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📄 bitmap.h

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//-----------------------------------------------------------------
// Bitmap Object
// C++ Header - Bitmap.h
//-----------------------------------------------------------------

#pragma once
#ifndef BITMAP_H

#define BITMAP_H

//-----------------------------------------------------------------
// Include Files
//-----------------------------------------------------------------
#include <windows.h>

//-----------------------------------------------------------------
// Custom Data Types
//-----------------------------------------------------------------
struct BITMAPINFO_256
{
  BITMAPINFOHEADER  bmiHeader;
  RGBQUAD           bmiColors[256];
};

//-----------------------------------------------------------------
// Bitmap Class
//-----------------------------------------------------------------
class Bitmap
{
protected:
  // Member Variables
  HBITMAP m_hBitmap;
  int     m_iWidth, m_iHeight;

  // Helper Methods
  void Free();

public:
  // Constructor(s)/Destructor
  Bitmap();
  Bitmap(HDC hDC, LPTSTR szFileName);
  Bitmap(HDC hDC, UINT uiResID, HINSTANCE hInstance);
  Bitmap(HDC hDC, int iWidth, int iHeight, COLORREF crColor = RGB(0, 0, 0));
  virtual ~Bitmap();

  // General Methods
  BOOL Create(HDC hDC, LPTSTR szFileName);
  BOOL Create(HDC hDC, UINT uiResID, HINSTANCE hInstance);
  BOOL Create(HDC hDC, int iWidth, int iHeight, COLORREF crColor);
  void Draw(HDC hDC, int x, int y, BOOL bTrans = FALSE,
    COLORREF crTransColor = RGB(255, 0, 255));
  int  GetWidth() { return m_iWidth; };
  int  GetHeight() { return m_iHeight; };
};

#endif

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