📄 prdtoa.c
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- *//* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape Portable Runtime (NSPR). * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. */#include "primpl.h"/**************************************************************** * * The author of this software is David M. Gay. * * Copyright (c) 1991 by AT&T. * * Permission to use, copy, modify, and distribute this software for any * purpose without fee is hereby granted, provided that this entire notice * is included in all copies of any software which is or includes a copy * or modification of this software and in all copies of the supporting * documentation for such software. * * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED * WARRANTY. IN PARTICULAR, NEITHER THE AUTHOR NOR AT&T MAKES ANY * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. * ***************************************************************//* Please send bug reports to David M. Gay AT&T Bell Laboratories, Room 2C-463 600 Mountain Avenue Murray Hill, NJ 07974-2070 U.S.A. dmg@research.att.com or research!dmg *//* PR_strtod for IEEE-, VAX-, and IBM-arithmetic machines. * * This PR_strtod returns a nearest machine number to the input decimal * string (or sets the error code to PR_RANGE_ERROR). With IEEE * arithmetic, ties are broken by the IEEE round-even rule. Otherwise * ties are broken by biased rounding (add half and chop). * * Inspired loosely by William D. Clinger's paper "How to Read * Floating-Point Numbers Accurately" [Proc. ACM SIGPLAN '90, pp. 92-101]. * * Modifications: * * 1. We only require IEEE, IBM, or VAX double-precision * arithmetic (not IEEE double-extended). * 2. We get by with floating-point arithmetic in a case that * Clinger missed -- when we're computing d * 10^n * for a small integer d and the integer n is not too * much larger than 22 (the maximum integer k for which * we can represent 10^k exactly), we may be able to * compute (d*10^k) * 10^(e-k) with just one roundoff. * 3. Rather than a bit-at-a-time adjustment of the binary * result in the hard case, we use floating-point * arithmetic to determine the adjustment to within * one bit; only in really hard cases do we need to * compute a second residual. * 4. Because of 3., we don't need a large table of powers of 10 * for ten-to-e (just some small tables, e.g. of 10^k * for 0 <= k <= 22). *//* * #define IEEE_8087 for IEEE-arithmetic machines where the least * significant byte has the lowest address. * #define IEEE_MC68k for IEEE-arithmetic machines where the most * significant byte has the lowest address. * #define Long int on machines with 32-bit ints and 64-bit longs. * #define Sudden_Underflow for IEEE-format machines without gradual * underflow (i.e., that flush to zero on underflow). * #define IBM for IBM mainframe-style floating-point arithmetic. * #define VAX for VAX-style floating-point arithmetic. * #define Unsigned_Shifts if >> does treats its left operand as unsigned. * #define No_leftright to omit left-right logic in fast floating-point * computation of PR_dtoa. * #define Check_FLT_ROUNDS if FLT_ROUNDS can assume the values 2 or 3. * #define RND_PRODQUOT to use rnd_prod and rnd_quot (assembly routines * that use extended-precision instructions to compute rounded * products and quotients) with IBM. * #define ROUND_BIASED for IEEE-format with biased rounding. * #define Inaccurate_Divide