📄 mydlg.h
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#if !defined(AFX_MYDLG_H__BE2FE5D9_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_)
#define AFX_MYDLG_H__BE2FE5D9_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
extern const CLSID CLSID_VBScript;
extern const CLSID CLSID_JScript;
class CMyDlg : public CDialog
{
// Construction
public:
CMyDlg(CWnd* pParent = NULL); // standard constructor
// enum { IDD = IDD_DIALOG1 };
// Dialog Data
//{{AFX_DATA(CMyDlg)
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyDlg)
public:
virtual void OnFinalRelease();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CString m_strScript;
// Generated message map functions
//{{AFX_MSG(CMyDlg)
afx_msg void OnButton1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CMyDlg)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYDLG_H__BE2FE5D9_24E2_11D5_AECF_0050BACEC5F7__INCLUDED_)
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