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📄 tintin15.txt

📁 Linux下的MUD客户端程序
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         TTTTTTT  IIIIIII  N     N  TTTTTTT  IIIIIII  N     N
            T        I     NN    N     T        I     NN    N    ++      ++
            T        I     N N   N     T        I     N N   N    ++      ++
            T        I     N  N  N     T        I     N  N  N  ++++++  ++++++
            T        I     N   N N     T        I     N   N N  ++++++  ++++++
            T        I     N    NN     T        I     N    NN    ++      ++
            T     IIIIIII  N     N     T     IIIIIII  N     N    ++      ++


                                     Version 1.5 

                                     Written by, 

                                     Bill Reiss,
                                   Joann Ellsworth,
                                   Jeremy C. Jack,
                                 and David A. Wagner

                       Docs written by Joann Ellsworth (c) 1994

        The use of this documentation,  for other "hacked" versions of Tintin++,
     without the expressed written consent by Joann Ellsworth, is prohibited.



























                            T I N T I N ++ v1.5
                             Table of Contents
                             -----------------
     1)  What is TinTin++? .............................    Pg. 3
     2)  TinTin++.  What's new? ........................    Pg. 3
         Split Screen ..................................    Pg. 3
         Tab Completion ................................    Pg. 3 
     3)  Giving Credit Where Credit is Due .............    Pg. 4
     4)  Compiling TinTin++ ............................    Pg. 4
     5)  Starting TinTin++ .............................    Pg. 5
     6)  Change in Format ..............................    Pg. 5
     7)  Variables .....................................    Pg. 6
     8)  Command Syntax ................................    Pg. 7
          Action .......................................    Pg. 8
          Alias ........................................    Pg. 9
          All ..........................................    Pg. 10
          Antisubstitute ...............................    Pg. 10
          Bell .........................................    Pg. 10
          Boss .........................................    Pg. 10
          Char .........................................    Pg. 11
          Cr ...........................................    Pg. 11
          Echo .........................................    Pg. 11
          End ..........................................    Pg. 11
          Gag ..........................................    Pg. 12
          Help .........................................    Pg. 12
          Highlight ....................................    Pg. 12
          History ......................................    Pg. 13
          If ...........................................    Pg. 14
          Ignore .......................................    Pg. 15
          Info .........................................    Pg. 15
          Killall ......................................    Pg. 15
          Log ..........................................    Pg. 15
          Loop .........................................    Pg. 15
          Map ..........................................    Pg. 16
          Mark .........................................    Pg. 16
          Math .........................................    Pg. 16
          Message ......................................    Pg. 17
          #NAME ........................................    Pg. 17
          #<number> ....................................    Pg. 17
          Nop ..........................................    Pg. 17
          Path .........................................    Pg. 18
          Pathdir ......................................    Pg. 18
          Presub .......................................    Pg. 18
          Read .........................................    Pg. 19
          Redraw .......................................    Pg. 19
          Return .......................................    Pg. 19
          Savepath .....................................    Pg. 19
          Session ......................................    Pg. 20
          Showme .......................................    Pg. 20
          Snoop ........................................    Pg. 20
          Speedwalk ....................................    Pg. 21
          Split ........................................    Pg. 21
          Substitute ...................................    Pg. 22
          Suspend ......................................    Pg. 23
          System .......................................    Pg. 23
          Tabadd .......................................    Pg. 23
          Tabdelete ....................................    Pg. 23
          Tablist ......................................    Pg. 23

                                          1








          Textin .......................................    Pg. 24
          Tick .........................................    Pg. 24
          Tickon/Tickoff ...............................    Pg. 24
          Tickset ......................................    Pg. 24
          Ticksize .....................................    Pg. 25
          Togglesub ....................................    Pg. 25
          Unaction .....................................    Pg. 25             
          Unalias ......................................    Pg. 25
          Unantisub ....................................    Pg. 26
          Ungag ........................................    Pg. 26
          Unhighlight ..................................    Pg. 26
          Unpath .......................................    Pg. 26
          Unsplit ......................................    Pg. 26
          Unsub ........................................    Pg. 27
          Unvariable ...................................    Pg. 27
          Variable .....................................    Pg. 27
          Version ......................................    Pg. 28
          Verbatim .....................................    Pg. 28
          Wildcard (Topic, not actual command) .........    Pg. 29
          Wizlist ......................................    Pg. 29
          Write ........................................    Pg. 29
          Zap ..........................................    Pg. 29
     9)  History of TinTin++ ...........................    Pg. 30
     10) The Future of TinTin++ ........................    Pg. 30



































                                          2








                                    T I N T I N ++
                            v1.5 Official Release version
                      (T)he K(I)cki(N) (T)ick D(I)kumud Clie(N)t

                     =========  What is TinTin++?  =========

     TINTIN++ is a client program specialized to help playing muds.
     This is a souped up version of TINTIN III, many new features
     have been added since III.  We saw room for improvement on the
     features available from TINTIN, and since we like the format of
     the program, we decided to use TINTIN as a base for what we 
     hope to make one of the most powerful clients around.

                     =========  TinTin++.  What's new?  =========

     Well, MANY bugs  have been  fixed (most listed  in the file  CHANGES).
     Some of  the more significant bug  fixes however, are fixes  to #loop,
     #split, suspending a session and coming back with the proper echo.
     The location of  the help file was  moved to the $HOME  directory, and
     now  tintin++ offers  compression of  that  file to  reduce the  space
     consumption.

