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📄 names.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
💻 C
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/*#@(#)names.c	1.2	Ultrix	5/2/86*//************************************************************************ *									* *			Copyright (c) 1986 by				* *		Digital Equipment Corporation, Maynard, MA		* *			All rights reserved.				* *									* *   This software is furnished under a license and may be used and	* *   copied  only  in accordance with the terms of such license and	* *   with the  inclusion  of  the  above  copyright  notice.   This	* *   software  or  any  other copies thereof may not be provided or	* *   otherwise made available to any other person.  No title to and	* *   ownership of the software is hereby transferred.			* *									* *   This software is  derived  from  software  received  from  the	* *   University    of   California,   Berkeley,   and   from   Bell	* *   Laboratories.  Use, duplication, or disclosure is  subject  to	* *   restrictions  under  license  agreements  with  University  of	* *   California and with AT&T.						* *									* *   The information in this software is subject to change  without	* *   notice  and should not be construed as a commitment by Digital	* *   Equipment Corporation.						* *									* *   Digital assumes no responsibility for the use  or  reliability	* *   of its software on equipment which is not supplied by Digital.	* *									* ************************************************************************//************************************************************************ *									* *			Modification History				* *									* *	001 - Merged in 4.3 changes.					* *	      (Victoria Holt, April 29, 1986)				* *									* ************************************************************************//* * Copyright (c) 1983 Regents of the University of California. * All rights reserved.  The Berkeley software License Agreement * specifies the terms and conditions for redistribution. */#ifndef lintstatic char sccsid[] = "@(#)names.c	5.1 (Berkeley) 5/31/85";#endif not lintstatic char rcsid[] = "$Header: names.c,v 1.4 84/12/26 10:40:47 linton Exp $";/* * Name are the internal representation for identifiers. * * A hash table is used to map identifiers to names. */#include "defs.h"#include "names.h"#ifndef publictypedef struct Name *Name;/* * Inline (for speed) function to return the identifier (string) * associated with a name.  Because C cannot support both inlines * and data hiding at the same time, the Name structure must be * publicly visible.  It is not used explicitly, however, outside of this file. */struct Name {    char *identifier;    Name chain;};#define ident(n) ((n == nil) ? "(noname)" : n->identifier)#endif#define HASHTABLESIZE 2997private Name nametable[HASHTABLESIZE];/* * Names are allocated in large chunks to avoid calls to malloc * and to cluster names in memory so that tracing hash chains * doesn't cause many a page fault. */#define CHUNKSIZE 200typedef struct Namepool {    struct Name name[CHUNKSIZE];    struct Namepool *prevpool;} *Namepool;private Namepool namepool = nil;private Integer nleft = 0;/* * Given an identifier, convert it to a name. * If it's not in the hash table, then put it there. * * The second argument specifies whether the string should be copied * into newly allocated space if not found. * * Pardon my use of goto's, but it seemed more efficient and less convoluted * than adding a collection of boolean variables.  This routine is time * critical when starting up the debugger on large programs. */public Name identname(s, isallocated)String s;Boolean isallocated;{    register unsigned h;    register Char *p, *q;    register Name n;    register Integer len;    Namepool newpool;    h = 0;    for (p = s; *p != '\0'; p++) {	h = (h << 1) ^ (*p);    }    h = h mod HASHTABLESIZE;    len = p - s;    n = nametable[h];    while (n != nil) {	p = s;	q = n->identifier;	for (;;) {	    if (*p != *q) {		goto nomatch;	    } else if (*p == '\0') {		goto match;	    }	    ++p;	    ++q;	}    nomatch:	n = n->chain;    }    /*     * Now we know that name hasn't been found (otherwise we'd have jumped     * down to match), so we allocate a name, store the identifier, and     * enter it in the hash table.     */    if (nleft <= 0) {	newpool = new(Namepool);	bzero(newpool, sizeof(newpool));	newpool->prevpool = namepool;	namepool = newpool;	nleft = CHUNKSIZE;    }    --nleft;    n = &(namepool->name[nleft]);    if (isallocated) {	n->identifier = s;    } else {	n->identifier = newarr(char, len + 1);	p = s;	q = n->identifier;	while (*p != '\0') {	    *q++ = *p++;	}	*q = '\0';    }    n->chain = nametable[h];    nametable[h] = n;    /*     * The two possibilities (name known versus unknown) rejoin.     */match:    return n;}/* * Deallocate the name table. */public names_free(){    Namepool n, m;    register integer i;    n = namepool;    while (n != nil) {	m = n->prevpool;	dispose(n);	n = m;    }    for (i = 0; i < HASHTABLESIZE; i++) {	nametable[i] = nil;    }    namepool = nil;    nleft = 0;}

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