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📄 dxutil.cpp

📁 <B>很多DirectX 9.0游戏编程源码例子</B>
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        // Reset the timer
        if( command == TIMER_RESET )
        {
            m_llBaseTime        = qwTime.QuadPart;
            m_llLastElapsedTime = qwTime.QuadPart;
            return 0.0f;
        }
    
        // Start the timer
        if( command == TIMER_START )
        {
            m_llBaseTime += qwTime.QuadPart - m_llStopTime;
            m_llStopTime = 0;
            m_llLastElapsedTime = qwTime.QuadPart;
            return 0.0f;
        }
    
        // Stop the timer
        if( command == TIMER_STOP )
        {
            m_llStopTime = qwTime.QuadPart;
            m_llLastElapsedTime = qwTime.QuadPart;
            return 0.0f;
        }
    
        // Advance the timer by 1/10th second
        if( command == TIMER_ADVANCE )
        {
            m_llStopTime += m_llQPFTicksPerSec/10;
            return 0.0f;
        }

        if( command == TIMER_GETABSOLUTETIME )
        {
            fTime = qwTime.QuadPart / (double) m_llQPFTicksPerSec;
            return (FLOAT) fTime;
        }

        return -1.0f; // Invalid command specified
    }
    else
    {
        // Get the time using timeGetTime()
        static double m_fLastElapsedTime  = 0.0;
        static double m_fBaseTime         = 0.0;
        static double m_fStopTime         = 0.0;
        double fTime;
        double fElapsedTime;
        
        // Get either the current time or the stop time, depending
        // on whether we're stopped and what command was sent
        if( m_fStopTime != 0.0 && command != TIMER_START && command != TIMER_GETABSOLUTETIME)
            fTime = m_fStopTime;
        else
            fTime = timeGetTime() * 0.001;
    
        // Return the elapsed time
        if( command == TIMER_GETELAPSEDTIME )
        {   
            fElapsedTime = (double) (fTime - m_fLastElapsedTime);
            m_fLastElapsedTime = fTime;
            return (FLOAT) fElapsedTime;
        }
    
        // Return the current time
        if( command == TIMER_GETAPPTIME )
        {
            return (FLOAT) (fTime - m_fBaseTime);
        }
    
        // Reset the timer
        if( command == TIMER_RESET )
        {
            m_fBaseTime         = fTime;
            m_fLastElapsedTime  = fTime;
            return 0.0f;
        }
    
        // Start the timer
        if( command == TIMER_START )
        {
            m_fBaseTime += fTime - m_fStopTime;
            m_fStopTime = 0.0f;
            m_fLastElapsedTime  = fTime;
            return 0.0f;
        }
    
        // Stop the timer
        if( command == TIMER_STOP )
        {
            m_fStopTime = fTime;
            return 0.0f;
        }
    
        // Advance the timer by 1/10th second
        if( command == TIMER_ADVANCE )
        {
            m_fStopTime += 0.1f;
            return 0.0f;
        }

        if( command == TIMER_GETABSOLUTETIME )
        {
            return (FLOAT) fTime;
        }

        return -1.0f; // Invalid command specified
    }
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertAnsiStringToWide()
// Desc: This is a UNICODE conversion utility to convert a CHAR string into a
//       WCHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertAnsiStringToWide( WCHAR* wstrDestination, const CHAR* strSource, 
                                     int cchDestChar )
{
    if( wstrDestination==NULL || strSource==NULL )
        return;

    if( cchDestChar == -1 )
        cchDestChar = strlen(strSource)+1;

    MultiByteToWideChar( CP_ACP, 0, strSource, -1, 
                         wstrDestination, cchDestChar-1 );

    wstrDestination[cchDestChar-1] = 0;
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertWideStringToAnsi()
// Desc: This is a UNICODE conversion utility to convert a WCHAR string into a
//       CHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, 
                                     int cchDestChar )
{
    if( strDestination==NULL || wstrSource==NULL )
        return;

    if( cchDestChar == -1 )
        cchDestChar = wcslen(wstrSource)+1;