for IEEE-format with correctly rounded * products but inaccurate quotients, e.g., for Intel i860. * #define Just_16 to store 16 bits per 32-bit Long when doing high-precision * integer arithmetic. Whether this speeds things up or slows things * down depends on the machine and the number being converted. * #define KR_headers for old-style C function headers. * #define Bad_float_h if your system lacks a float.h or if it does not * define some or all of DBL_DIG, DBL_MAX_10_EXP, DBL_MAX_EXP, * FLT_RADIX, FLT_ROUNDS, and DBL_MAX. * #define MALLOC your_malloc, where your_malloc(n) acts like malloc(n) * if memory is available and otherwise does something you deem * appropriate. If MALLOC is undefined, malloc will be invoked * directly -- and assumed always to succeed. */#if defined(IS_LITTLE_ENDIAN)#define IEEE_8087#else#define IEEE_MC68k#endif#ifndef Long#if PR_BYTES_PER_LONG == 4#define Long long#elif PR_BYTES_PER_INT == 4#define Long int#else#error "No suitable type for Long"#endif#endif#ifdef DEBUG_DTOA#include "stdio.h"#define Bug(x) {fprintf(stderr, "%s\n", x); exit(1);}#else#define Bug(x)#endif#include "stdlib.h"#include "string.h"#ifdef MALLOCextern void *MALLOC(size_t);#else#define MALLOC PR_MALLOC#endif#ifdef Bad_float_h#undef __STDC__#ifdef IEEE_MC68k#define IEEE_ARITHMETIC#endif#ifdef IEEE_8087#define IEEE_ARITHMETIC#endif#ifdef IEEE_ARITHMETIC#define DBL_DIG 15#define DBL_MAX_10_EXP 308#define DBL_MAX_EXP 1024#define FLT_RADIX 2#define FLT_ROUNDS 1#define DBL_MAX 1.7976931348623157e+308#endif#ifdef IBM#define DBL_DIG 16#define DBL_MAX_10_EXP 75#define DBL_MAX_EXP 63#define FLT_RADIX 16#define FLT_ROUNDS 0#define DBL_MAX 7.2370055773322621e+75#endif#ifdef VAX#define DBL_DIG 16#define DBL_MAX_10_EXP 38#define DBL_MAX_EXP 127#define FLT_RADIX 2#define FLT_ROUNDS 1#define DBL_MAX 1.7014118346046923e+38#endif#ifndef LONG_MAX#define LONG_MAX 2147483647#endif#else#include "float.h"#endif#ifndef __MATH_H__#include "math.h"#endif#ifndef CONST#define CONST const#endif#ifdef Unsigned_Shifts#define Sign_Extend(a,b) if (b < 0) a |= 0xffff0000;#else#define Sign_Extend(a,b) /*no-op*/#endif#if defined(IEEE_8087) + defined(IEEE_MC68k) + defined(VAX) + defined(IBM) != 1Exactly one of IEEE_8087, IEEE_MC68k, VAX, or IBM should be defined.#endif#ifdef IEEE_8087#define word0(x) ((unsigned Long *)&x)[1]#define word1(x) ((unsigned Long *)&x)[0]#else#define word0(x) ((unsigned Long *)&x)[0]#define word1(x) ((unsigned Long *)&x)[1]#endif/* The following definition of Storeinc is appropriate for MIPS processors. * An alternative that might be better on some machines is * #define Storeinc(a,b,c) (*a++ = b << 16 | c & 0xffff) */#if defined(IEEE_8087) + defined(VAX)#define Storeinc(a,b,c) (((unsigned short *)a)[1] = (unsigned short)b, \((unsigned short *)a)[0] = (unsigned short)c, a++)#else#define Storeinc(a,b,c) (((unsigned short *)a)[0] = (unsigned short)b, \((unsigned short *)a)[1] = (unsigned short)c, a++)#endif/* #define P DBL_MANT_DIG *//* Ten_pmax = floor(P*log(2)/log(5)) *//* Bletch = (highest power of 2 < DBL_MAX_10_EXP) / 16 *//* Quick_max = floor((P-1)*log(FLT_RADIX)/log(10) - 1) *//* Int_max = floor(P*log(FLT_RADIX)/log(10) - 1) */#if defined(IEEE_8087) + defined(IEEE_MC68k)#define Exp_shift 20#define Exp_shift1 20#define Exp_msk1 0x100000#define Exp_msk11 0x100000#define Exp_mask 0x7ff00000#define P 53#define Bias 1023#define IEEE_Arith#define Emin (-1022)#define