stdafx.h

来自「<B>DirectX9.0 3D游戏编程</B>」· C头文件 代码 · 共 32 行

H
32
字号
/*******************************************************************
 *         Advanced 3D Game Programming using DirectX 9.0
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * copyright (c) 2003 by Peter A Walsh and Adrian Perez
 * See license.txt for modification and distribution information
 ******************************************************************/
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__4707BC89_712E_11D3_A6D0_00600831EEE7__INCLUDED_)
#define AFX_STDAFX_H__4707BC89_712E_11D3_A6D0_00600831EEE7__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <stdio.h>

// disable the annoying 255 character limit warning
#pragma warning( disable : 4786 )

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__4707BC89_712E_11D3_A6D0_00600831EEE7__INCLUDED_)

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?