📄 chrlimg.h
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/*----------------------------------------------------------------------------
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/_/ \_\_| |_|\__,_|_| \___/|_| |_| |_|\___|\__,_|_|\__,_|
The contents of this file are subject to the Andromedia Public
License Version 1.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of
the License at http://www.andromedia.com/APL/
Software distributed under the License is distributed on an
"AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
implied. See the License for the specific language governing
rights and limitations under the License.
The Original Code is Pueblo client code, released November 4, 1998.
The Initial Developer of the Original Code is Andromedia Incorporated.
Portions created by Andromedia are Copyright (C) 1998 Andromedia
Incorporated. All Rights Reserved.
Andromedia Incorporated 415.365.6700
818 Mission Street - 2nd Floor 415.365.6701 fax
San Francisco, CA 94103
Contributor(s):
--------------------------------------------------------------------------
Chaco team: Dan Greening, Glenn Crocker, Jim Doubek,
Coyote Lussier, Pritham Shetty.
Wrote and designed original codebase.
------------------------------------------------------------------------------
Interface for the ChRLImage class for Render Morphics
----------------------------------------------------------------------------*/
// $Header:
#if !defined( ChRLImage_h )
#define ChRLImage_h
#if defined( CH_USE_RLAB ) || defined(CH_USE_D3D)
#include "ChGrRend.h"
#include <ChImgConsumer.h>
typedef ChNrImage FAR* pRLImage;
class ChDib;
class ChRLImage;
typedef ChRLImage* pChRLImage;
CH_TYPEDEF_CALLBACK( void, pChRLImageDestroy )
( void* pData, ChRLImage* pImage);
/*----------------------------------------------------------------------------
ChRLImage class -- a wrapper for Render morphics version of RLImage
----------------------------------------------------------------------------*/
class ChRLImage : public ChImageConsumer
{
public :
// pDib = Dib to convert
// boolLimit = true then texture is limited to max of 128x128
// uOption = ChMazeTextureHTTPReq::textureExpand or
// ChMazeTextureHTTPReq::textureShrink or
// ChMazeTextureHTTPReq::textureKeepSize or
// can be ORed with
// ChMazeTextureHTTPReq::textureChromaKey
// luChromaKey - use if textureChromaKey is set - used
// to set the alpha channel
ChRLImage( bool boolLimit, chuint uOption );
ChRLImage( ChDib* pDib, bool boolLimit, chuint uOption, chuint32 luChromaKey = 0 );
// tile img onto new one
ChRLImage( const ChRLImage &img, int width, int height );
// Overidable methods of ChImageConsumer
virtual bool NewImage( pChImageInfo pImage );
virtual bool Create( int iFrame, BITMAPINFO* pBMI, BYTE* pBits); // Create from existing mem
virtual bool Create( pChImageFrameInfo pFrameInfo, int iBitCount = 8 );
virtual bool SetColorTable( int iFrame, RGBQUAD* pColorTbl, int iSize );
virtual bool SetScanLine( int iFrame, int iScanLine,
BYTE* pBits, int iBufferLength, int iFormat );
inline void Use() { m_iUseCount++; }
void Release();
operator pRLImage() const
{
return (pRLImage)&m_rlImg;
}
bool IsChromaKey() { return m_boolChroma; };
ChColor GetChromaKey() { return m_chromaKey; };
void SetDestroyCallback( pChRLImageDestroy pCallback, void* pData)
{
m_pDestroyCallback = pCallback;
m_pDestroyData = pData;
}
private :
ChNrImage m_rlImg;
bool m_boolScale;
bool m_boolChroma;
COLORREF m_chromaKey;
int m_iChromaIndex;
pChRLImageDestroy m_pDestroyCallback;
void* m_pDestroyData;
chuint m_uOption;
ChDib* m_pDibImage;
ChImageInfo m_imgInfo;
protected:
virtual ~ChRLImage();
ConvertDib2RL( ChDib* pDib, bool boolLimit, chuint uOption, chuint32 luChromaKey = 0 );
private :
int m_iUseCount;
protected:
static void ComputeSize( int iOldWidth, int iOldHeight,
bool& boolScale, chuint uOption, int &iWidth, int& iHeight );
};
#endif // defined(CH_USE_RLAB)
#endif // !defined ( ChRLImage_h )
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