📄 chwlist.cpp
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/*----------------------------------------------------------------------------
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/_/ \_\_| |_|\__,_|_| \___/|_| |_| |_|\___|\__,_|_|\__,_|
The contents of this file are subject to the Andromedia Public
License Version 1.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of
the License at http://www.andromedia.com/APL/
Software distributed under the License is distributed on an
"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
implied. See the License for the specific language governing
rights and limitations under the License.
The Original Code is Pueblo client code, released November 4, 1998.
The Initial Developer of the Original Code is Andromedia Incorporated.
Portions created by Andromedia are Copyright (C) 1998 Andromedia
Incorporated. All Rights Reserved.
Andromedia Incorporated 415.365.6700
818 Mission Street - 2nd Floor 415.365.6701 fax
San Francisco, CA 94103
Contributor(s):
--------------------------------------------------------------------------
Chaco team: Dan Greening, Glenn Crocker, Jim Doubek,
Coyote Lussier, Pritham Shetty.
Wrote and designed original codebase.
------------------------------------------------------------------------------
Contains the implementation of the ChWorldList class.
----------------------------------------------------------------------------*/
// $Header: /home/cvs/chaco/modules/client/msw/ChWorld/ChWList.cpp,v 2.11 1996/03/18 21:06:11 coyote Exp $
#include "headers.h"
#include "ChWInfo.h"
#include "ChWList.h"
/*----------------------------------------------------------------------------
ChWorldList class
----------------------------------------------------------------------------*/
ChWorldList::ChWorldList() :
m_boolDirty( false ),
m_pReg( 0 )
{
chint16 sTemp;
m_pReg = new ChRegistry( WORLD_LIST_GROUP );
ASSERT( 0 != m_pReg );
if (m_pReg->Read( WORLD_LIST_COUNT, sTemp ))
{
// Read the list (new format)
Load();
}
else
{ // Read the old list
delete m_pReg;
m_pReg = new ChRegistry( WORLD_LIST_GROUP_OLD );
ASSERT( 0 != m_pReg );
Load();
/* Now save the old list to the
new location (using the new
format) */
delete m_pReg;
m_pReg = new ChRegistry( WORLD_LIST_GROUP );
ASSERT( 0 != m_pReg );
Store();
}
}
ChWorldList::~ChWorldList()
{
if (m_pReg)
{
delete m_pReg;
m_pReg = 0;
}
}
void ChWorldList::Load()
{
string strOneWorld;
chint16 sKeyCount;
// Empty the list
m_list.Empty();
if (m_pReg->Read( WORLD_LIST_COUNT, sKeyCount ))
{
chint16 sLoop;
/* Worlds are written sequentially,
one string per world
description, with a zero byte
between worlds. A double zero
byte follows the last
description. */
for (sLoop = 1; sLoop <= sKeyCount; sLoop++)
{
char label[30];
string strOneWorld;
ChWorldInfo* pInfo;
sprintf( label, WORLD_LIST_ITEM, (int)sLoop );
if (m_pReg->Read( label, strOneWorld ))
{
pInfo = new ChWorldInfo( strOneWorld );
if (pInfo->IsValid() && (pInfo->GetName().GetLength() > 0))
{
m_list.AddTail( pInfo );
}
else
{
delete pInfo;
}
}
}
}
}
void ChWorldList::Store()
{
string strOneWorld;
ChPosition pos;
chint16 sCounter = 0;
/* Worlds are written sequentially,
one string per world
description, with a zero byte
between worlds. A double zero
byte follows the last
description. */
pos = m_list.GetHeadPosition();
while (pos)
{
char label[30];
ChWorldInfo* pInfo = m_list.Get( pos );
pInfo->Stringize( strOneWorld );
// Format the label
sCounter++;
sprintf( label, WORLD_LIST_ITEM, (int)sCounter );
// Write a single world
m_pReg->Write( label, strOneWorld );
m_list.GetNext( pos );
}
m_pReg->Write( WORLD_LIST_COUNT, sCounter );
}
void ChWorldList::Add( const string& strName, const string& strDesc,
const string& strHost, chint16 sPort,
const ChWorldType& type, ChLoginType login,
const string& strUsername, const string& strPassword,
const string& strHomePage )
{
ChPosition pos = FindNamePos( strName, strUsername );
if (pos)
{ /* Already in the list --
change exising item */
ChWorldInfo* pInfo = m_list.Get( pos );
pInfo->Set( strDesc, strHost, sPort, type, login, strUsername,
strPassword, strHomePage );
}
else
{ // Add new item
ChWorldInfo* pItem = new ChWorldInfo( strName, strDesc, strHost,
sPort, type, login,
strUsername, strPassword,
strHomePage );
m_list.AddTail( pItem );
}
}
void ChWorldList::Add( const ChWorldInfo& info )
{
string strName = info.GetName();
if (strName.GetLength() == 0)
{
strName = info.GetHost();
ASSERT( strName.GetLength() > 0 );
}
Add( strName, info.GetDesc(), info.GetHost(), info.GetPort(),
info.GetType(), info.GetLoginType(),
info.GetUsername(), info.GetPassword(), info.GetHomePage() );
}
void ChWorldList::Remove( const string& strName, const string& strUsername )
{
ChPosition pos;
pos = FindNamePos( strName, strUsername );
if (pos)
{
m_list.Remove( pos );
}
}
ChWorldInfo* ChWorldList::FindName( const string& strName,
const string& strUsername )
{
ChPosition pos = FindNamePos( strName, strUsername );
ChWorldInfo* pInfo;
if (pos)
{
pInfo = m_list.Get( pos );
}
else
{
pInfo = 0;
}
return pInfo;
}
/*----------------------------------------------------------------------------
ChWorldList class protected methods
----------------------------------------------------------------------------*/
ChPosition ChWorldList::FindNamePos( const string& strName,
const string& strUsername )
{
ChPosition pos;
bool boolFound = false;
pos = m_list.GetHeadPosition();
while (pos && !boolFound)
{
ChWorldInfo* pInfo = m_list.Get( pos );
if ((pInfo->GetName() == strName) &&
(pInfo->GetUsername() == strUsername))
{
boolFound = true;
}
else
{
m_list.GetNext( pos );
}
}
return pos;
}
// Local Variables: ***
// tab-width:4 ***
// End: ***
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