📄 test2.h
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// test2.h : main header file for the TEST2 application
//
#if !defined(AFX_TEST2_H__BE2FE5CA_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_)
#define AFX_TEST2_H__BE2FE5CA_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTest2App:
// See test2.cpp for the implementation of this class
//
const CLSID CLSID_VBScript =
{ 0xb54f3741, 0x5b07, 0x11cf, { 0xa4, 0xb0, 0x00, 0xaa, 0x00, 0x4a, 0x55, 0xe8 } };
// The GUID used to identify the coclass of the JavaScript engine
// {f414c260-6ac0-11cf-b6d1-00aa00bbbb58}
const CLSID CLSID_JScript =
{ 0xf414c260, 0x6ac0, 0x11cf, { 0xb6, 0xd1, 0x00, 0xaa, 0x00, 0xbb, 0xbb, 0x58 } };
class CTest2App : public CWinApp
{
public:
CTest2App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTest2App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTest2App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEST2_H__BE2FE5CA_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_)
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