📄 vec_gf2e.cpp
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#include <NTL/vec_GF2E.h>
#include <NTL/new.h>
NTL_START_IMPL
const long MaxAllocBlock = 10000;
void BlockConstruct(GF2E* x, long n)
{
if (n <= 0) return;
if (!GF2EInfo)
Error("GF2E constructor called while modulus undefined");
long d = GF2E::WordLength();
long size = d + 2;
long AllocAmt = (MaxAllocBlock-1) / size;
if (AllocAmt == 0) AllocAmt = 1;
long i = 0;
long m;
_ntl_ulong *p, *q;
long j;
while (i < n) {
m = min((n-i), AllocAmt);
p = (_ntl_ulong *) malloc((m*size + 1)*(sizeof (_ntl_ulong)));
if (!p) Error("out of memory in BlockConstruct(GF2E*,long)");
*p = m;
for (j = 0, q = p+3; j < m; j++, i++, q += size) {
q[-2] = (d << 1) | 1;
q[-1] = 0;
x[i]._GF2E__rep.xrep.rep = q;
}
}
}
void BlockDestroy(GF2E* x, long n)
{
if (n <= 0) return;
long i = 0;
_ntl_ulong *p;
long m;
while (i < n) {
p = x[i]._GF2E__rep.xrep.rep-3;
m = *p;
free(p);
i += m;
}
}
NTL_vector_impl_plain(GF2E,vec_GF2E)
NTL_io_vector_impl(GF2E,vec_GF2E)
NTL_eq_vector_impl(GF2E,vec_GF2E)
void InnerProduct(GF2E& x, const vec_GF2E& a, const vec_GF2E& b)
{
long n = min(a.length(), b.length());
long i;
GF2X accum, t;
clear(accum);
for (i = 0; i < n; i++) {
mul(t, rep(a[i]), rep(b[i]));
add(accum, accum, t);
}
conv(x, accum);
}
void InnerProduct(GF2E& x, const vec_GF2E& a, const vec_GF2E& b,
long offset)
{
long n = min(a.length(), b.length()+offset);
long i;
GF2X accum, t;
clear(accum);
for (i = offset; i < n; i++) {
mul(t, rep(a[i]), rep(b[i-offset]));
add(accum, accum, t);
}
conv(x, accum);
}
void mul(vec_GF2E& x, const vec_GF2E& a, const GF2E& b_in)
{
GF2E b = b_in;
long n = a.length();
x.SetLength(n);
long i;
for (i = 0; i < n; i++)
mul(x[i], a[i], b);
}
void mul(vec_GF2E& x, const vec_GF2E& a, GF2 b)
{
x = a;
if (b == 0)
clear(x);
}
void add(vec_GF2E& x, const vec_GF2E& a, const vec_GF2E& b)
{
long n = a.length();
if (b.length() != n) Error("vector add: dimension mismatch");
x.SetLength(n);
long i;
for (i = 0; i < n; i++)
add(x[i], a[i], b[i]);
}
void clear(vec_GF2E& x)
{
long n = x.length();
long i;
for (i = 0; i < n; i++)
clear(x[i]);
}
long IsZero(const vec_GF2E& a)
{
long n = a.length();
long i;
for (i = 0; i < n; i++)
if (!IsZero(a[i]))
return 0;
return 1;
}
vec_GF2E operator+(const vec_GF2E& a, const vec_GF2E& b)
{
vec_GF2E res;
add(res, a, b);
NTL_OPT_RETURN(vec_GF2E, res);
}
vec_GF2E operator-(const vec_GF2E& a, const vec_GF2E& b)
{
vec_GF2E res;
sub(res, a, b);
NTL_OPT_RETURN(vec_GF2E, res);
}
vec_GF2E operator-(const vec_GF2E& a)
{
vec_GF2E res;
negate(res, a);
NTL_OPT_RETURN(vec_GF2E, res);
}
GF2E operator*(const vec_GF2E& a, const vec_GF2E& b)
{
GF2E res;
InnerProduct(res, a, b);
return res;
}
void VectorCopy(vec_GF2E& x, const vec_GF2E& a, long n)
{
if (n < 0) Error("VectorCopy: negative length");
if (n >= (1L << (NTL_BITS_PER_LONG-4))) Error("overflow in VectorCopy");
long m = min(n, a.length());
x.SetLength(n);
long i;
for (i = 0; i < m; i++)
x[i] = a[i];
for (i = m; i < n; i++)
clear(x[i]);
}
NTL_END_IMPL
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