📄 qvspotlight.h
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#ifndef _QV_SPOT_LIGHT_
#define _QV_SPOT_LIGHT_
#include <QvSFBool.h>
#include <QvSFColor.h>
#include <QvSFFloat.h>
#include <QvSFVec3f.h>
#include <QvSubNode.h>
class QvSpotLight : public QvNode {
QV_NODE_HEADER(QvSpotLight);
public:
// Fields:
QvSFBool on; // Whether light is on
QvSFFloat intensity; // Source intensity (0 to 1)
QvSFColor color; // RGB source color
QvSFVec3f location; // Source location
QvSFVec3f direction; // Primary direction of illumination
QvSFFloat dropOffRate; // Rate of intensity drop-off from primary
// direction: 0 = constant intensity,
// 1 = sharp drop-off
QvSFFloat cutOffAngle; // Angle (in radians) outside of which
// intensity is zero, measured from
// edge of cone to other edge
};
#endif /* _QV_SPOT_LIGHT_ */
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