📄 collectn.h
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape security libraries. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1994-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. */#ifndef __COLLECTN_H__#define __COLLECTN_H__#include "prtypes.h"#include "prmon.h"#include "prclist.h"#include "ssmdefs.h"/* definitions for priority */#define SSM_PRIORITY_ANY -1#define SSM_PRIORITY_NORMAL 0#define SSM_PRIORITY_UI 1#define SSM_PRIORITY_SHUTDOWN 30 /* always pull this if it's available */#define SSM_PRIORITY_MAX 31/* This is an ordered collection of items without repetition. *//* This is to be used as a link in a PRCList. * You can cast any of the PRCList *'s in the list to one of these. * See prclist.h for details. */typedef struct _SSMListItem{ PRCList link; PRIntn priority; void *data;} SSMListItem;/* An ordered collection, implemented in terms of PRCList. */struct _SSMCollection{ PRMonitor *lock; PRIntn nItems; PRIntn priorityCount[SSM_PRIORITY_MAX+1]; PRCList list;};typedef struct _SSMCollection SSMCollection;/************************************************************** FUNCTION: SSM_NewCollection** RETURNS:** SSMCollection *** returns a pointer to a new SSMCollection.** return NULL on error.***************************************************************/SSMCollection *SSM_NewCollection(void);/************************************************************** FUNCTION: SSM_DestroyCollection** INPUTS:** coll** The collection to be destroyed.** RETURNS:** PR_SUCCESS on success.** PR_FAILURE on failure. This can't happen (yet).***************************************************************/SSMStatus SSM_DestroyCollection(SSMCollection *coll);/************************************************************** FUNCTION: SSM_Enqueue** DESCRIPTION: Append (item) to (list).** INPUTS:** list** The collection to be added to.** priority** The priority of the new item in the queue.** item** The data item to be enqueued.** RETURNS:** PR_SUCCESS on success.** PR_FAILURE on failure.***************************************************************/SSMStatus SSM_Enqueue(SSMCollection *list, PRIntn priority, void *item);/************************************************************** FUNCTION: SSM_Dequeue** DESCRIPTION: Retrieve a data item from the head of (list).** INPUTS:** list** The collection to be retrieved from.** priority** The priority level of items to be removed from the queue. ** Anything below the given priority level is ignored. ** Pass SSM_PRIORITY_ANY to fetch the first item from the ** queue regardless of priority.** doBlock** PR_TRUE if the function should block on an empty collection.** PR_FALSE if the function should not block.** OUTPUTS:** item** A pointer to the void * to hold the retrieved item.** RETURNS:** PR_SUCCESS on success.** PR_FAILURE on failure.***************************************************************/SSMStatus SSM_Dequeue(SSMCollection *list, PRIntn priority, void **item, PRBool doBlock);/************************************************************** FUNCTION: SSM_Insert** DESCRIPTION: Insert a new data item into (list) before (before).** INPUTS:** list** The collection to be retrieved from.** priority** The priority of the item to be inserted.** item** The data item to insert.** before** The list member before which to insert.** RETURNS:** PR_SUCCESS on success.** PR_FAILURE on failure.***************************************************************/SSMStatus SSM_Insert(SSMCollection *list, PRIntn priority, void *item, void *before);/************************************************************** FUNCTION: SSM_Remove** DESCRIPTION: Remove (item) from (list).** INPUTS:** list** The collection to be removed from.** item** The data item to be removed.** RETURNS:** PR_SUCCESS on success.** PR_FAILURE on failure.***************************************************************/SSMStatus SSM_Remove(SSMCollection *list, void *item);/************************************************************** FUNCTION: SSM_Count** DESCRIPTION: Returns the number of items in (list).** INPUTS:** list** The collection to be counted.** priority** Only count items at or above (priority). Pass SSM_PRIORITY_ANY** to count all items in the list.** RETURNS:** The number of items in the list.***************************************************************/PRIntn SSM_Count(SSMCollection *list);PRIntn SSM_CountPriority(SSMCollection *list, PRIntn priority);/************************************************************** FUNCTION: SSM_At** DESCRIPTION: Get the (which)'th item in (list).** INPUTS:** list** The collection to be indexed.** which** Index of item to retrieve. Zero is first item.***************************************************************/void *SSM_At(SSMCollection *list, PRIntn which);#endif /* __COLLECTN_H__ */
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