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📄 qsort.c

📁 <B>Digital的Unix操作系统VAX 4.2源码</B>
💻 C
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/* * Copyright (c) 1980 Regents of the University of California. * All rights reserved.  The Berkeley software License Agreement * specifies the terms and conditions for redistribution. */#if defined(LIBC_SCCS) && !defined(lint)static char sccsid[] = "@(#)qsort.c	4.1	ULTRIX	7/3/90";#endif LIBC_SCCS and not lint/* * qsort.c: * Our own version of the system qsort routine which is faster by an average * of 25%, with lows and highs of 10% and 50%. * The THRESHold below is the insertion sort threshold, and has been adjusted * for records of size 48 bytes. * The MTHREShold is where we stop finding a better median. */#define		THRESH		4		/* threshold for insertion */#define		MTHRESH		6		/* threshold for median */static  int		(*qcmp)();		/* the comparison routine */static  int		qsz;			/* size of each record */static  int		thresh;			/* THRESHold in chars */static  int		mthresh;		/* MTHRESHold in chars *//* * qsort: * First, set up some global parameters for qst to share.  Then, quicksort * with qst(), and then a cleanup insertion sort ourselves.  Sound simple? * It's not... */qsort(base, n, size, compar)	char	*base;	int	n;	int	size;	int	(*compar)();{	register char c, *i, *j, *lo, *hi;	char *min, *max;	if (n <= 1)		return;	qsz = size;	qcmp = compar;	thresh = qsz * THRESH;	mthresh = qsz * MTHRESH;	max = base + n * qsz;	if (n >= THRESH) {		qst(base, max);		hi = base + thresh;	} else {		hi = max;	}	/*	 * First put smallest element, which must be in the first THRESH, in	 * the first position as a sentinel.  This is done just by searching	 * the first THRESH elements (or the first n if n < THRESH), finding	 * the min, and swapping it into the first position.	 */	for (j = lo = base; (lo += qsz) < hi; )		if ((*qcmp)(j, lo) > 0)			j = lo;	if (j != base) {		/* swap j into place */		for (i = base, hi = base + qsz; i < hi; ) {			c = *j;			*j++ = *i;			*i++ = c;		}	}	/*	 * With our sentinel in place, we now run the following hyper-fast	 * insertion sort.  For each remaining element, min, from [1] to [n-1],	 * set hi to the index of the element AFTER which this one goes.	 * Then, do the standard insertion sort shift on a character at a time	 * basis for each element in the frob.	 */	for (min = base; (hi = min += qsz) < max; ) {		while ((*qcmp)(hi -= qsz, min) > 0)			/* void */;		if ((hi += qsz) != min) {			for (lo = min + qsz; --lo >= min; ) {				c = *lo;				for (i = j = lo; (j -= qsz) >= hi; i = j)					*i = *j;				*i = c;			}		}	}}/* * qst: * Do a quicksort * First, find the median element, and put that one in the first place as the * discriminator.  (This "median" is just the median of the first, last and * middle elements).  (Using this median instead of the first element is a big * win).  Then, the usual partitioning/swapping, followed by moving the * discriminator into the right place.  Then, figure out the sizes of the two * partions, do the smaller one recursively and the larger one via a repeat of * this code.  Stopping when there are less than THRESH elements in a partition * and cleaning up with an insertion sort (in our caller) is a huge win. * All data swaps are done in-line, which is space-losing but time-saving. * (And there are only three places where this is done). */staticqst(base, max)	char *base, *max;{	register char c, *i, *j, *jj;	register int ii;	char *mid, *tmp;	int lo, hi;	/*	 * At the top here, lo is the number of characters of elements in the	 * current partition.  (Which should be max - base).	 * Find the median of the first, last, and middle element and make	 * that the middle element.  Set j to largest of first and middle.	 * If max is larger than that guy, then it's that guy, else compare	 * max with loser of first and take larger.  Things are set up to	 * prefer the middle, then the first in case of ties.	 */	lo = max - base;		/* number of elements as chars */	do	{		mid = i = base + qsz * ((lo / qsz) >> 1);		if (lo >= mthresh) {			j = ((*qcmp)((jj = base), i) > 0 ? jj : i);			if ((*qcmp)(j, (tmp = max - qsz)) > 0) {				/* switch to first loser */				j = (j == jj ? i : jj);				if ((*qcmp)(j, tmp) < 0)					j = tmp;			}			if (j != i) {				ii = qsz;				do	{					c = *i;					*i++ = *j;					*j++ = c;				} while (--ii);			}		}		/*		 * Semi-standard quicksort partitioning/swapping		 */		for (i = base, j = max - qsz; ; ) {			while (i < mid && (*qcmp)(i, mid) <= 0)				i += qsz;			while (j > mid) {				if ((*qcmp)(mid, j) <= 0) {					j -= qsz;					continue;				}				tmp = i + qsz;	/* value of i after swap */				if (i == mid) {					/* j <-> mid, new mid is j */					mid = jj = j;				} else {					/* i <-> j */					jj = j;					j -= qsz;				}				goto swap;			}			if (i == mid) {				break;			} else {				/* i <-> mid, new mid is i */				jj = mid;				tmp = mid = i;	/* value of i after swap */				j -= qsz;			}		swap:			ii = qsz;			do	{				c = *i;				*i++ = *jj;				*jj++ = c;			} while (--ii);			i = tmp;		}		/*		 * Look at sizes of the two partitions, do the smaller		 * one first by recursion, then do the larger one by		 * making sure lo is its size, base and max are update		 * correctly, and branching back.  But only repeat		 * (recursively or by branching) if the partition is		 * of at least size THRESH.		 */		i = (j = mid) + qsz;		if ((lo = j - base) <= (hi = max - i)) {			if (lo >= thresh)				qst(base, j);			base = i;			lo = hi;		} else {			if (hi >= thresh)				qst(i, max);			max = j;		}	} while (lo >= thresh);}

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