    WideCharToMultiByte( CP_ACP, 0, wstrSource, -1, strDestination, 
                         cchDestChar-1, NULL, NULL );

    strDestination[cchDestChar-1] = 0;
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertGenericStringToAnsi()
// Desc: This is a UNICODE conversion utility to convert a TCHAR string into a
//       CHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertGenericStringToAnsi( CHAR* strDestination, const TCHAR* tstrSource, 
                                        int cchDestChar )
{
    if( strDestination==NULL || tstrSource==NULL )
        return;

#ifdef _UNICODE
    DXUtil_ConvertWideStringToAnsi( strDestination, tstrSource, cchDestChar );
#else
    if( cchDestChar == -1 )
    	strcpy( strDestination, tstrSource );
    else
    	strncpy( strDestination, tstrSource, cchDestChar );
#endif
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertGenericStringToWide()
// Desc: This is a UNICODE conversion utility to convert a TCHAR string into a
//       WCHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, 
                                        int cchDestChar )
{
    if( wstrDestination==NULL || tstrSource==NULL )
        return;

#ifdef _UNICODE
    if( cchDestChar == -1 )
	    wcscpy( wstrDestination, tstrSource );
    else
	    wcsncpy( wstrDestination, tstrSource, cchDestChar );
#else
    DXUtil_ConvertAnsiStringToWide( wstrDestination, tstrSource, cchDestChar );
#endif
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertAnsiStringToGeneric()
// Desc: This is a UNICODE conversion utility to convert a CHAR string into a
//       TCHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertAnsiStringToGeneric( TCHAR* tstrDestination, const CHAR* strSource, 
                                        int cchDestChar )
{
    if( tstrDestination==NULL || strSource==NULL )
        return;
        
#ifdef _UNICODE
    DXUtil_ConvertAnsiStringToWide( tstrDestination, strSource, cchDestChar );
#else
    if( cchDestChar == -1 )
    	strcpy( tstrDestination, strSource );
    else
    	strncpy( tstrDestination, strSource, cchDestChar );
#endif
}




//-----------------------------------------------------------------------------
// Name: DXUtil_ConvertAnsiStringToGeneric()
// Desc: This is a UNICODE conversion utility to convert a WCHAR string into a
//       TCHAR string. cchDestChar defaults -1 which means it 
//       assumes strDest is large enough to store strSource
//-----------------------------------------------------------------------------
VOID DXUtil_ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, 
                                        int cchDestChar )
{
    if( tstrDestination==NULL || wstrSource==NULL )
        return;

#ifdef _UNICODE
    if( cchDestChar == -1 )
	    wcscpy( tstrDestination, wstrSource );
    else
	    wcsncpy( tstrDestination, wstrSource, cchDestChar );
#else
    DXUtil_ConvertWideStringToAnsi( tstrDestination, wstrSource, cchDestChar );
#endif
}




//-----------------------------------------------------------------------------
// Name: _DbgOut()
// Desc: Outputs a message to the debug stream
//-----------------------------------------------------------------------------
HRESULT _DbgOut( TCHAR* strFile, DWORD dwLine, HRESULT hr, TCHAR* strMsg )
{
    TCHAR buffer[256];
    wsprintf( buffer, _T("%s(%ld): "), strFile, dwLine );
    OutputDebugString( buffer );
    OutputDebugString( strMsg );

    if( hr )
    {
        wsprintf( buffer, _T("(hr=%08lx)\n"), hr );
        OutputDebugString( buffer );
    }

    OutputDebugString( _T("\n") );

    return hr;
}




//-----------------------------------------------------------------------------
// Name: DXUtil_Trace()
// Desc: Outputs to the debug stream a formatted string with a variable-
//       argument list.
//-----------------------------------------------------------------------------
VOID DXUtil_Trace( TCHAR* strMsg, ... )
{
#if defined(DEBUG) | defined(_DEBUG)
    TCHAR strBuffer[512];
    
    va_list args;
    va_start(args, strMsg);
    _vsntprintf( strBuffer, 512, strMsg, args );
    va_end(args);

    OutputDebugString( strBuffer );
#endif
}



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