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📄 d3drmobj.h

📁 国外游戏开发者杂志1997年第九期配套代码
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/*==========================================================================;
 *
 *  Copyright (C) 1995-1997 Microsoft Corporation.  All Rights Reserved.
 *
 *  File:	d3drm.h
 *  Content:	Direct3DRM include file
 *
 ***************************************************************************/

#ifndef _D3DRMOBJ_H_
#define _D3DRMOBJ_H_

#include <objbase.h> /* Use Windows header files */
#define VIRTUAL

#include "d3drmdef.h"
#include "d3d.h"

#ifdef __cplusplus
extern "C" {
#endif

/*
 * The methods for IUnknown
 */
#define IUNKNOWN_METHODS(kind) \
    STDMETHOD(QueryInterface)	   	(THIS_ REFIID riid, LPVOID *ppvObj) kind; \
    STDMETHOD_(ULONG, AddRef)	   	(THIS) kind; \
    STDMETHOD_(ULONG, Release)	   	(THIS) kind

/*
 * The methods for IDirect3DRMObject
 */
#define IDIRECT3DRMOBJECT_METHODS(kind) \
    STDMETHOD(Clone)			(THIS_ LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) kind; \
    STDMETHOD(AddDestroyCallback)  	(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \
    STDMETHOD(DeleteDestroyCallback)	(THIS_ D3DRMOBJECTCALLBACK, LPVOID argument) kind; \
    STDMETHOD(SetAppData)	   	(THIS_ DWORD data) kind; \
    STDMETHOD_(DWORD, GetAppData)  	(THIS) kind; \
    STDMETHOD(SetName)		   	(THIS_ LPCSTR) kind; \
    STDMETHOD(GetName)			(THIS_ LPDWORD lpdwSize, LPSTR lpName) kind; \
    STDMETHOD(GetClassName)		(THIS_ LPDWORD lpdwSize, LPSTR lpName) kind


#define WIN_TYPES(itype, ptype) \
    typedef interface itype FAR *LP##ptype, FAR **LPLP##ptype

WIN_TYPES(IDirect3DRMObject, DIRECT3DRMOBJECT);
WIN_TYPES(IDirect3DRMDevice, DIRECT3DRMDEVICE);
WIN_TYPES(IDirect3DRMDevice2, DIRECT3DRMDEVICE2);
WIN_TYPES(IDirect3DRMViewport, DIRECT3DRMVIEWPORT);
WIN_TYPES(IDirect3DRMFrame, DIRECT3DRMFRAME);
WIN_TYPES(IDirect3DRMFrame2, DIRECT3DRMFRAME2);
WIN_TYPES(IDirect3DRMVisual, DIRECT3DRMVISUAL);
WIN_TYPES(IDirect3DRMMesh, DIRECT3DRMMESH);
WIN_TYPES(IDirect3DRMMeshBuilder, DIRECT3DRMMESHBUILDER);
WIN_TYPES(IDirect3DRMMeshBuilder2, DIRECT3DRMMESHBUILDER2);
WIN_TYPES(IDirect3DRMFace, DIRECT3DRMFACE);
WIN_TYPES(IDirect3DRMLight, DIRECT3DRMLIGHT);
WIN_TYPES(IDirect3DRMTexture, DIRECT3DRMTEXTURE);
WIN_TYPES(IDirect3DRMTexture2, DIRECT3DRMTEXTURE2);
WIN_TYPES(IDirect3DRMWrap, DIRECT3DRMWRAP);
WIN_TYPES(IDirect3DRMMaterial, DIRECT3DRMMATERIAL);
WIN_TYPES(IDirect3DRMInterpolator, DIRECT3DRMINTERPOLATOR);
WIN_TYPES(IDirect3DRMAnimation, DIRECT3DRMANIMATION);
WIN_TYPES(IDirect3DRMAnimationSet, DIRECT3DRMANIMATIONSET);
WIN_TYPES(IDirect3DRMUserVisual, DIRECT3DRMUSERVISUAL);
WIN_TYPES(IDirect3DRMShadow, DIRECT3DRMSHADOW);
WIN_TYPES(IDirect3DRMArray, DIRECT3DRMARRAY);
WIN_TYPES(IDirect3DRMObjectArray, DIRECT3DRMOBJECTARRAY);
WIN_TYPES(IDirect3DRMDeviceArray, DIRECT3DRMDEVICEARRAY);
WIN_TYPES(IDirect3DRMFaceArray, DIRECT3DRMFACEARRAY);
WIN_TYPES(IDirect3DRMViewportArray, DIRECT3DRMVIEWPORTARRAY);
WIN_TYPES(IDirect3DRMFrameArray, DIRECT3DRMFRAMEARRAY);
WIN_TYPES(IDirect3DRMVisualArray, DIRECT3DRMVISUALARRAY);
WIN_TYPES(IDirect3DRMPickedArray, DIRECT3DRMPICKEDARRAY);
WIN_TYPES(IDirect3DRMPicked2Array, DIRECT3DRMPICKED2ARRAY);
WIN_TYPES(IDirect3DRMLightArray, DIRECT3DRMLIGHTARRAY);
WIN_TYPES(IDirect3DRMProgressiveMesh, DIRECT3DRMPROGRESSIVEMESH);

