📄 priorityqueue.java
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/*
* Copyright (c) 2001 Sun Microsystems, Inc. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Sun Microsystems, Inc. for Project JXTA."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Sun", "Sun Microsystems, Inc.", "JXTA" and "Project JXTA"
* must not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact Project JXTA at http://www.jxta.org.
*
* 5. Products derived from this software may not be called "JXTA",
* nor may "JXTA" appear in their name, without prior written
* permission of Sun.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of Project JXTA. For more
* information on Project JXTA, please see
* <http://www.jxta.org/>.
*
* This license is based on the BSD license adopted by the Apache Foundation.
*
* $Id: PriorityQueue.java,v 1.2 2002/03/04 21:43:01 echtcherbina Exp $
*/
package net.jxta.impl.util;
/**
* A PriorityQueue maintains a partial ordering of its elements such that the
* least element can always be found in constant time. Put()'s and pop()'s
* require log(size) time.
*/
// adapted from InfraSearc source tree.
public abstract class PriorityQueue {
private Object[] heap;
private int size;
private int growthFactor;
/**
* Determines the ordering of objects in this priority queue.
* Subclasses must define this one method. */
abstract protected boolean lessThan(Object a, Object b);
/**
* Subclass constructors must call this.
*/
protected final void initialize(int startSize) {
size = 0;
int heapSize = (startSize * 2) + 1;
heap = new Object[heapSize];
growthFactor = 2;
}
protected final void initialize(int startSize, int growthFactor) {
this.size = 0;
this.heap = new Object[startSize];
this.growthFactor = growthFactor;
}
/**
* Adds an Object to a PriorityQueue in log(size) time.
*/
public final void put(Object element) {
ensure(1);
size++;
heap[size] = element;
upHeap();
}
/**
* Returns the least element of the PriorityQueue in constant time.
*/
public final Object top() {
if (size > 0)
return heap[1];
else
return null;
}
/**
* Removes and returns the least element of the PriorityQueue in log(size)
* time.
*/
public final Object pop() {
if (size > 0) {
Object result = heap[1]; // save first value
heap[1] = heap[size]; // move last to first
heap[size] = null; // permit GC of objects
size--;
downHeap(); // adjust heap
return result;
} else
return null;
}
/**
* Should be called when the Object at top changes values. Still log(n)
* worst case, but it's at least twice as fast to <pre>
* { pq.top().change(); pq.adjustTop(); }
* </pre> instead of <pre>
* { o = pq.pop(); o.change(); pq.push(o); }
* </pre>
*/
public final void adjustTop() {
downHeap();
}
/**
* Returns the number of elements currently stored in the PriorityQueue.
*/
public final int size() {
return size;
}
/**
* Removes all entries from the PriorityQueue.
*/
public final void clear() {
for (int i = 0; i < size; i++)
heap[i] = null;
size = 0;
}
private final void upHeap() {
int i = size;
Object node = heap[i]; // save bottom node
int j = i >>> 1;
while (j > 0 && lessThan(node, heap[j])) {
heap[i] = heap[j]; // shift parents down
i = j;
j = j >>> 1;
}
heap[i] = node; // install saved node
}
private final void downHeap() {
int i = 1;
Object node = heap[i]; // save top node
int j = i << 1; // find smaller child
int k = j + 1;
if (k <= size && lessThan(heap[k], heap[j])) {
j = k;
}
while (j <= size && lessThan(heap[j], node)) {
heap[i] = heap[j]; // shift up child
i = j;
j = i << 1;
k = j + 1;
if (k <= size && lessThan(heap[k], heap[j])) {
j = k;
}
}
heap[i] = node; // install saved node
}
private void ensure (int more) {
if (size + more >= heap.length) {
int newLen = heap.length * growthFactor;
Object[] newHeap = new Object[newLen];
System.arraycopy (heap, 0, newHeap, 0, heap.length);
heap = newHeap;
}
}
}
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