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📄 delayoutpt.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
💻 C
字号:
#ifdef lintstatic char *sccsid = "@(#)delayoutpt.c	4.1	(ULTRIX)	7/2/90";#endif lint/* * Code for various kinds of delays.  Most of this is nonportable and * requires various enhancements to the operating system, so it won't * work on all systems.  It is included in curses to provide a portable * interface, and so curses itself can use it for function keys. */#include "curses.ext"#include <signal.h>/* * Delay the output for ms milliseconds. * Note that this is NOT the same as a high resolution sleep.  It will * cause a delay in the output but will not necessarily suspend the * processor.  For applications needing to sleep for 1/10th second, * this is not a usable substitute.  It causes a pause in the displayed * output, for example, for the eye wink in snake.  It is disrecommended * for "delay" to be much more than 1/2 second, especially at high * baud rates, because of all the characters it will output.  Note * that due to system delays, the actual pause could be even more. * Some games won't work decently with this routine. */delay_output(ms)int ms;{	extern int _outchar();		/* it's in putp.c */	return _delay(ms*10, _outchar);}

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