📄 gametypes.h
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/*******************************************************************
* Advanced 3D Game Programming using DirectX 9.0
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* copyright (c) 2003 by Peter A Walsh and Adrian Perez
* See license.txt for modification and distribution information
******************************************************************/
#ifndef _GAMETYPES_H
#define _GAMETYPES_H
typedef unsigned char uChar;
typedef unsigned short uShort;
typedef unsigned long uLong;
typedef unsigned int uInt;
typedef unsigned char uchar;
typedef unsigned short ushort;
typedef unsigned long ulong;
typedef unsigned int uint;
#endif //_GAMETYPES_H
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