Exp_1 0x3ff00000#define Exp_11 0x3ff00000#define Ebits 11#define Frac_mask 0xfffff#define Frac_mask1 0xfffff#define Ten_pmax 22#define Bletch 0x10#define Bndry_mask 0xfffff#define Bndry_mask1 0xfffff#define LSB 1#define Sign_bit 0x80000000#define Log2P 1#define Tiny0 0#define Tiny1 1#define Quick_max 14#define Int_max 14#define Infinite(x) (word0(x) == 0x7ff00000) /* sufficient test for here */#else#undef Sudden_Underflow#define Sudden_Underflow#ifdef IBM#define Exp_shift 24#define Exp_shift1 24#define Exp_msk1 0x1000000#define Exp_msk11 0x1000000#define Exp_mask 0x7f000000#define P 14#define Bias 65#define Exp_1 0x41000000#define Exp_11 0x41000000#define Ebits 8 /* exponent has 7 bits, but 8 is the right value in b2d */#define Frac_mask 0xffffff#define Frac_mask1 0xffffff#define Bletch 4#define Ten_pmax 22#define Bndry_mask 0xefffff#define Bndry_mask1 0xffffff#define LSB 1#define Sign_bit 0x80000000#define Log2P 4#define Tiny0 0x100000#define Tiny1 0#define Quick_max 14#define Int_max 15#else /* VAX */#define Exp_shift 23#define Exp_shift1 7#define Exp_msk1 0x80#define Exp_msk11 0x800000#define Exp_mask 0x7f80#define P 56#define Bias 129#define Exp_1 0x40800000#define Exp_11 0x4080#define Ebits 8#define Frac_mask 0x7fffff#define Frac_mask1 0xffff007f#define Ten_pmax 24#define Bletch 2#define Bndry_mask 0xffff007f#define Bndry_mask1 0xffff007f#define LSB 0x10000#define Sign_bit 0x8000#define Log2P 1#define Tiny0 0x80#define Tiny1 0#define Quick_max 15#define Int_max 15#endif#endif#ifndef IEEE_Arith#define ROUND_BIASED#endif#ifdef RND_PRODQUOT#define rounded_product(a,b) a = rnd_prod(a, b)#define rounded_quotient(a,b) a = rnd_quot(a, b)extern double rnd_prod(double, double), rnd_quot(double, double);#else#define rounded_product(a,b) a *= b#define rounded_quotient(a,b) a /= b#endif#define Big0 (Frac_mask1 | Exp_msk1*(DBL_MAX_EXP+Bias-1))#define Big1 0xffffffff#ifndef Just_16/* When Pack_32 is not defined, we store 16 bits per 32-bit Long. * This makes some inner loops simpler and sometimes saves work * during multiplications, but it often seems to make things slightly * slower. Hence the default is now to store 32 bits per Long. */#ifndef Pack_32#define Pack_32#endif#endif#define Kmax 15/* * Note: if you ever change struct Bigint, make sure that the * definition of the Bcopy(x,y) macro is still correct. */struct Bigint { struct Bigint *next; PRInt32 k, maxwds, sign, wds; unsigned Long x[1];};typedef struct Bigint Bigint;static Bigint *freelist[Kmax+1];static PRLock *freelist_lock;static Bigint *Balloc(PRInt32 k){ PRInt32 x; Bigint *rv; PR_Lock(freelist_lock); if ((rv = freelist[k]) != NULL) { freelist[k] = rv->next; } PR_Unlock(freelist_lock); if (rv == NULL) { x = 1 << k; rv = (Bigint *)MALLOC(sizeof(Bigint) + (x-1)*sizeof(Long)); rv->k = k; rv->maxwds = x; } rv->sign = rv->wds = 0; return rv;}static void Bfree (Bigint *v){ if (v) { PR_Lock(freelist_lock); v->next = freelist[v->k]; freelist[v->k] = v; PR_Unlock(freelist_lock); }}/* * The definition of the Bcopy macro is highly dependent on the * ordering of members in struct Bigint. */#define Bcopy(x,y) memcpy((char *)&x->sign, (char *)&y->sign, \ y->wds*sizeof(Long) + 2*sizeof(PRInt32))static Bigint *multadd(Bigint *b, PRInt32 m, PRInt32 a) /* multiply by m and add a */{ PRInt32 i, wds; unsigned Long *x, y;#ifdef Pack_32 unsigned Long xi, z;#endif Bigint *b1; wds = b->wds; x = b->x; i = 0; do {#ifdef Pack_32 xi = *x; y = (xi & 0xffff) * m + a; z = (xi >> 16) * m + (y >> 16); a = (PRInt32)(z >> 16); *x++ = (z << 16) + (y & 0xffff);#else y = *x * m + a; a = (PRInt32)(y >> 16); *x++ = y & 0xffff;#endif } while(++i < wds); if (a) { if (wds >= b->maxwds) { b1 = Balloc(b->k+1); Bcopy(b1, b); Bfree(b); b = b1; } b->x[wds++] = a; b->wds = wds; } return b;}static Bigint *s2b(CONST char *s, PRInt32 nd0, PRInt32 nd, unsigned Long y9){ Bigint *b; PRInt32 i, k; Long x, y; x = (nd + 8) / 9; for(k = 0, y = 1; x > y; y <<= 1, k++) ;#ifdef Pack_32 b = Balloc(k); b->x[0] = y9; b->wds = 1;#else b = Balloc(k+1); b->x[0] = y9 & 0xffff; b->wds = (b->x[1] = y9 >> 16) ? 2 : 1;#endif i = 9; if (9 < nd0) { s += 9; do b = multadd(b, 10, *s++ - '0'); while(++i < nd0); s++; } else s += 10; for(; i < nd; i++) b = multadd(b, 10, *s++ - '0'); return b;}static PRInt32 hi0bits(register unsigned Long x){ register PRInt32 k = 0; if (!(x & 0xffff0000)) { k = 16; x <<= 16; } if (!(x & 0xff000000)) { k += 8; x <<= 8; } if (!(x & 0xf0000000)) { k += 4; x <<= 4; } if (!(x & 0xc0000000)) { k += 2; x <<= 2; } if (!(x & 0x80000000)) { k++; if (!(x & 0x40000000)) return 32; } return k;}static PRInt32 lo0bits(unsigned Long *y){ register PRInt32 k; register unsigned Long x = *y; if (x & 7) { if (x & 1) return 0; if (x & 2) { *y = x >> 1; return 1; } *y = x >> 2; return 2; } k = 0; if (!(x & 0xffff)) { k = 16; x >>= 16; } if (!(x & 0xff)) { k += 8; x >>= 8; } if (!(x & 0xf)) { k += 4; x >>= 4; } if (!(x & 0x3)) { k += 2; x >>= 2; } if (!(x & 1)) { k++; x >>= 1; if (!x & 1) return 32; } *y = x; return k;}static Bigint *i2b(PRInt32 i){ Bigint *b; b = Balloc(1); b->x[0] = i; b->wds = 1; return b;}static Bigint *mult(CONST Bigint *a, CONST Bigint *b){ CONST Bigint *t; Bigint *c; PRInt32 k, wa, wb, wc; unsigned Long carry, y, z; unsigned Long *xc, *xc0, *xce; CONST unsigned Long *x, *xa, *xae, *xb, *xbe;#ifdef Pack_32 unsigned Long z2;#endif if (a->wds < b->wds) { t = a; a = b; b = t; } k = a->k; wa = a->wds; wb = b->wds; wc = wa + wb; if (wc > a->maxwds) k++; c = Balloc(k); for(xc = c->x, xce = xc + wc; xc < xce; xc++) *xc = 0; xa = a->x; xae = xa + wa; xb = b->x; xbe = xb + wb; xc0 = c->x;#ifdef Pack_32 for(; xb < xbe; xb++, xc0++) { if ((y = *xb & 0xffff) != 0) { x = xa; xc = xc0; carry = 0; do { z = (*x & 0xffff) * y + (*xc & 0xffff) + carry; carry = z >> 16; z2 = (*x++ >> 16) * y + (*xc >> 16) + carry; carry = z2 >> 16; Storeinc(xc, z2, z); } while(x < xae); *xc = carry; } if ((y = *xb >> 16) != 0) { x = xa; xc = xc0; carry = 0; z2 = *xc; do { z = (*x & 0xffff) * y + (*xc >> 16) + carry; carry = z >> 16; Storeinc(xc, z, z2); z2 = (*x++ >> 16) * y + (*xc & 0xffff) + carry; carry = z2 >> 16; } while(x < xae); *xc = z2; } }#else for(; xb < xbe; xc0++) { if (y = *xb++) { x = xa; xc = xc0; carry = 0; do { z = *x++ * y + *xc + carry; carry = z >> 16; *xc++ = z & 0xffff; } while(x < xae); *xc = carry; } }#endif for(xc0 = c->x, xc = xc0 + wc; wc > 0 && !*--xc; --wc) ; c->wds = wc; return c;}/* * 'p5s' points to a linked list of Bigints that are powers of 5. * This list grows on demand, and it can only grow: it won't change * in any other way. So if we read 'p5s' or the 'next' field of * some Bigint on the list, and it is not NULL, we know it won't * change to NULL or some other value. Only when the value of * 'p5s' or 'next' is NULL do we need to acquire the lock and add
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