floor.h
来自「一个三维打斗游戏」· C头文件 代码 · 共 33 行
H
33 行
// (C) Copyright 1996 by Anthony J. Carin. All Rights Reserved.
#ifndef FLOOR_H
#define FLOOR_H
#include "bmpsurf.h"
class floortype
{
public:
floortype();
floortype(CString& c);
~floortype();
void settilesize(float s) { tilesize = s; }
void setcolor(COLORREF c) { m_surface->setcolor(c); }
void draw(coordinate& coord);
void settexture(CString &t);
void cleartexture();
private:
surfs *m_surface;
coordinate m_a;
coordinate m_b;
coordinate m_c;
coordinate m_d;
float tilesize;
void getentirearea(coordinate& coord);
};
#endif
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