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📄 launch.h

📁 一个三维打斗游戏
💻 H
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// (C) Copyright 1996 by Anthony J. Carin.  All Rights Reserved.
#ifndef LAUNCH_H
#define LAUNCH_H

#include <windows.h>

enum viewmodetype
{
    CIRCLING,
    DUDEVIEW,
    DUDEVIEWHIGH,
    DUDEVIEWLOW,
    AERIAL,
    HIGHANGLE,
    RIGHTSIDE,
    LEFTSIDE,
    FRONTSIDE,
    BACKSIDE
};

class tc3dtools;
class coordinate;
class levels;
class drawqueue;
class personal;
class floortype;
class bmplist;
class landscapelist;
class highlist;

struct global
{
    global();
   ~global();
short            centx;
short            centy;
short            cx;
short            cy;
short            detail;
coordinate      *aim;
short            levelnum;
levels          *levelptr;
drawqueue       *queue;
personal        *hero;
floortype       *floor;
tc3dtools       *tool3d;
char             motionless;
char             pause;
viewmodetype     viewmode;
bmplist         *bmpsurfs;
highlist        *highareas;
landscapelist   *landscapes;
float            sintable[628];
float            costable[628];
};

#endif

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