nssb64e.c
来自「支持SSL v2/v3, TLS, PKCS #5, PKCS #7, PKCS」· C语言 代码 · 共 763 行 · 第 1/2 页
C
763 行
/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape security libraries. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1994-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the * GPL. *//* * Base64 encoding (binary to ascii). * * $Id: nssb64e.c,v 1.1 2000/04/06 00:39:49 repka%netscape.com Exp $ */#include "nssb64.h"#include "nspr.h"#include "secitem.h"#include "secerr.h"/* * XXX See the big comment at the top of nssb64d.c about moving the * bulk of this code over into NSPR (the PL part). It all applies * here but I didn't want to duplicate it, to avoid divergence problems. */ /* ************************************************************** * XXX Beginning of base64 encoding code to be moved into NSPR. */struct PLBase64EncodeStateStr { unsigned chunks; unsigned saved; unsigned char buf[3];};/* * This typedef would belong in the NSPR header file (i.e. plbase64.h). */typedef struct PLBase64EncoderStr PLBase64Encoder;/* * The following implementation of base64 encoding was based on code * found in libmime (specifically, in mimeenc.c). It has been adapted to * use PR types and naming as well as to provide other necessary semantics * (like buffer-in/buffer-out in addition to "streaming" without undue * performance hit of extra copying if you made the buffer versions * use the output_fn). It also incorporates some aspects of the current * NSPR base64 encoding code. As such, you may find similarities to * both of those implementations. I tried to use names that reflected * the original code when possible. For this reason you may find some * inconsistencies -- libmime used lots of "in" and "out" whereas the * NSPR version uses "src" and "dest"; sometimes I changed one to the other * and sometimes I left them when I thought the subroutines were at least * self-consistent. */PR_BEGIN_EXTERN_C/* * Opaque object used by the encoder to store state. */struct PLBase64EncoderStr { /* * The one or two bytes pending. (We need 3 to create a "token", * and hold the leftovers here. in_buffer_count is *only* ever * 0, 1, or 2. */ unsigned char in_buffer[2]; int in_buffer_count; /* * If the caller wants linebreaks added, line_length specifies * where they come out. It must be a multiple of 4; if the caller * provides one that isn't, we round it down to the nearest * multiple of 4. * * The value of current_column counts how many characters have been * added since the last linebreaks (or since the beginning, on the * first line). It is also always a multiple of 4; it is unused when * line_length is 0. */ PRUint32 line_length; PRUint32 current_column; /* * Where to write the encoded data (used when streaming, not when * doing all in-memory (buffer) operations). * * Note that this definition is chosen to be compatible with PR_Write. */ PRInt32 (*output_fn) (void *output_arg, const char *buf, PRInt32 size); void *output_arg; /* * Where the encoded output goes -- either temporarily (in the streaming * case, staged here before it goes to the output function) or what will * be the entire buffered result for users of the buffer version. */ char *output_buffer; PRUint32 output_buflen; /* the total length of allocated buffer */ PRUint32 output_length; /* the length that is currently populated */};PR_END_EXTERN_C/* * Table to convert a binary value to its corresponding ascii "code". */static unsigned char base64_valuetocode[64] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";#define B64_PAD '='#define B64_CR '\r'#define B64_LF '\n'static PRStatuspl_base64_encode_buffer (PLBase64Encoder *data, const unsigned char *in, PRUint32 size){ const unsigned char *end = in + size; char *out = data->output_buffer + data->output_length; int i = data->in_buffer_count; PRUint32 n = 0; int off; PRUint32 output_threshold; /* If this input buffer is too small, wait until next time. */ if (size < (3 - i)) { data->in_buffer[i++] = in[0]; if (size > 1) data->in_buffer[i++] = in[1]; PR_ASSERT(i < 3); data->in_buffer_count = i; return PR_SUCCESS; } /* If there are bytes that were put back last time, take them now. */ if (i > 0) { n = data->in_buffer[0]; if (i > 1) n = (n << 8) | data->in_buffer[1]; data->in_buffer_count = 0; } /* If our total is not a multiple of three, put one or two bytes back. */ off = (size + i) % 3; if (off > 0) { size -= off; data->in_buffer[0] = in[size]; if (off > 1) data->in_buffer[1] = in[size + 1]; data->in_buffer_count = off; end -= off; } output_threshold = data->output_buflen - 3; /* * Populate the output buffer with base64 data, one line (or buffer) * at a time. */ while (in < end) { int j, k; while (i < 3) { n = (n << 8) | *in++; i++; } i = 0; if (data->line_length > 0) { if (data->current_column >= data->line_length) { data->current_column = 0; *out++ = B64_CR; *out++ = B64_LF; data->output_length += 2; } data->current_column += 4; /* the bytes we are about to add */ } for (j = 18; j >= 0; j -= 6) { k = (n >> j) & 0x3F; *out++ = base64_valuetocode[k]; } n = 0; data->output_length += 4; if (data->output_length >= output_threshold) { PR_ASSERT(data->output_length <= data->output_buflen); if (data->output_fn != NULL) { PRInt32 output_result; output_result = data->output_fn (data->output_arg, data->output_buffer, (PRInt32) data->output_length); if (output_result < 0) return PR_FAILURE; out = data->output_buffer; data->output_length = 0; } else { /* * Check that we are about to exit the loop. (Since we * are over the threshold, there isn't enough room in the * output buffer for another trip around.) */ PR_ASSERT(in == end); if (in < end) { PR_SetError (PR_BUFFER_OVERFLOW_ERROR, 0); return PR_FAILURE; } } } } return PR_SUCCESS;}static PRStatuspl_base64_encode_flush (PLBase64Encoder *data){ int i = data->in_buffer_count; if (i == 0 && data->output_length == 0) return PR_SUCCESS; if (i > 0) { char *out = data->output_buffer + data->output_length; PRUint32 n; int j, k; n = ((PRUint32) data->in_buffer[0]) << 16; if (i > 1) n |= ((PRUint32) data->in_buffer[1] << 8); data->in_buffer_count = 0; if (data->line_length > 0) { if (data->current_column >= data->line_length) { data->current_column = 0; *out++ = B64_CR; *out++ = B64_LF; data->output_length += 2; } } /* * This will fill in more than we really have data for, but the * valid parts will end up in the correct position and the extras * will be over-written with pad characters below. */ for (j = 18; j >= 0; j -= 6) { k = (n >> j) & 0x3F; *out++ = base64_valuetocode[k]; } /* Pad with equal-signs. */ if (i == 1) out[-2] = B64_PAD; out[-1] = B64_PAD; data->output_length += 4; } if (data->output_fn != NULL) { PRInt32 output_result; output_result = data->output_fn (data->output_arg, data->output_buffer, (PRInt32) data->output_length); data->output_length = 0; if (output_result < 0) return PR_FAILURE; } return PR_SUCCESS;}/* * The maximum space needed to hold the output of the encoder given input * data of length "size", and allowing for CRLF added at least every * line_length bytes (we will add it at nearest lower multiple of 4). * There is no trailing CRLF. */static PRUint32PL_Base64MaxEncodedLength (PRUint32 size, PRUint32 line_length){ PRUint32 tokens, tokens_per_line, full_lines, line_break_chars, remainder; tokens = (size + 2) / 3; if (line_length == 0) return tokens * 4; if (line_length < 4) /* too small! */ line_length = 4; tokens_per_line = line_length / 4; full_lines = tokens / tokens_per_line; remainder = (tokens - (full_lines * tokens_per_line)) * 4; line_break_chars = full_lines * 2; if (remainder == 0) line_break_chars -= 2; return (full_lines * tokens_per_line * 4) + line_break_chars + remainder;}/* * A distinct internal creation function for the buffer version to use. * (It does not want to specify an output_fn, and we want the normal * Create function to require that.) All common initialization of the * encoding context should be done *here*. * * Save "line_length", rounded down to nearest multiple of 4 (if not * already even multiple). Allocate output_buffer, if not provided -- * based on given size if specified, otherwise based on line_length. */static PLBase64Encoder *pl_base64_create_encoder (PRUint32 line_length, char *output_buffer, PRUint32 output_buflen){ PLBase64Encoder *data; PRUint32 line_tokens; data = PR_NEWZAP(PLBase64Encoder); if (data == NULL) return NULL; if (line_length > 0 && line_length < 4) /* too small! */ line_length = 4; line_tokens = line_length / 4; data->line_length = line_tokens * 4; if (output_buffer == NULL) { if (output_buflen == 0) { if (data->line_length > 0) /* need to include room for CRLF */ output_buflen = data->line_length + 2; else output_buflen = 64; /* XXX what is a good size? */ } output_buffer = (char *) PR_Malloc(output_buflen); if (output_buffer == NULL) { PR_Free(data); return NULL; } } data->output_buffer = output_buffer; data->output_buflen = output_buflen; return data;
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?