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📄 ddraw.h

📁 国外游戏开发者杂志1997年第九期配套代码
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📖 第 1 页 / 共 5 页
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#define IDirectDrawSurface2_SetClipper(p,a)              (p)->SetClipper(a)
#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface2_SetPalette(p,a)              (p)->SetPalette(a)
#define IDirectDrawSurface2_Unlock(p,b)                  (p)->Unlock(b)
#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
#define IDirectDrawSurface2_GetDDInterface(p,a)		 (p)->GetDDInterface(a)
#define IDirectDrawSurface2_PageLock(p,a)		 (p)->PageLock(a)
#define IDirectDrawSurface2_PageUnlock(p,a)		 (p)->PageUnlock(a)
#endif

/*
 * IDirectDrawSurface3 and related interfaces
 */
#undef INTERFACE
#define INTERFACE IDirectDrawSurface3
DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown )
{
    /*** IUnknown methods ***/
    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
    STDMETHOD_(ULONG,Release) (THIS) PURE;
    /*** IDirectDrawSurface methods ***/
    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;
    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;
    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;
    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;
    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;
    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;
    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
    STDMETHOD(IsLost)(THIS) PURE;
    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
    STDMETHOD(Restore)(THIS) PURE;
    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;
    /*** Added in the v2 interface ***/
    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
    /*** Added in the V3 interface ***/
    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface3_AddRef(p)                    (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface3_Release(p)                   (p)->lpVtbl->Release(p)
#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
#define IDirectDrawSurface3_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
#define IDirectDrawSurface3_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
#define IDirectDrawSurface3_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
#define IDirectDrawSurface3_IsLost(p)                    (p)->lpVtbl->IsLost(p)
#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
#define IDirectDrawSurface3_Restore(p)                   (p)->lpVtbl->Restore(p)
#define IDirectDrawSurface3_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
#define IDirectDrawSurface3_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
#define IDirectDrawSurface3_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
#define IDirectDrawSurface3_GetDDInterface(p,a)		 (p)->lpVtbl->GetDDInterface(p,a)
#define IDirectDrawSurface3_PageLock(p,a)		 (p)->lpVtbl->PageLock(p,a)
#define IDirectDrawSurface3_PageUnlock(p,a)		 (p)->lpVtbl->PageUnlock(p,a)
#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)	 (p)->lpVtbl->SetSurfaceDesc(p,a,b)
#else
#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
#define IDirectDrawSurface3_AddRef(p)                    (p)->AddRef()
#define IDirectDrawSurface3_Release(p)                   (p)->Release()
#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->Flip(a,b)
#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->GetBltStatus(a)
#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->GetCaps(b)
#define IDirectDrawSurface3_GetClipper(p,a)              (p)->GetClipper(a)
#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
#define IDirectDrawSurface3_GetDC(p,a)                   (p)->GetDC(a)
#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
#define IDirectDrawSurface3_GetPalette(p,a)              (p)->GetPalette(a)
#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->Initialize(a,b)
#define IDirectDrawSurface3_IsLost(p)                    (p)->IsLost()
#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->ReleaseDC(a)
#define IDirectDrawSurface3_Restore(p)                   (p)->Restore()
#define IDirectDrawSurface3_SetClipper(p,a)              (p)->SetClipper(a)
#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
#define IDirectDrawSurface3_SetPalette(p,a)              (p)->SetPalette(a)
#define IDirectDrawSurface3_Unlock(p,b)                  (p)->Unlock(b)
#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
#define IDirectDrawSurface3_GetDDInterface(p,a)		 (p)->GetDDInterface(a)
#define IDirectDrawSurface3_PageLock(p,a)		 (p)->PageLock(a)
#define IDirectDrawSurface3_PageUnlock(p,a)		 (p)->PageUnlock(a)
#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)	 (p)->SetSurfaceDesc(a,b)
#endif

/*
 * IDirectDrawColorControl
 */
#if defined( _WIN32 ) && !defined( _NO_COM )
#undef INTERFACE
#define INTERFACE IDirectDrawColorControl
DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown )
{
    /*** IUnknown methods ***/
    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
    STDMETHOD_(ULONG,Release) (THIS) PURE;
    /*** IDirectDrawColorControl methods ***/
    STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
    STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
#define IDirectDrawColorControl_AddRef(p)                (p)->lpVtbl->AddRef(p)
#define IDirectDrawColorControl_Release(p)               (p)->lpVtbl->Release(p)
#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->lpVtbl->GetColorControls(p, a)
#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->lpVtbl->SetColorControls(p, a)
#else
#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
#define IDirectDrawColorControl_AddRef(p)                (p)->AddRef()
#define IDirectDrawColorControl_Release(p)               (p)->Release()
#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->GetColorControls(a)
#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->SetColorControls(a)
#endif

#endif



#endif


/*
 * DDSURFACEDESC
 */
typedef struct _DDSURFACEDESC
{
    DWORD		dwSize;			// size of the DDSURFACEDESC structure
    DWORD		dwFlags;		// determines what fields are valid
    DWORD		dwHeight;		// height of surface to be created
    DWORD		dwWidth;		// width of input surface
    union
    {
        LONG		lPitch;			// distance to start of next line (return value only)
        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size
    };
    DWORD		dwBackBufferCount;	// number of back buffers requested
    union
    {
        DWORD           dwMipMapCount;          // number of mip-map levels requested
	DWORD		dwZBufferBitDepth;	// depth of Z buffer requested
	DWORD		dwRefreshRate;		// refresh rate (used when display mode is described)
    };
    DWORD		dwAlphaBitDepth;	// depth of alpha buffer requested
    DWORD		dwReserved;		// reserved
    LPVOID		lpSurface;		// pointer to the associated surface memory
    DDCOLORKEY		ddckCKDestOverlay;	// color key for destination overlay use
    DDCOLORKEY		ddckCKDestBlt;		// color key for destination blt use
    DDCOLORKEY		ddckCKSrcOverlay;	// color key for source overlay use
    DDCOLORKEY		ddckCKSrcBlt;		// color key for source blt use
    DDPIXELFORMAT	ddpfPixelFormat;	// pixel format description of the surface
    DDSCAPS		ddsCaps;		// direct draw surface capabilities
} DDSURFACEDESC;

/*
 * ddsCaps field is valid.
 */
#define DDSD_CAPS		0x00000001l	// default

/*
 * dwHeight field is valid.
 */
#define DDSD_HEIGHT		0x00000002l

/*
 * dwWidth field is valid.
 */
#defi

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