📄 vi.h
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// LAPACK++ (V. 1.1)// (C) 1992-1996 All Rights Reserved.//// Lapack++ "Shared" Vector Int Class//// A lightweight vector class with minimal overhead.//// shallow assignment// unit stride// inlined access A(i)// optional (compile-time) array bounds checking through // VECTOR_INT_BOUNDS_CHECK// A(i) is the same as A[i]// auto conversion to int*// a null vector has size of 0, but has the ref_count structure// has been initalized//#ifndef _VECTOR_INT_H_#define _VECTOR_INT_H_ #include <iostream.h> // for formatted printing of matrices#ifndef __ASSERT_H#include <assert.h> // cheap "error" protection used in checking#endif // checking array bounds.typedef struct { int sz; int* data; int ref_count;} vrefInt; class VectorInt{ private: vrefInt *p; int *data; // performance hack, avoid int // indirection to data. public: /*::::::::::::::::::::::::::*/ /* Constructors/Destructors */ /*::::::::::::::::::::::::::*/ //inline VectorInt(); // this should behave as VectorInt(0) VectorInt(int); VectorInt(int, int); // can't be inlined because of 'for' // statement. VectorInt(int*, int); VectorInt(const VectorInt&); ~VectorInt() ; /*::::::::::::::::::::::::::::::::*/ /* Indices and access operations */ /*::::::::::::::::::::::::::::::::*/ inline int& operator[](int); inline int& operator[](int) const; // read only inline int& operator()(int); inline int& operator()(int) const; // read only inline operator int*(); inline int size() const; inline int null() const; int resize(int d); inline int ref_count() const; // return the number of ref counts inline int* addr() const; /*::::::::::::::*/ /* Assignment */ /*::::::::::::::*/ inline VectorInt& operator=(const VectorInt&); VectorInt& operator=(int); inline VectorInt& ref(const VectorInt &); VectorInt& inject(VectorInt&); VectorInt& copy(const VectorInt&); /* I/O */ friend ostream& operator<<(ostream&, const VectorInt&); }; // operators and member functionsinline int VectorInt::null() const{ return (size() == 0) ;}inline int VectorInt::size() const{ return p-> sz;}inline int VectorInt::ref_count() const{ return p->ref_count;}inline int* VectorInt::addr() const{ return data;}inline VectorInt::operator int*() { return data;}inline int& VectorInt::operator()(int i){#ifdef VECTOR_INT_BOUNDS_CHECK assert(0<=i && i<size());#endif return data[i];}inline int& VectorInt::operator()(int i) const{#ifdef VECTOR_INT_BOUNDS_CHECK assert(0<=i && i<size());#endif return data[i];}// *CHANGE* [] is the same as ()inline int& VectorInt::operator[](int i){#ifdef VECTOR_INT_BOUNDS_CHECK assert(0<=i && i<size());#endif return data[i];}// *CHANGE* [] is the same as ()inline int& VectorInt::operator[](int i) const{#ifdef VECTOR_INT_BOUNDS_CHECK assert(0<=i && i<size());#endif return data[i];}inline VectorInt& VectorInt::ref(const VectorInt& m){ // always check that the p field has been initialized. // Either the lhs or rhs could be a NULL VectorInt... if (&m != this) // not really necessary... { m.p->ref_count++; if (--(p->ref_count) == 0) // perform garbage col. { delete [] ( p->data); delete p; } p = m.p; data = m.data; } return *this;}inline VectorInt& VectorInt::operator=(const VectorInt& m){ return ref(m);}#endif // _VECTOR_INT_H_
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