pakfile.h
来自「著名物理引擎Hawk的源代码」· C头文件 代码 · 共 32 行
H
32 行
/* pakfile.h, HAWK game engine
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
* All hardware specific code goes here
*
*/
#ifndef PAKFILE_H
#define PAKFILE_H
#ifdef __cplusplus
extern "C" {
#endif
void initPAKfile(void); /* open the PAK file (if it exists) */
void closePAKfile(void); /* close the PAK file */
int fileSize(char *); /* Size of file, looks in PAK file first */
int loadFile(char *,int, int, void *);/* Load a file, looks in PAK file first */
int saveFile(char *, int, void *);/* Save a file */
int openFile(char *filename, int oflag);/* replacement for open that works with PAK files */
long seekFile(int handle, long offset, int origin);/* replacement for lseek that works with PAK files */
int readFile(int handle, void *buffer, unsigned int count);/* replacement for read that works with PAK files */
void closeFile(int handle);/* replacement for close that works with PAK files */
#ifdef __cplusplus
}
#endif
#endif
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