mknewpc2.c

来自「支持SSL v2/v3, TLS, PKCS #5, PKCS #7, PKCS」· C语言 代码 · 共 237 行

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/* *  mknewpc2.c * *  Generate PC-2 tables for DES-150 library * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the DES-150 library. * * The Initial Developer of the Original Code is Nelson B. Bolyard, * nelsonb@iname.com.  Portions created by Nelson B. Bolyard are  * Copyright (C) 1990, 2000  Nelson B. Bolyard, All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL"), in which case the provisions of the GPL are applicable * instead of those above.  If you wish to allow use of your * version of this file only under the terms of the GPL and not to * allow others to use your version of this file under the MPL, * indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by * the GPL.  If you do not delete the provisions above, a recipient * may use your version of this file under either the MPL or the GPL. */typedef unsigned char BYTE;typedef unsigned int  HALF;#define DES_ENCRYPT 0#define DES_DECRYPT 1/* two 28-bit registers defined in key schedule production process */static HALF C0, D0;static HALF L0, R0;/* key schedule, 16 internal keys, each with 8 6-bit parts */static BYTE KS [8] [16];/* * This table takes the 56 bits in C0 and D0 and shows show they are  * permuted into the 8 6-bit parts of the key in the key schedule. * The bits of C0 are numbered left to right, 1-28. * The bits of D0 are numbered left to right, 29-56. * Zeros in this table represent bits that are always zero. * Note that all the bits in the first  4 rows come from C0,  *       and all the bits in the second 4 rows come from D0. */static const BYTE PC2[64] = {    14, 17, 11, 24,  1,  5,  0,  0,	/* S1 */     3, 28, 15,  6, 21, 10,  0,  0,	/* S2 */    23, 19, 12,  4, 26,  8,  0,  0,	/* S3 */    16,  7, 27, 20, 13,  2,  0,  0,	/* S4 */    41, 52, 31, 37, 47, 55,  0,  0,	/* S5 */    30, 40, 51, 45, 33, 48,  0,  0,	/* S6 */    44, 49, 39, 56, 34, 53,  0,  0,	/* S7 */    46, 42, 50, 36, 29, 32,  0,  0	/* S8 */};/* This table represents the same info as PC2, except that  * The bits of C0 and D0 are each numbered right to left, 0-27. * -1 values indicate bits that are always zero. * As before all the bits in the first  4 rows come from C0,  *       and all the bits in the second 4 rows come from D0. */static       signed char PC2a[64] = {/* bits of C0 */    14, 11, 17,  4, 27, 23, -1, -1,	/* S1 */    25,  0, 13, 22,  7, 18, -1, -1,	/* S2 */     5,  9, 16, 24,  2, 20, -1, -1,	/* S3 */    12, 21,  1,  8, 15, 26, -1, -1,	/* S4 *//* bits of D0 */    15,  4, 25, 19,  9,  1, -1, -1,	/* S5 */    26, 16,  5, 11, 23,  8, -1, -1,	/* S6 */    12,  7, 17,  0, 22,  3, -1, -1,	/* S7 */    10, 14,  6, 20, 27, 24, -1, -1 	/* S8 */};/* This table represents the same info as PC2a, except that  * The order of of the rows has been changed to increase the efficiency * with which the key sechedule is created. * Fewer shifts and ANDs are required to make the KS from these. */static const signed char PC2b[64] = {/* bits of C0 */    14, 11, 17,  4, 27, 23, -1, -1,	/* S1 */     5,  9, 16, 24,  2, 20, -1, -1,	/* S3 */    25,  0, 