          New commands to Tintin++ v1.5:

          retab               tablist             info
          textin              killall             pathdir
          suspend             tabadd              tabdelete
          cr                  wildcard


                       ========  Split Screen  =========

     In  order  to use  split  screen,  you  must have  a  VT-100/ANSI
     compatible terminal or  terminal emulator.  Split screen              
      just that, split the screen in two, with the top window being the
     output  window (text  from mud),  and the  bottom half  being the
     input window (typed text to the mud.)  This allows you to see the
     entire line  that you are  typing, without having the  mud scroll
     your text off the screen, or breaking the line up.  

                       =========  Tab Completion  =========

     Tab Completion  is a nice little  device that you will  grow fond
     of.   There exists a file, called tab.txt.  It contains a list of
     words, one word  per line.   How Tab Completion  works, is  after
     typing some  letters to a word, you press  the tab key.  Tintin++
     will look through  the list of words loaded from tab.txt and make
     an educated guess as to  what the whole word should be.   This is
     helpful for long words, or words that are not easy to type.  Also
     note that it would be wise to use words that are not too similar,
     for you might not get the right word that you are looking for.
          Example:
          (tab.txt contains)
          Grimmy
          Bamsemums
          celebdel
          tordenskjold


                                        3








          (you type)
          tord<Tab Key>  <=  Tintin++ will replace tord with tordenskjold.

     New to v1.5, you can now add and delete words to the  tablist, as well
     as re-read  an entirely  new tab.txt  file.   For adding and  deleting
     words from the  tab list, refer to the command  syntax section further
     on in the documentation.

                =========  Giving Credit Where Credit is Due ========

     None of this work would be possible, without the work done by
     Peter Unold.  He was the author of TinTin III, the base of
     TinTin++.  Hats off to ya Peter, You started the ball rolling.

                      =========  Compiling TinTin++  =========

     Before compiling, you should look through the tintin
     configuration file, 'tintin.h'.  This file contains all the
     default settings,  and you can change them as  you please.  Also, look
     over the  compilation flags  in the Makefile.   Some  information will
     need to be  known about your machine,  that tintin++ needs to  know as
     well.

     TinTin++ was once written with GCC in mind.  It was originally
     compiled with GCC, and if your unix machine has GCC available, I
     would venture to say that will work with a little massaging of
     the Makefile.  You shouldn't have much problems trying to compile
     TinTin++ at all.  

     I presume that since you are reading this file, that you've
     figured out how to uncompress the file, and detar it :-).  The
     name of the directory that TinTin++ should run in can be anything
     your little heart desires.  One you have looked through
     'tintin.h', just type 'make', and watch her whirl.  If you get
     any warnings, or errors during compile, please mail us a log of
     the make, and changes you made, so that we can incorporate the
     changes in later releases.  If you don't know how to re-direct
     the make output to a file, here is a way to do it if you are
     using either csh or tcsh shells.  Instead of typing 'make', type
     'make >&! make.out &'.  That this does, is it runs the compile,
     in the background, while directing any output to make.out. 

     Oh no! TINTIN++ didn't compile at first try.  Don't give up.  You
     can try to compile to program using traditional C.  The first
     thing to try is to edit the makefile, such that CC=cc -O. 

     If you know nothing about C, and unix-programming, then ask
     someone at your site who does. TINTIN++ is really not a
     complicated program, and you probably just have to comment or
     uncomment a few flags in the makefile. If no one at your site can
     help, then feel free to give us a buzz via mail.








                                        4








               =========  Starting TinTin++  =========

     The syntax for starting tintin++ is: tt++ [-v] [commandfile]
     If no commandfile is given, tintin++ will look for a default
     commandfile called .tintinrc in your home directory.
     Read more about the commandfile in the 'files' section below.
     Remember one thing though. ALL ACTIONS, ALIASES, SUBSTITUTIONS,
     VARIABLES, HIGHLIGHTS, and ANTISUBSTITUTES DEFINED WHEN STARTING
     UP TINTIN ARE INHERITED BY ALL SESSIONS.  If you'd like to
     separate the sessions with different commandfiles, just type
     tintin++ and you are off and running. 

     -v is optional, and is used only when reading command files.
     If verbose is specified, messages concerning reading the files
     will not be in brief mode.

     If you want to get out of t++ after starting it type: #end or
     control-c 

     I'll start by explaining some of the very basic and important
     features:

     All TINTIN commands starts with a '#'. (can be changed with #char
     though, or if you specified a commandfile at startup, the first
     char in that file will be the tintin command char} 
     Example:
     #help <cmd>   <=#help is a command directed to the client and not
                     the mud.

     All TINTIN commands can be abbreviated when typed.
     Example:
     #he           <=typing #he is the same as typing #help

     All commands can be separated with a ';'.  The ';' is similar to
     a newline char.  This allows you to type multiple commands on one
     line.   Example:
     n;l green;s;say Dan Dare is back!    <=do these 4 commands

     There is a way the newline-char can be overruled, so that it will
     appear in the output of a say or tell or whatever.  By
     pre-pending a backslash to the
     ';', you can do this.   
     Example:
     say Hello \;)      <=say Hello ;)

                   =========  Change in Format  =========

     The change in formatting is that arguments for commands are now
     to be put in braces {}.  NO QUOTES are used to enclose arguments
     now, and braces are not to be used except to enclose arguments. 
     More will be included about the change, but you should just know
     that the old format from TinTin III will not work with TinTin++.
     In fact, for most of the commands, you need not use the {} around
     the arguments.  Basically, if the command is simple, it most 
     likely will not need braces (but I'd add them to be on the 
     safe side). 



                                        5








                 =========  Variables  =========

     For those of you familiar with variables in TinTin III, you'll
     understand this section, except for the fact that variables are
     no longer in the format of &0, &1, ETC.  TinTin++ looks for
     variables that are prefixed with %'s instead of &'s.  Thus, In the
     following example:

            #action {%0 tells you %1} {say %0 just told me %1}

     This action will, when anyone tells you something, echo it out

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