📄 main.h
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//-----------------------------------------------------------------------------
// Name: DShow_PlayMP3
//
// Description: Example code showing how to play a MP3 file
//
// File Function: Header file for the program (main.h)
//
// Code:
// Copyright (c) 2002 LostLogic Corporation. All rights reserved.
//
// Libraries Required:
// dxguid.lib winmm.lib Strmiids.lib
//
// Local Files Required:
// main.cpp
// main.h
// DXUtil.cpp
//
// DX Files:
// Copyright (c) 1997-2001 Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#ifndef MAIN_H
#define MAIN_H
#define STRICT
#include <windows.h>
#include <stdio.h>
#include <D3DX9.h>
#include <dxutil.h>
#include <dshow.h>
//-----------------------------------------------------------------------------
// Function headers
//-----------------------------------------------------------------------------
LRESULT WINAPI fnMessageProcessor( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam );
void vCleanup( void );
bool bPlayTitleMusic( void );
void vStopTitleMusic( void );
void vCheckMusicStatus( void );
// Global MP3 Data
bool g_bBackgroundMusicActive = 0;
IGraphBuilder *g_pGraph;
IMediaControl *g_pMediaControl;
IMediaEvent *g_pEvent;
IMediaSeeking *g_pSeeking;
#endif
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