13, 22,  7, 18, -1, -1,	/* S2 */    12, 21,  1,  8, 15, 26, -1, -1,	/* S4 *//* bits of D0 */    26, 16,  5, 11, 23,  8, -1, -1,	/* S6 */    10, 14,  6, 20, 27, 24, -1, -1,	/* S8 */    15,  4, 25, 19,  9,  1, -1, -1,	/* S5 */    12,  7, 17,  0, 22,  3, -1, -1 	/* S7 */};/* Only 24 of the 28 bits in C0 and D0 are used in PC2. * The used bits of C0 and D0 are grouped into 4 groups of 6, * so that the PC2 permutation can be accomplished with 4 lookups * in tables of 64 entries. * The following table shows how the bits of C0 and D0 are grouped * into indexes for the respective table lookups.   * Bits are numbered right-to-left, 0-27, as in PC2b. */static BYTE NDX[48] = {/* Bits of C0 */    27, 26, 25, 24, 23, 22,	/* C0 table 0 */    18, 17, 16, 15, 14, 13,	/* C0 table 1 */     9,  8,  7,  2,  1,  0,	/* C0 table 2 */     5,  4, 21, 20, 12, 11,	/* C0 table 3 *//* bits of D0 */    27, 26, 25, 24, 23, 22,	/* D0 table 0 */    20, 19, 17, 16, 15, 14,	/* D0 table 1 */    12, 11, 10,  9,  8,  7,	/* D0 table 2 */     6,  5,  4,  3,  1,  0	/* D0 table 3 */};/* Here's the code that does that grouping. 	left   = PC2LOOKUP(0, 0, ((c0 >> 22) & 0x3F) );	left  |= PC2LOOKUP(0, 1, ((c0 >> 13) & 0x3F) );	left  |= PC2LOOKUP(0, 2, ((c0 >>  4) & 0x38) | (c0 & 0x7) );	left  |= PC2LOOKUP(0, 3, ((c0>>18)&0xC) | ((c0>>11)&0x3) | (c0&0x30));	right  = PC2LOOKUP(1, 0, ((d0 >> 22) & 0x3F) );	right |= PC2LOOKUP(1, 1, ((d0 >> 15) & 0x30) | ((d0 >> 14) & 0xf) );	right |= PC2LOOKUP(1, 2, ((d0 >>  7) & 0x3F) );	right |= PC2LOOKUP(1, 3, ((d0 >>  1) & 0x3C) | (d0 & 0x3));*/voidmake_pc2a( void ){    int i, j;    for ( i = 0; i < 64; ++i ) {	j = PC2[i];	if (j == 0)	    j = -1;	else if ( j < 29 )	    j = 28 - j ;	else	    j = 56 - j;	PC2a[i] = j;    }    for ( i = 0; i < 64; i += 8 ) {	printf("%3d,%3d,%3d,%3d,%3d,%3d,%3d,%3d,\n",		PC2a[i+0],PC2a[i+1],PC2a[i+2],PC2a[i+3],		PC2a[i+4],PC2a[i+5],PC2a[i+6],PC2a[i+7] );    }}HALF PC2cd0[64];HALF PC_2H[8][64];voidmktable( ){    int i;    int table;    const BYTE * ndx   = NDX;    HALF         mask;    mask  = 0x80000000;    for (i = 0; i < 32; ++i, mask >>= 1) {	int bit = PC2b[i];	if (bit < 0)	    continue;	PC2cd0[bit + 32] = mask;    }    mask  = 0x80000000;    for (i = 32; i < 64; ++i, mask >>= 1) {	int bit = PC2b[i];	if (bit < 0)	    continue;	PC2cd0[bit] = mask;    }#if DEBUG    for (i = 0; i < 64; ++i) {    	printf("0x%08x,\n", PC2cd0[i]);    }#endif    for (i = 0; i < 24; ++i) {    	NDX[i] += 32;	/* because c0 is the upper half */    }    for (table = 0; table < 8; ++table) {	HALF bitvals[6];    	for (i = 0; i < 6; ++i) {	    bitvals[5-i] = PC2cd0[*ndx++];	}	for (i = 0; i < 64; ++i) {	    int  j;	    int  k     = 0;	    HALF value = 0;	    for (j = i; j; j >>= 1, ++k) {	    	if (j & 1) {		    value |= bitvals[k];		}	    }	    PC_2H[table][i] = value;	}	printf("/* table %d */ {\n", table );	for (i = 0; i < 64; i += 4) {	    printf("    0x%08x, 0x%08x, 0x%08x, 0x%08x, \n",		    PC_2H[table][i],   PC_2H[table][i+1],		    PC_2H[table][i+2], PC_2H[table][i+3]);	}	printf("  },\n");    }}intmain(void){/*   make_pc2a(); */   mktable();   return 0;}

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