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📄 outputwindow.h

📁 Unix下的MUD客户端程序
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class ScrollbackController;class OutputWindow : public Window{public:    OutputWindow(Window *_parent);    ~OutputWindow();        void printVersion();    NAME("OutputWindow");    void search (const char *s, bool forward);    virtual void move(int, int);    void saveToFile(const char *fname, bool color); // Save scrollback to file    private:        typedef enum {         move_home, move_page_up, move_line_up, move_stay,         move_line_down, move_page_down    } move_t;        virtual bool scroll();        virtual void draw_on_parent();        void freeze()   { fFrozen = true; }	// Freeze viewpoint    void unfreeze() { fFrozen = false; viewpoint = canvas; } // Unfreeze        bool moveViewpoint(move_t dir);	// Move the viewpoint. true if reached end of buffer        attrib 	*scrollback; // Beginning of the buffer    attrib  *viewpoint;	 // What are we viewing?    int top_line;        // What is the number of the top line in the scrollback?    struct    {        int line;        // What line # to highlight?        int x;           // What x offset to start at ?        int len;         // How much to highlight?    } highlight;        bool	fFrozen;	// Should we move viewpoint or not?    friend ScrollbackController;};// This is an invisible object that controls the scrollback processclass ScrollbackController : public Window{public:    ScrollbackController(Window *_parent, OutputWindow *_output)         : Window(_parent,0,0,None), output(_output) {output->freeze(); }        virtual bool keypress(int key);    NAME("ScrollbackController");    private:    OutputWindow *output;};extern OutputWindow *output;

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