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📄 menu.fly

📁 <B>《Realtime Rendering》的随书源代码
💻 FLY
📖 第 1 页 / 共 2 页
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[classes]
dll0=menu.dll
dll1=bezobj.dll
dll2=lights.dll
dll3=gamelib.dll
dll4=volfog.dll

[menugroup0]
longname=menu_main
pos=0.000000 1800.000000 -600.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=1
latedraw=0
nitem=4
item1=menuitem1
item2=menuitem2
item3=menuitem3
item4=menuitem4
item5=
item6=
item7=
item8=
height=1200.000000

[menugroup1]
longname=menu_options
pos=0.000000 -1800.000000 -600.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=1
latedraw=0
nitem=4
item1=menuitem5
item2=menuitem6
item3=menuitem7
item4=menuitem8
item5=
item6=
item7=
item8=
height=1200.000000

[menugroup2]
longname=menu_splay
pos=-1800.000000 0.000000 -600.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=1
latedraw=0
nitem=5
item1=menuitem0
item2=menuitem10
item3=menuitem11
item4=menuitem9
item5=menuitem12
item6=
item7=
item8=
height=1200.000000

[menugroup3]
longname=menu_mplay
pos=1800.000000 0.000000 -600.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=1
latedraw=0
nitem=5
item1=menuitem14
item2=menuitem13
item3=menuitem15
item4=menuitem16
item5=menuitem17
item6=
item7=
item8=
height=1200.000000

[menuitem0]
longname=menu_splay_i5
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_b_box.tga
color=0.000000 0.000000 1.000000
transp=1.000000
command=map box/box.fly

[menuitem1]
longname=menu_main_i1
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_splay.tga
color=0.000000 0.000000 1.000000
transp=1.000000
command=set cam.target menu_splay

[menuitem2]
longname=menu_main_i2
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_mplay.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=set cam.target menu_mplay

[menuitem3]
longname=menu_main_i3
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_options.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=set cam.target menu_options

[menuitem4]
longname=menu_main_i4
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_r_quit.tga
color=1.000000 0.000000 0.000000
transp=0.400000
command=quit

[menuitem5]
longname=menu_options_i1
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_low.tga
color=0.000000 0.000000 1.000000
transp=1.000000
command=set curveerr 60

[menuitem6]
longname=menu_options_i2
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_med.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=set curveerr 40

[menuitem7]
longname=menu_options_i3
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_b_high.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=set curveerr 20

[menuitem8]
longname=menu_options_i4
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=200.000000
texture=menu_r_back.tga
color=1.000000 0.000000 0.000000
transp=0.400000
command=set cam.target menu_main

[menuitem9]
longname=menu_splay_i1
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_b_ship.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=map ship/ship_sp.fly

[menuitem10]
longname=menu_splay_i2
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_b_car.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=map car/car.fly

[menuitem11]
longname=menu_splay_i3
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_b_walk.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=map walk/walk.fly

[menuitem12]
longname=menu_splay_i4
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_r_back.tga
color=1.000000 0.000000 0.000000
transp=0.400000
command=set cam.target menu_main

[menuitem13]
longname=menu_mplay_i1
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0
colflag=0
mass=0.000000
radius=0.000000
bump=0.000000
friction=0.000000
active=0
latedraw=0
width=600.000000
height=150.000000
texture=menu_b_ship.tga
color=0.000000 0.000000 1.000000
transp=0.400000
command=exec (flyserver.exe ship/ship_mp.fly shipgame)

[menuitem14]
longname=menu_mplay_i2
pos=0.000000 0.000000 0.000000
rot=0.000000 0.000000 0.000000
vel=0.000000 0.000000 0.000000
force=0.000000 0.000000 0.000000
life=0

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