📄 chmazdep.h
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/*----------------------------------------------------------------------------
_ _ _
/\ | | | (_)
/ \ _ __ __| |_ __ ___ _ __ ___ ___ __| |_ __ _
/ /\ \ | '_ \ / _` | '__/ _ \| '_ ` _ \ / _ \/ _` | |/ _` |
/ ____ \| | | | (_| | | | (_) | | | | | | __/ (_| | | (_| |
/_/ \_\_| |_|\__,_|_| \___/|_| |_| |_|\___|\__,_|_|\__,_|
The contents of this file are subject to the Andromedia Public
License Version 1.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of
the License at http://www.andromedia.com/APL/
Software distributed under the License is distributed on an
"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
implied. See the License for the specific language governing
rights and limitations under the License.
The Original Code is Pueblo client code, released November 4, 1998.
The Initial Developer of the Original Code is Andromedia Incorporated.
Portions created by Andromedia are Copyright (C) 1998 Andromedia
Incorporated. All Rights Reserved.
Andromedia Incorporated 415.365.6700
818 Mission Street - 2nd Floor 415.365.6701 fax
San Francisco, CA 94103
Contributor(s):
--------------------------------------------------------------------------
Chaco team: Dan Greening, Glenn Crocker, Jim Doubek,
Coyote Lussier, Pritham Shetty.
Wrote and designed original codebase.
------------------------------------------------------------------------------
Interface for the Animation HTTP and load request classes.
----------------------------------------------------------------------------*/
// $Header: /home/cvs/chaco/modules/client/msw/ChGraphx/ChMazDep.h,v 2.24 1996/09/26 02:07:01 pritham Exp $
#include "grheader.h"
#if !defined( _CHMAZDEP_H )
#define _CHMAZDEP_H
#include "ChGrDep.h"
#include "ChMaze.h"
#if !defined( NO_TEMPLATES )
#else
#include <TemplCls\ChStrLst.h>
#include <TemplCls\ChStrLst.inl>
#endif
/* Graphics modules base HTTP and load request classes, along with dependency tracking */
class ChMazeHTTPReq : public ChGraphicHTTPReq
{
public:
ChMazeHTTPReq( type aType, ChMazeWnd * pView, const string& strURL) :
ChGraphicHTTPReq(aType, pView, strURL)
{
//TRACE0("ChAnimHTTPReq()");
}
virtual ~ChMazeHTTPReq();
public:
protected:
};
class ChMazeStartHTTPReq : public ChGraphicStartHTTPReq
{
public:
ChMazeStartHTTPReq( ChMazeWnd * pView, const string& strURL) :
ChGraphicStartHTTPReq( pView, strURL )
{ };
};
// Request to load scene
class ChMazeSceneHTTPReq : public ChGraphicSceneHTTPReq
{
protected:
//ChList<string> *m_pCommandQ; // pending commands for this scene
ChMazeMainInfo* m_pInfo;
QvNode *m_pRoot;
public:
ChMazeSceneHTTPReq( ChGraphicView * pView, const string& strURL );
virtual ~ChMazeSceneHTTPReq();
//ChMazeSceneHTTPReq* Spawn(ChMazeMainInfo* pMainInfo);
inline ChMazeMainInfo *GetInfo() { return m_pInfo;};
inline ChMazeWnd * GetView() {return (ChMazeWnd *)m_pView;}
};
class QvTexture2;
/* request to load texture */
class ChMazeTextureHTTPReq : public ChGraphicHTTPReq
{
protected:
ChMazeMainInfo *m_pInfo;
QvNode *m_pTextureNode; // who to fill in when loaded - could be texture2 or bginfo
int m_iMimeType; // Type of texture
chuint m_uOption;
void* m_hTexture;
public:
enum tagOptions { textureShrink = 0x01, textureExpand = 0x02,
textureCrop = 0x04, textureChromaKey = 0x08,
textureAutoSize = 0x10, textureKeepSize = 0x20 };
ChMazeTextureHTTPReq( ChGraphicView * pView, const string& strURL, QvNode *pTextureNode, chuint uOption = 0) :
ChGraphicHTTPReq(texture, pView, strURL), m_pInfo(0), m_pTextureNode(pTextureNode), m_uOption(uOption)
{
// Use the node so that I am around till the request
// is handled
m_pTextureNode ? m_pTextureNode->Use() : 0;
};
virtual ~ChMazeTextureHTTPReq()
{
// Done with the node
m_pTextureNode ? m_pTextureNode->Release() : 0;
};
//bool Load( const string& strFilename, void* pData );
int GetTextureType() { return m_iMimeType; }
void SetTextureType( int iType ) { m_iMimeType = iType; }
inline void* GetTextureHandle() { return m_hTexture; }
inline void SetTextureHandle( void* hTexture ) { m_hTexture = hTexture; }
inline ChMazeWnd * GetView() {return (ChMazeWnd *)m_pView;}
inline chuint GetOption() {return m_uOption;}
inline QvNode* GetTextureNode() {return m_pTextureNode;}
};
class QvWWWInline;
/* request to load inline */
class ChMazeInlineHTTPReq : public ChGraphicHTTPReq
{
protected:
ChMazeMainInfo *m_pInfo;
QvWWWInline *m_pInlineNode; // who to fill in when loaded
int m_iMimeType; // Type of file - oughta be wrl
public:
ChMazeInlineHTTPReq( ChGraphicView * pView, const string& strURL, QvWWWInline *pInlineNode) :
ChGraphicHTTPReq(wwwInline, pView, strURL), m_pInfo(0), m_pInlineNode(pInlineNode)
{ };
virtual ~ChMazeInlineHTTPReq() {};
//bool Load(string& strFilename, string& strURL, ChMazeMainInfo* pInfo);
int GetFileType() { return m_iMimeType; }
void SetFileType( int iType ) { m_iMimeType = iType; }
inline ChMazeWnd * GetView() {return (ChMazeWnd *)m_pView;}
inline QvWWWInline * GetInlineNode() { return m_pInlineNode; }
inline void SetInlineNode(QvWWWInline * pNode) { m_pInlineNode = pNode; }
};
#endif
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