📄 validat1.cpp
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// validat1.cpp - written and placed in the public domain by Wei Dai
#include "pch.h"
#include "files.h"
#include "hex.h"
#include "cbc.h"
#include "cbcmac.h"
#include "dmac.h"
#include "idea.h"
#include "des.h"
#include "rc2.h"
#include "arc4.h"
#include "rc5.h"
#include "blowfish.h"
#include "diamond.h"
#include "wake.h"
#include "3way.h"
#include "safer.h"
#include "gost.h"
#include "shark.h"
#include "cast.h"
#include "square.h"
#include "seal.h"
#include "rc6.h"
#include "mars.h"
#include "rijndael.h"
#include "twofish.h"
#include "serpent.h"
#include "skipjack.h"
#include "rng.h"
#include "osrng.h"
#include "zdeflate.h"
#include <stdlib.h>
#include <time.h>
#include <memory>
#include <iostream>
#include <iomanip>
#include "validate.h"
USING_NAMESPACE(CryptoPP)
USING_NAMESPACE(std)
bool ValidateAll()
{
bool pass=TestSettings();
pass=TestOS_RNG();
pass=CRC32Validate() && pass;
pass=Adler32Validate() && pass;
pass=MD2Validate() && pass;
pass=MD5Validate() && pass;
pass=SHAValidate() && pass;
pass=SHA2Validate() && pass;
pass=HAVALValidate() && pass;
pass=TigerValidate() && pass;
pass=RIPEMDValidate() && pass;
pass=PanamaValidate() && pass;
pass=MD5MACValidate() && pass;
pass=HMACValidate() && pass;
pass=XMACCValidate() && pass;
pass=DESValidate() && pass;
pass=CipherModesValidate() && pass;
pass=IDEAValidate() && pass;
pass=SAFERValidate() && pass;
pass=RC2Validate() && pass;
pass=ARC4Validate() && pass;
pass=RC5Validate() && pass;
pass=BlowfishValidate() && pass;
pass=Diamond2Validate() && pass;
pass=ThreeWayValidate() && pass;
pass=GOSTValidate() && pass;
pass=SHARKValidate() && pass;
pass=CASTValidate() && pass;
pass=SquareValidate() && pass;
pass=SKIPJACKValidate() && pass;
pass=SEALValidate() && pass;
pass=RC6Validate() && pass;
pass=MARSValidate() && pass;
pass=RijndaelValidate() && pass;
pass=TwofishValidate() && pass;
pass=SerpentValidate() && pass;
pass=BBSValidate() && pass;
pass=DHValidate() && pass;
pass=MQVValidate() && pass;
pass=RSAValidate() && pass;
pass=ElGamalValidate() && pass;
pass=NRValidate() && pass;
pass=DSAValidate() && pass;
pass=LUCValidate() && pass;
pass=LUCDIFValidate() && pass;
pass=LUCELGValidate() && pass;
pass=XTRDHValidate() && pass;
pass=RabinValidate() && pass;
pass=RWValidate() && pass;
pass=BlumGoldwasserValidate() && pass;
pass=ECPValidate() && pass;
pass=EC2NValidate() && pass;
pass=ECDSAValidate() && pass;
if (pass)
cout << "\nAll tests passed!\n";
else
cout << "\nOops! Not all tests passed.\n";
return pass;
}
bool TestSettings()
{
bool pass = true;
cout << "\nTesting Settings...\n\n";
if (*(word32 *)"\x01\x02\x03\x04" == 0x04030201L)
{
#ifdef IS_LITTLE_ENDIAN
cout << "passed: ";
#else
cout << "FAILED: ";
pass = false;
#endif
cout << "Your machine is little endian.\n";
}
else if (*(word32 *)"\x01\x02\x03\x04" == 0x01020304L)
{
#ifndef IS_LITTLE_ENDIAN
cout << "passed: ";
#else
cout << "FAILED: ";
pass = false;
#endif
cout << "Your machine is big endian.\n";
}
else
{
cout << "FAILED: Your machine is neither big endian nor little endian.\n";
pass = false;
}
if (sizeof(byte) == 1)
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "sizeof(byte) == " << sizeof(byte) << endl;
if (sizeof(word16) == 2)
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "sizeof(word16) == " << sizeof(word16) << endl;
if (sizeof(word32) == 4)
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "sizeof(word32) == " << sizeof(word32) << endl;
#ifdef WORD64_AVAILABLE
if (sizeof(word64) == 8)
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "sizeof(word64) == " << sizeof(word64) << endl;
#else
if (sizeof(dword) >= 8)
{
cout << "FAILED: sizeof(dword) >= 8, but WORD64_AVAILABLE not defined" << endl;
pass = false;
}
else
cout << "passed: word64 not available" << endl;
#endif
if (sizeof(dword) == 2*sizeof(word))
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "sizeof(word) == " << sizeof(word) << ", sizeof(dword) == " << sizeof(dword) << endl;
dword test = (dword(1)<<WORD_BITS) + 2;
if (HIGH_WORD(test) == 1 && LOW_WORD(test) == 2)
cout << "passed: ";
else
{
cout << "FAILED: ";
pass = false;
}
cout << "HIGH_WORD() and LOW_WORD() macros\n";
if (!pass)
{
cout << "Some critical setting in config.h is in error. Please fix it and recompile." << endl;
abort();
}
return pass;
}
bool TestOS_RNG()
{
bool pass = true;
#ifdef BLOCKING_RNG_AVAILABLE
{
cout << "\nTesting operating system provided blocking random number generator...\n\n";
BlockingRng rng;
ArraySink *sink;
RandomNumberSource test(rng, 100000, false, new Deflator(sink=new ArraySink(NULL,0)));
unsigned long total=0, length=0;
time_t t;
// check that it doesn't take too long to generate a reasonable amount of randomness
t = time(NULL);
test.Pump(16);
total += 16;
t = time(NULL) - t;
if (t > 120)
{
cout << "FAILED:";
pass = false;
}
else
cout << "passed:";
cout << " it took " << t << " seconds to generate 16 bytes" << endl;
if (t < 2)
{
// that was fast, are we really blocking?
