📄 langload.cpp
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// sample showing how to use language IDs and LoadString
//
// (C) Copyright 1999 by Mike Blaszczak
// written on 18 October, 1999 for Visual C++ 6.0
// regular headers...
#include <windows.h>
#include <stdio.h>
// plus our own header to get the definition of the ID in our resource
#include "langload.h"
#if defined(_UNICODE) || defined(UNICODE)
#error I didn't write this sample to support Unicode.
#endif
void main()
{
// save the old locale
LCID oldLCID = GetThreadLocale();
TCHAR sz[1024];
// try to load the English string
SetThreadLocale(
MAKELCID(MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), SORT_DEFAULT));
int nLoaded = LoadString(GetModuleHandle(NULL), IDS_COWS, sz, 1024);
if (nLoaded > 0)
{
printf("LoadString worked!\n");
printf("%s\n", sz);
}
else
printf("LoadString failed: %d\n", GetLastError());
// try to load the French string
SetThreadLocale(
MAKELCID(MAKELANGID(LANG_FRENCH, SUBLANG_FRENCH), SORT_DEFAULT));
nLoaded = LoadString(GetModuleHandle(NULL), IDS_COWS, sz, 1024);
if (nLoaded > 0)
{
printf("LoadString worked!\n");
printf("%s\n", sz);
}
else
printf("LoadString failed: %d\n", GetLastError());
// set the old LCID one back
SetThreadLocale(oldLCID);
}
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