📄 ver10.h
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// ver10.h : main header file for the VER10 DLL
//
/*--------------------------------------------------*/
//HERE WE DEFINET THE WINDOW MESSAGE
//
const UINT WM_SHOWTHREADBEGIN = RegisterWindowMessage("ShowThreadBegin");
const UINT WM_SHOWTHREADSETTING = RegisterWindowMessage("ShowThreadSetting");
const UINT WM_SHOWTHREADPLAY = RegisterWindowMessage("ShowThreadPlay");
const UINT WM_SHOWTHREADSTOP = RegisterWindowMessage("ShowThreadStop");
const UINT WM_SHOWTHREADCLEAR = RegisterWindowMessage("ShowThreadClear");
const UINT WM_SHOWTHREADEND = RegisterWindowMessage("ShowThreadEnd");
//const UINT WM_FLICNOTIFY = RegisterWindowMessage("Flic Play Notify");
const UINT WM_COMM_CTS_DETECTED = RegisterWindowMessage("CommuDetect");
const UINT WM_COMM_RXFLAG_DETECTED=RegisterWindowMessage("CommuRfxflag");
const UINT WM_COMM_BREAK_DETECTED=RegisterWindowMessage("CommuBreak");
const UINT WM_COMM_ERR_DETECTED=RegisterWindowMessage("CommuErr");
const UINT WM_COMM_RING_DETECTED=RegisterWindowMessage("CommuRing");
const UINT WM_COMM_RXCHAR=RegisterWindowMessage("CommuRxchar");
/*
const UINT WM_CHANGEWINDOWPOS = RegisterWindowMessage("ChangeWindowPos");
const UINT WM_CHANGENETPARAMETERS=RegisterWindowMessage("ServeSocket Parameters Changed");
const UINT WM_SERVERECEIVEDATA = RegisterWindowMessage("ServeSocket Received Data");
const UINT WM_CLOSESOCKET = RegisterWindowMessage("ServeSocket is Closeed");
const UINT WM_CLIENTSTATIC = RegisterWindowMessage("Client Socket Static is Changed");
const UINT WM_DATACHANGE =RegisterWindowMessage("String Data Changed");
*/
//-----------------------------------------------------------------------------
#if !defined(AFX_VER10_H__D9916CE6_EEC9_11D3_84B8_0080C866EAF1__INCLUDED_)
#define AFX_VER10_H__D9916CE6_EEC9_11D3_84B8_0080C866EAF1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CVer10App
// See ver10.cpp for the implementation of this class
//
class CVer10App : public CWinApp
{
public:
int test();
int close();
int gooo();
int runcomm();
CVer10App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVer10App)
//}}AFX_VIRTUAL
//{{AFX_MSG(CVer10App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VER10_H__D9916CE6_EEC9_11D3_84B8_0080C866EAF1__INCLUDED_)
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