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📄 macgc.c

📁 Netscape NSPR库源码
💻 C
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- *//*  * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is the Netscape Portable Runtime (NSPR). *  * The Initial Developer of the Original Code is Netscape * Communications Corporation.  Portions created by Netscape are  * Copyright (C) 1998-2000 Netscape Communications Corporation.  All * Rights Reserved. *  * Contributor(s): *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable  * instead of those above.  If you wish to allow use of your  * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL.  If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. */#include "primpl.h"#include "MacMemAllocator.h"void _MD_InitGC() {}void *_MD_GrowGCHeap(size_t *sizep){	void			*heapPtr = NULL;	size_t			heapSize = *sizep;		// In previous versions of this code we tried to allocate GC heaps from the application	// heap.  In the 4.0 application, we try to keep our app heap allications to a minimum	// and instead go through our own memory allocation routines.	heapPtr = malloc(heapSize);		if (heapPtr == NULL) {				FreeMemoryStats		stats;				memtotal(heapSize, &stats);		// How much can we allcoate?				if (stats.maxBlockSize < heapSize)			heapSize = stats.maxBlockSize;				heapPtr = malloc(heapSize);				if (heapPtr == NULL) 			// Now we're hurting			heapSize = 0;	}		*sizep = heapSize;	return heapPtr;}void _MD_FreeGCSegment(void *base, int32 /* len */){	free(base);}

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