📄 chtransition.cpp
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/*----------------------------------------------------------------------------
_ _ _
/\ | | | (_)
/ \ _ __ __| |_ __ ___ _ __ ___ ___ __| |_ __ _
/ /\ \ | '_ \ / _` | '__/ _ \| '_ ` _ \ / _ \/ _` | |/ _` |
/ ____ \| | | | (_| | | | (_) | | | | | | __/ (_| | | (_| |
/_/ \_\_| |_|\__,_|_| \___/|_| |_| |_|\___|\__,_|_|\__,_|
The contents of this file are subject to the Andromedia Public
License Version 1.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of
the License at http://www.andromedia.com/APL/
Software distributed under the License is distributed on an
"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
implied. See the License for the specific language governing
rights and limitations under the License.
The Original Code is Pueblo client code, released November 4, 1998.
The Initial Developer of the Original Code is Andromedia Incorporated.
Portions created by Andromedia are Copyright (C) 1998 Andromedia
Incorporated. All Rights Reserved.
Andromedia Incorporated 415.365.6700
818 Mission Street - 2nd Floor 415.365.6701 fax
San Francisco, CA 94103
Contributor(s):
--------------------------------------------------------------------------
Chaco team: Dan Greening, Glenn Crocker, Jim Doubek,
Coyote Lussier, Pritham Shetty.
Wrote and designed original codebase.
------------------------------------------------------------------------------
Implementation for the ChColor class for Intel 3DR and RealityLab.
----------------------------------------------------------------------------*/
#include "grheader.h"
#include "ChTransition.h"
ChStateTransition::ChStateTransition(int numStates, int numEvents /* = 1*/) :
m_numStates(numStates), m_numEvents(numEvents), m_uData(0), m_iState(0), m_pMatrix(0)
{
Init();
};
ChStateTransition::ChStateTransition() :
m_numStates(1), m_numEvents(1), m_uData(0), m_iState(-1), m_pMatrix(0)
{
Init();
};
ChStateTransition::~ChStateTransition()
{
delete [] m_pMatrix;
};
bool ChStateTransition::ProcessKeyEvent(int keyMsg, int key, chuint32 modifiers)
{
int iEvent;
chuint32 *pData;
bool m_boolDidIt = false;
if(TranslateKeyEvent(keyMsg, key, modifiers, iEvent, pData))
{
transition cell = GetMatrix()[iEvent * m_numStates + m_iState];
//if(pData) m_uData = *pData;
if((this->*(cell.m_action))())
{
m_iState = cell.m_iNewState;
}
m_boolDidIt = true;
}
return m_boolDidIt;
}
bool ChStateTransition::ProcessMouseEvent(int mouseMsg, int x, int y, chuint32 uFlags)
{
int iEvent;
chuint32 *pData;
bool m_boolDidIt = false;
if(TranslateMouseEvent(mouseMsg, x, y, uFlags, iEvent, pData))
{
transition cell = GetMatrix()[iEvent * m_numStates + m_iState];
//if(pData) m_uData = *pData;
if((this->*(cell.m_action))())
{
m_iState = cell.m_iNewState;
}
m_boolDidIt = true;
}
return m_boolDidIt;
}
bool ChStateTransition::ProcessEvent(int iMsg, void *pMsgData)
{
int iEvent;
chuint32 *pData;
bool m_boolDidIt = false;
if(TranslateEvent(iMsg, pMsgData, iEvent, pData))
{
transition cell = GetMatrix()[iEvent * m_numStates + m_iState];
//if(pData) m_uData = *pData;
if((this->*(cell.m_action))())
{
m_iState = cell.m_iNewState;
m_boolDidIt = true;
}
m_boolDidIt = true;
}
return m_boolDidIt;
}
// Overrides
void ChStateTransition::Init()
{
m_pMatrix = new transition[m_numStates * m_numEvents];
for(int iEvent = 0; iEvent < m_numEvents; iEvent++)
{
for(int iState = 0; iState < m_numStates; iState++)
{
InitCell(m_pMatrix[iEvent * m_numStates + iState], iState);
}
}
}
bool ChStateTransition::SetCell( int iState, int iEvent, const transition &trans)
{
GrowMatrix(iState + 1, iEvent + 1);
m_pMatrix[iEvent * m_numStates + iState] = trans;
return true;
}
bool ChStateTransition::GrowMatrix(int numStates, int numEvents)
{
// NOT IMPLEMENTED YET
if(numStates <= m_numStates && numEvents <= m_numEvents) return true;
ASSERT(false);
return false;
}
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