTRIX) 7/2/90";#endif lint# include "curses.ext"_tscroll( win )register WINDOW *win;{ register chtype *sp; register int i; register chtype *temp; register int top, bot;#ifdef DEBUG if( win == stdscr ) { if(outf) fprintf( outf, "scroll( stdscr )\n" ); } else { if( win == curscr) { if(outf) fprintf( outf, "scroll( curscr )\n" ); } else { if(outf) fprintf( outf, "scroll( %x )\n", win ); } }#endif if( !win->_scroll ) { return ERR; } /* scroll the window lines themselves up */ top = win->_tmarg; bot = win->_bmarg; temp = win->_y[top];#ifdef DEBUG if(outf) { fprintf( outf, "top = %d, bot = %d\n", top, bot ); }#endif DEBUG for (i = top; i < bot; i++) { win->_y[i] = win->_y[i+1]; } /* Put a blank line in the opened up space */ for (sp = temp; sp - temp < win->_maxx; ) *sp++ = ' '; win->_y[bot] = temp;#ifdef DEBUG if(outf) { fprintf(outf,"SCROLL win [0%o], curscr [0%o], top %d, bot %d\n", win, curscr, top, bot); fprintf( outf, "Doing --> touchwin( 0%o )\n", win ); }#endif DEBUG win->_cury--;/*** This section taken out because it wasn't allowing the scrolling of a** region smaller than the full screen. Taken out on 10/12/83. The ** function call touchwin(win) is done all the time now, & seems to do** the correct thing when it comes to scrolling with a smaller than screen** sized region, & a screen sized region.**** if( win->_flags&_FULLWIN )** {** _scrdown();** }** else** {** musttouch = 1;** }** if( musttouch )** touchwin(win);*/ touchwin(win); return OK;}
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