📄 float.h
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#pragma float
const unsigned int FLT_DIG = 6; /* # of decimal digits of precision */
const float FLT_EPSILON= 1.192092896e-07; /* smallest such that 1.0+FLT_EPSILON != 1.0 */
const unsigned int FLT_GUARD = 0;
const unsigned int FLT_MANT_DIG = 24; /* # of bits in mantissa */
const float FLT_MAX = 3.402823466e+38; /* max value */
const unsigned int FLT_MAX_10_EXP = 38; /* max decimal exponent */
const unsigned int FLT_MAX_EXP= 128; /* max binary exponent */
const float FLT_MIN = 1.175494351e-38; /* min positive value */
const unsigned int FLT_MIN_10_EXP= (-37); /* min decimal exponent */
const unsigned int FLT_MIN_EXP= (-125); /* min binary exponent */
const unsigned int FLT_NORMALIZE = 0;
const unsigned int FLT_RADIX = 2; /* exponent radix */
const unsigned int FLT_ROUNDS = 1; /* addition rounding: near */
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