bmp.h

来自「著名物理引擎Hawk的源代码」· C头文件 代码 · 共 36 行

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36
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/* bmp.h, HAWK game engine
 *
 * Copyright 1997-1998 by Phil Frisbie, Jr.
 * for Hawk Software
 *
 */

#ifndef BMP_H
#define BMP_H

#pragma pack(1)

typedef struct
{
   unsigned short	type;
   unsigned long	fsize;
   unsigned short	reserved1;
   unsigned short	reserved2;
   unsigned long	offBits;
   unsigned long	hsize;
   unsigned long	width;
   unsigned long	height;
   unsigned short	planes;
   unsigned short	bitCount;
   unsigned long	compression;
   unsigned long	sizeImage;
   unsigned long	XPelsPerMeter;
   unsigned long	YPelsPerMeter;
   unsigned long	ClrUsed;
   unsigned long	ClrImportant;
   unsigned char	data[1];
} BMP_HEADER;

#pragma pack()
#endif

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