// first exhaust the extropy reserve
t = time(NULL);
while (time(NULL) - t < 2)
{
test.Pump(8);
total += 8;
}
// if it generates too many bytes in a certain amount of time,
// something's probably wrong
t = time(NULL);
while (time(NULL) - t < 2)
{
test.Pump(8);
total += 8;
length += 8;
}
if (length > 1024)
{
cout << "FAILED:";
pass = false;
}
else
cout << "passed:";
cout << " it generated " << length << " bytes in " << time(NULL) - t << " seconds" << endl;
}
test.AttachedTransformation()->MessageEnd();
if (sink->TotalPutLength() < total)
{
cout << "FAILED:";
pass = false;
}
else
cout << "passed:";
cout << " " << total << " generated bytes compressed to " << sink->TotalPutLength() << " bytes by DEFLATE" << endl;
}
#else
cout << "\nNo operating system provided blocking random number generator, skipping test." << endl;
#endif
#ifdef NONBLOCKING_RNG_AVAILABLE
{
cout << "\nTesting operating system provided nonblocking random number generator...\n\n";
NonblockingRng rng;
ArraySink *sink;
RandomNumberSource test(rng, 100000, true, new Deflator(sink=new ArraySink(NULL, 0)));
if (sink->TotalPutLength() < 100000)
{
cout << "FAILED:";
pass = false;
}
else
cout << "passed:";
cout << " 100000 generated bytes compressed to " << sink->TotalPutLength() << " bytes by DEFLATE" << endl;
}
#else
cout << "\nNo operating system provided nonblocking random number generator, skipping test." << endl;
#endif
return pass;
}
// VC50 workaround
typedef auto_ptr<BlockTransformation> apbt;
class CipherFactory
{
public:
virtual unsigned int BlockSize() const =0;
virtual unsigned int KeyLength() const =0;
virtual apbt NewEncryption(const byte *key) const =0;
virtual apbt NewDecryption(const byte *key) const =0;
};
template <class E, class D> class FixedRoundsCipherFactory : public CipherFactory
{
public:
FixedRoundsCipherFactory(unsigned int keylen=0) : m_keylen(keylen?keylen:E::DEFAULT_KEYLENGTH)
{assert(E::KeyLength(m_keylen)==m_keylen && D::KeyLength(m_keylen)==m_keylen);}
unsigned int BlockSize() const {return E::BLOCKSIZE;}
unsigned int KeyLength() const {return m_keylen;}
apbt NewEncryption(const byte *key) const
{return apbt(new E(key, m_keylen));}
apbt NewDecryption(const byte *key) const
{return apbt(new D(key, m_keylen));}
unsigned int m_keylen;
};
template <class E, class D> class VariableRoundsCipherFactory : public CipherFactory
{
public:
VariableRoundsCipherFactory(unsigned int keylen=0, unsigned int rounds=0) : m_keylen(keylen?keylen:E::DEFAULT_KEYLENGTH), m_rounds(rounds?rounds:E::DEFAULT_ROUNDS)
{assert(E::KeyLength(m_keylen)==m_keylen && D::KeyLength(m_keylen)==m_keylen);}
unsigned int BlockSize() const {return E::BLOCKSIZE;}
unsigned int KeyLength() const {return m_keylen;}
apbt NewEncryption(const byte *key) const
{return apbt(new E(key, m_keylen, m_rounds));}
apbt NewDecryption(const byte *key) const
{return apbt(new D(key, m_keylen, m_rounds));}
unsigned int m_keylen, m_rounds;
};
bool BlockTransformationTest(const CipherFactory &cg, BufferedTransformation &valdata, unsigned int tuples = 0xffff)
{
HexEncoder output(new FileSink(cout));
SecByteBlock plain(cg.BlockSize()), cipher(cg.BlockSize()), out(cg.BlockSize()), outplain(cg.BlockSize());
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