list.h

来自「eC++编译器源码」· C头文件 代码 · 共 43 行

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#pragma List
/* This module creates and accesses property lists.  The list items are
   unordered name, value pairs where the value can be of four types
   (described in SetCommand). */
#include <SYSTEM.h>

typedef void *List;

List Open (char name[]);
  /* Generate a new list.  All lists must be given a unique name. */

void Close (List &l);
  /* Declare list void and deallocate its resources. */

boolean Null (List l);

void Name (List l, char &name[]);
  /* Retrieve the name of a list. */

List Find (char name[]);
  /* Retrieve the list with the given name. */

void Field (List l, unsigned int fieldNo, char name[]);
  /* Assign name to a fieldNo in the list.  Values of new fields are
     initialized to constant type. */

void FieldName (List l, unsigned int fieldNo, char &name[]);

unsigned int FieldNo (List l, char name[]);
  /* Returns MAX (CARDINAL) if name is not found. */

void Delete (List l, unsigned int fieldNo);
  /* Remove name and contents of a field from the list. */

unsigned int Count (List l);
  /* Number of fields that have names and/or values in the list. */

ADDRESS Load (List l, unsigned int fieldNo);
  /* Get address stored in the list. */

void Store (List l, unsigned int fieldNo, ADDRESS a);
  /* Store an address in the list. */

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