weaphold.cpp
来自「一个三维打斗游戏」· C++ 代码 · 共 31 行
CPP
31 行
// (C) Copyright 1996 by Anthony J. Carin. All Rights Reserved.
#include <stdafx.h>
#include <weaphold.h>
static CString& ConvertType(WeaponType type);
weaponholder::weaponholder(WeaponType type)
: landscape(ConvertType(type))
{
m_type = WEAPONHOLDER;
m_hhtype = type;
}
CString& ConvertType(WeaponType type)
{
static CString val;
switch (type)
{
case SWORD:
val = "level9\\SWORD1.IMG";
break;
case SHIELD:
val = "level10\\SHIELD1.IMG";
break;
default:
val = "level6\\KNIFE1.IMG";
break;
}
return val;
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?