/*
 * Direct3DRM Object classes
 */
DEFINE_GUID(CLSID_CDirect3DRMDevice,	    0x4fa3568e, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMViewport,	    0x4fa3568f, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMFrame,	    0x4fa35690, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMesh,	    0x4fa35691, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMeshBuilder,   0x4fa35692, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMFace,	    0x4fa35693, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMLight,	    0x4fa35694, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMTexture,	    0x4fa35695, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMWrap,	    0x4fa35696, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMMaterial,	    0x4fa35697, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMAnimation,	    0x4fa35698, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMAnimationSet,  0x4fa35699, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMUserVisual,    0x4fa3569a, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMShadow,	    0x4fa3569b, 0x623f, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(CLSID_CDirect3DRMViewportInterpolator, 
0xde9eaa1, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMFrameInterpolator, 
0xde9eaa2, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMMeshInterpolator, 
0xde9eaa3, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMLightInterpolator, 
0xde9eaa6, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMMaterialInterpolator, 
0xde9eaa7, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMTextureInterpolator, 
0xde9eaa8, 0x3b84, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(CLSID_CDirect3DRMProgressiveMesh, 0x4516ec40, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);


/*
 * Direct3DRM Object interfaces
 */
DEFINE_GUID(IID_IDirect3DRMObject, 	    0xeb16cb00, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMDevice, 	    0xe9e19280, 0x6e05, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMDevice2,	    0x4516ec78, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(IID_IDirect3DRMViewport, 	    0xeb16cb02, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFrame, 	    0xeb16cb03, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFrame2,	    0xc3dfbd60, 0x3988, 0x11d0, 0x9e, 0xc2, 0x0, 0x0, 0xc0, 0x29, 0x1a, 0xc3);
DEFINE_GUID(IID_IDirect3DRMVisual, 	    0xeb16cb04, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMesh, 	    0xa3a80d01, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMeshBuilder,	    0xa3a80d02, 0x6e12, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMeshBuilder2,    0x4516ec77, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(IID_IDirect3DRMFace, 	    0xeb16cb07, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMLight, 	    0xeb16cb08, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMTexture, 	    0xeb16cb09, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMTexture2,        0x120f30c0, 0x1629, 0x11d0, 0x94, 0x1c, 0x0, 0x80, 0xc8, 0xc, 0xfa, 0x7b);
DEFINE_GUID(IID_IDirect3DRMWrap, 	    0xeb16cb0a, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMMaterial, 	    0xeb16cb0b, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMAnimation, 	    0xeb16cb0d, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMAnimationSet,    0xeb16cb0e, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMObjectArray,	    0x242f6bc2, 0x3849, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(IID_IDirect3DRMDeviceArray,	    0xeb16cb10, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMViewportArray,   0xeb16cb11, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFrameArray, 	    0xeb16cb12, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMVisualArray,	    0xeb16cb13, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMLightArray, 	    0xeb16cb14, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMPickedArray,	    0xeb16cb16, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMFaceArray,	    0xeb16cb17, 0xd271, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMUserVisual,	    0x59163de0, 0x6d43, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMShadow,	    0xaf359780, 0x6ba3, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMInterpolator,    0x242f6bc1, 0x3849, 0x11d0, 0x9b, 0x6d, 0x0, 0x0, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(IID_IDirect3DRMProgressiveMesh, 0x4516ec79, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
DEFINE_GUID(IID_IDirect3DRMPicked2Array,    0x4516ec7b, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);


typedef void (CDECL *D3DRMOBJECTCALLBACK)(LPDIRECT3DRMOBJECT obj, LPVOID arg);
typedef void (CDECL *D3DRMFRAMEMOVECALLBACK)(LPDIRECT3DRMFRAME obj, LPVOID arg, D3DVALUE delta);
typedef void (CDECL *D3DRMUPDATECALLBACK)(LPDIRECT3DRMDEVICE obj, LPVOID arg, int, LPD3DRECT);
typedef int (CDECL *D3DRMUSERVISUALCALLBACK)
    (   LPDIRECT3DRMUSERVISUAL obj, LPVOID arg,	D3DRMUSERVISUALREASON reason,
        LPDIRECT3DRMDEVICE dev, LPDIRECT3DRMVIEWPORT view
    );
typedef HRESULT (CDECL *D3DRMLOADTEXTURECALLBACK)
    (char *tex_name, void *arg, LPDIRECT3DRMTEXTURE *);
typedef void (CDECL *D3DRMLOADCALLBACK)
    (LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg);


typedef struct _D3DRMPICKDESC
{
    ULONG	ulFaceIdx;
    LONG	lGroupIdx;
    D3DVECTOR	vPosition;

