📄 global.hpp
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head 2.2;access;symbols;locks; strict;comment @// @;2.2date 95.10.27.20.05.26; author tsurace; state Release;branches;next 2.1;2.1date 95.10.24.15.52.51; author tsurace; state Exp;branches;next 1.3;1.3date 95.10.18.23.54.23; author tsurace; state Beta;branches;next 1.2;1.2date 95.10.18.22.13.15; author tsurace; state Beta;branches;next 1.1;1.1date 95.10.11.21.01.02; author tsurace; state Exp;branches;next ;desc@Header file for Global class and program-wide functions.@2.2log@Added GetchLoop to allow getch() simulation.Added accelerators.@text@#ifndef GLOBAL_HPP
#define GLOBAL_HPP
// This header file requires windows.h, of course
// $Id: global.hpp 2.1 1995/10/24 15:52:51 tsurace Exp tsurace $
// $Log: global.hpp $
// Revision 2.1 1995/10/24 15:52:51 tsurace
// Roll.
//
// Revision 1.3 1995/10/18 23:54:23 tsurace
// Added version string.
//
// Revision 1.2 1995/10/18 22:13:15 tsurace
// Added BlockingHook function so that the program won't suck when
// blocking calls are made. :>
//
// Revision 1.1 1995/10/11 21:01:02 tsurace
// Initial revision
//
// (end of Log)
#include <stdlib.h>
// Global class
class Global
{
public:
static void Init(HINSTANCE _hInstance, HINSTANCE _hPrevInstance);
static HINSTANCE Instance();
static int MessageLoop();
static int GetchLoop();
static void PostOutOfMemoryMessage();
static HINSTANCE PrevInstance();
// Called as the wndproc for all windows
static LRESULT CALLBACK _export
WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam);
// Called during blocking sockets calls
static BOOL CALLBACK BlockingHook();
private:
static HINSTANCE _hInstance; // Application instance
static HINSTANCE _hPrevInstance;
static const char * VersionInfo; // Class data
static HACCEL _accelerators;
};
// >>>>> Inline functions <<<<<
inline HINSTANCE Global::Instance()
{
return _hInstance;
};
inline HINSTANCE Global::PrevInstance()
{
return _hPrevInstance;
};
// ------------------------------------
// General purpose functions and macros
// ------------------------------------
// ----------------------------------------------------------------------
// scream_and_die functions - send a message and abort
//
// Parameters:
// class - the type of failure (IE, IDERR_WSAAsyncSelect)
// string_id - the resource id of the message string
//
// Notes:
// Both of these load the class string from a resource, which may fail
// if the system is out of memory.
//
inline void scream_and_die(int msg_class, int string_id)
{
char title[20];
char message[256];
if (LoadString(Global::Instance(), msg_class, title, 20)
&& LoadString(Global::Instance(), string_id, message, 256))
{
MessageBox(NULL,
message,
title,
MB_SYSTEMMODAL | MB_ICONHAND | MB_OK);
};
DebugBreak();
exit(EXIT_FAILURE);
};
// scream_and_die for freeform messages
inline void scream_and_die(int msg_class, char * msg)
{
char title[20];
if (LoadString(Global::Instance(), msg_class, title, 20))
MessageBox(NULL, msg, title, MB_SYSTEMMODAL | MB_ICONHAND | MB_OK);
DebugBreak();
exit(EXIT_FAILURE);
};
#endif // GLOBAL_HPP
@2.1log@Roll.@text@d5 4a8 4// $Id: global.hpp 1.3 1995/10/18 23:54:23 tsurace Beta tsurace $// $Log: global.hpp $// Revision 1.3 1995/10/18 23:54:23 tsurace// Added version string.d10 3d31 1d46 1@1.3log@Added version string.@text@d5 5a9 2// $Id: global.hpp 1.2 1995/10/18 22:13:15 tsurace Beta tsurace $// $Log: global.hpp $@1.2log@Added BlockingHook function so that the program won't suck whenblocking calls are made. :>@text@d5 1a5 1// $Id: global.hpp 1.1 1995/10/11 21:01:02 tsurace Exp tsurace $d7 4d38 1@1.1log@Initial revision@text@d5 5a9 2// $Id$// $Log$d18 5a22 5 static void Init(HINSTANCE _hInstance, HINSTANCE _hPrevInstance); static HINSTANCE Instance(); static int MessageLoop(); static void PostOutOfMemoryMessage(); static HINSTANCE PrevInstance();d27 3@
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