📄 bsortview.h
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// bsortView.h : interface of the CBsortView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BSORTVIEW_H__62E69812_333A_11D3_A76B_0000E866782A__INCLUDED_)
#define AFX_BSORTVIEW_H__62E69812_333A_11D3_A76B_0000E866782A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CBsortView : public CView
{
protected: // create from serialization only
CBsortView();
DECLARE_DYNCREATE(CBsortView)
// Attributes
public:
CBsortDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBsortView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
void QuickSort(int *A,int l,int r);
void DrawBar(int index,int *A);
void Redraw(void);
virtual ~CBsortView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBsortView)
afx_msg void OnBsort();
afx_msg void OnRedraw();
afx_msg void OnNewbar();
afx_msg void OnShua();
afx_msg void OnQuickSort();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in bsortView.cpp
inline CBsortDoc* CBsortView::GetDocument()
{ return (CBsortDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BSORTVIEW_H__62E69812_333A_11D3_A76B_0000E866782A__INCLUDED_)
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