} D3DRMPICKDESC, *LPD3DRMPICKDESC;

typedef struct _D3DRMPICKDESC2
{
    ULONG	ulFaceIdx;
    LONG	lGroupIdx;
    D3DVECTOR	dvPosition;
    D3DVALUE	tu;
    D3DVALUE	tv;
    D3DVECTOR	dvNormal;
    D3DCOLOR	dcColor;

} D3DRMPICKDESC2, *LPD3DRMPICKDESC2;

#undef INTERFACE
#define INTERFACE IDirect3DRMObject

/*
 * Base class
 */
DECLARE_INTERFACE_(IDirect3DRMObject, IUnknown)
{
    IUNKNOWN_METHODS(PURE);
    IDIRECT3DRMOBJECT_METHODS(PURE);
};

#undef INTERFACE
#define INTERFACE IDirect3DRMVisual

DECLARE_INTERFACE_(IDirect3DRMVisual, IDirect3DRMObject)
{
    IUNKNOWN_METHODS(PURE);
    IDIRECT3DRMOBJECT_METHODS(PURE);
};

#undef INTERFACE
#define INTERFACE IDirect3DRMDevice

DECLARE_INTERFACE_(IDirect3DRMDevice, IDirect3DRMObject)
{
    IUNKNOWN_METHODS(PURE);
    IDIRECT3DRMOBJECT_METHODS(PURE);

    /*
     * IDirect3DRMDevice methods
     */
    STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE;
    STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE;
    STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE;

    STDMETHOD(Update)(THIS) PURE;
    STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
    STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
    STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE;
    STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE;

    STDMETHOD(SetDither)(THIS_ BOOL) PURE;
    STDMETHOD(SetShades)(THIS_ DWORD) PURE;
    STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE;
    STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE;

    STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE;

    STDMETHOD_(BOOL, GetDither)(THIS) PURE;
    STDMETHOD_(DWORD, GetShades)(THIS) PURE;
    STDMETHOD_(DWORD, GetHeight)(THIS) PURE;
    STDMETHOD_(DWORD, GetWidth)(THIS) PURE;
    STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE;
    STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE;
    STDMETHOD_(D3DRMRENDERQUALITY, GetQuality)(THIS) PURE;
    STDMETHOD_(D3DCOLORMODEL, GetColorModel)(THIS) PURE;
    STDMETHOD_(D3DRMTEXTUREQUALITY, GetTextureQuality)(THIS) PURE;
    STDMETHOD(GetDirect3DDevice)(THIS_ LPDIRECT3DDEVICE *) PURE;
};

#undef INTERFACE
#define INTERFACE IDirect3DRMDevice2

DECLARE_INTERFACE_(IDirect3DRMDevice2, IDirect3DRMDevice)
{
    IUNKNOWN_METHODS(PURE);
    IDIRECT3DRMOBJECT_METHODS(PURE);

    /*
     * IDirect3DRMDevice methods
     */
    STDMETHOD(Init)(THIS_ ULONG width, ULONG height) PURE;
    STDMETHOD(InitFromD3D)(THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev) PURE;
    STDMETHOD(InitFromClipper)(THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, int width, int height) PURE;

    STDMETHOD(Update)(THIS) PURE;
    STDMETHOD(AddUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
    STDMETHOD(DeleteUpdateCallback)(THIS_ D3DRMUPDATECALLBACK, LPVOID arg) PURE;
    STDMETHOD(SetBufferCount)(THIS_ DWORD) PURE;
    STDMETHOD_(DWORD, GetBufferCount)(THIS) PURE;

    STDMETHOD(SetDither)(THIS_ BOOL) PURE;
    STDMETHOD(SetShades)(THIS_ DWORD) PURE;
    STDMETHOD(SetQuality)(THIS_ D3DRMRENDERQUALITY) PURE;
    STDMETHOD(SetTextureQuality)(THIS_ D3DRMTEXTUREQUALITY) PURE;

    STDMETHOD(GetViewports)(THIS_ LPDIRECT3DRMVIEWPORTARRAY *return_views) PURE;

    STDMETHOD_(BOOL, GetDither)(THIS) PURE;
    STDMETHOD_(DWORD, GetShades)(THIS) PURE;
    STDMETHOD_(DWORD, GetHeight)(THIS) PURE;
    STDMETHOD_(DWORD, GetWidth)(THIS) PURE;
    STDMETHOD_(DWORD, GetTrianglesDrawn)(THIS) PURE;
    STDMETHOD_(DWORD, GetWireframeOptions)(THIS) PURE;

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