📄 makefile.win
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# # The contents of this file are subject to the Mozilla Public# License Version 1.1 (the "License"); you may not use this file# except in compliance with the License. You may obtain a copy of# the License at http://www.mozilla.org/MPL/# # Software distributed under the License is distributed on an "AS# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or# implied. See the License for the specific language governing# rights and limitations under the License.# # The Original Code is the Netscape Portable Runtime (NSPR).# # The Initial Developer of the Original Code is Netscape# Communications Corporation. Portions created by Netscape are # Copyright (C) 1998-2000 Netscape Communications Corporation. All# Rights Reserved.# # Contributor(s):# # Alternatively, the contents of this file may be used under the# terms of the GNU General Public License Version 2 or later (the# "GPL"), in which case the provisions of the GPL are applicable # instead of those above. If you wish to allow use of your # version of this file only under the terms of the GPL and not to# allow others to use your version of this file under the MPL,# indicate your decision by deleting the provisions above and# replace them with the notice and other provisions required by# the GPL. If you do not delete the provisions above, a recipient# may use your version of this file under either the MPL or the# GPL.# ## An NMAKE file to set up and adjust NSPR20's build system for# Client build. Client build should invoke NMAKE on this file# instead of invoking gmake directly.#DEPTH = ..include <$(DEPTH)\config\config.mak>## Backslashes are escape characters to gmake, so flip all backslashes# in $(MOZ_TOOLS) to forward slashes and pass that to gmake.#GMAKE = $(MOZ_TOOLS)\bin\gmake.exeGMAKE_FLAGS = MOZ_TOOLS_FLIPPED=$(MOZ_TOOLS:\=/) PR_CLIENT_BUILD=1 PR_CLIENT_BUILD_WINDOWS=1## The Client's debug build uses MSVC's debug runtime library (/MDd).#!ifdef MOZ_DEBUG!elseGMAKE_FLAGS = $(GMAKE_FLAGS) BUILD_OPT=1!endif!if "$(MOZ_BITS)" == "16"GMAKE_FLAGS = $(GMAKE_FLAGS) OS_TARGET=WIN16!elseGMAKE_FLAGS = $(GMAKE_FLAGS) OS_TARGET=WIN95!ifdef MOZ_DEBUG!ifdef MOZ_NO_DEBUG_RTL!IF "$(CPU)" == "ALPHA"PR_OBJDIR = WIN954.0ALPHA_DBG.OBJ!elsePR_OBJDIR = WIN954.0_DBG.OBJ!endif!elseGMAKE_FLAGS = $(GMAKE_FLAGS) USE_DEBUG_RTL=1!IF "$(CPU)" == "ALPHA"PR_OBJDIR = WIN954.0ALPHA_DBG.OBJD!elsePR_OBJDIR = WIN954.0_DBG.OBJD!endif!endif!else!IF "$(CPU)" == "ALPHA"PR_OBJDIR = WIN954.0ALPHA_OPT.OBJ!elsePR_OBJDIR = WIN954.0_OPT.OBJ!endif!endif!endif ## The rules. Simply invoke gmake with the same target.# The default target is 'all'. For Win16, set up the# environment to use the Watcom compiler, Watcom headers,# and Watcom libs.#all:: export libs installexport libs install clobber clobber_all clean depend::!if "$(MOZ_BITS)" == "16" set PATH=%WATCPATH% set INCLUDE=%WATC_INC% set LIB=%WATC_LIB%!endif $(GMAKE) $(GMAKE_FLAGS) $@!if "$(MOZ_BITS)" == "16" set PATH=%MSVCPATH% set INCLUDE=%MSVC_INC% set LIB=%MSVC_LIB%!endif!if "$(MOZ_BITS)" != "16"export:: $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\*.h $(DIST)\include $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\obsolete\*.h $(DIST)\include\obsolete $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\include\private\*.h $(DIST)\include\private $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\lib\*.lib $(DIST)\lib $(MAKE_INSTALL) $(XPDIST)\$(PR_OBJDIR)\lib\*.dll $(DIST)\bin!endif
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