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SOURCE=.\ChPanMod.cpp
DEP_CPP_CHPAN=\
	"..\..\portable\ChGraphx\GxTypes.h"\
	".\ChGrDep.h"\
	".\ChGrMod.h"\
	".\ChGrStrm.h"\
	".\ChGrType.h"\
	".\ChPanMod.h"\
	".\templcls\ChGrPLst.h"\
	".\templcls\ChHtpVw.h"\
	"\chaco\include\ChAcct.h"\
	"\chaco\include\ChArch.h"\
	"\chaco\include\ChClInfo.h"\
	"\chaco\include\ChConst.h"\
	"\chaco\include\ChCore.h"\
	"\chaco\include\ChData.h"\
	"\chaco\include\ChDb.h"\
	"\chaco\include\ChDispat.h"\
	"\chaco\include\ChExcept.h"\
	"\chaco\include\ChGraphx.h"\
	"\chaco\include\ChGrVw.h"\
	"\chaco\include\ChHook.h"\
	"\chaco\include\ChHtmWnd.h"\
	"\chaco\include\ChHTTP.h"\
	"\chaco\include\ChHttpStream.h"\
	"\chaco\include\ChList.h"\
	"\chaco\include\ChMData.h"\
	"\chaco\include\ChModule.h"\
	"\chaco\include\ChMsg.h"\
	"\chaco\include\ChMsgTyp.h"\
	"\chaco\include\ChPane.h"\
	"\chaco\include\ChPerFrm.h"\
	"\chaco\include\ChRect.h"\
	"\chaco\include\ChReg.h"\
	"\chaco\include\ChScrWnd.h"\
	"\chaco\include\ChSplay.h"\
	"\chaco\include\ChStrmbl.h"\
	"\chaco\include\ChTime.h"\
	"\chaco\include\ChTypes.h"\
	"\chaco\include\ChUtil.h"\
	"\chaco\include\ChVers.h"\
	"\chaco\include\ChWnd.h"\
	"\chaco\include\grheader.h"\
	"\chaco\include\TemplCls\ChLstHlp.inl"\
	"\chaco\include\TemplCls\ChStrLst.h"\
	

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"


"$(INTDIR)\ChPanMod.obj" : $(SOURCE) $(DEP_CPP_CHPAN) "$(INTDIR)"\
 "$(INTDIR)\ChGraphx40.pch"


!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"


"$(INTDIR)\ChPanMod.obj" : $(SOURCE) $(DEP_CPP_CHPAN) "$(INTDIR)"\
 "$(INTDIR)\ChGraphx40.pch"


!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"


"$(INTDIR)\ChPanMod.obj" : $(SOURCE) $(DEP_CPP_CHPAN) "$(INTDIR)"\
 "$(INTDIR)\ChGraphx40.pch"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\chaco\lib\Pueblo32.lib

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\chaco\lib\PbUtil32.lib

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\usr\rm\RL20\WIN32\LIB\I386\DYNAMIC\rlddfglu.lib

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\usr\rm\RL20\WIN32\LIB\I386\DYNAMIC\rlddf.lib

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\usr\rm\RL20\WIN32\LIB\I386\STATIC\rlff.lib

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\chaco\modules\client\portable\vrml\QvLib.cpp
DEP_CPP_QVLIB=\
	"..\..\portable\ChGraphx\GxQuaternion.h"\
	"..\..\portable\ChGraphx\GxTypes.h"\
	"..\..\portable\include\QvAsciiText.h"\
	"..\..\portable\include\QvBackground.h"\
	"..\..\portable\include\QvBaseColor.h"\
	"..\..\portable\include\QvBasic.h"\
	"..\..\portable\include\QvChildList.h"\
	"..\..\portable\include\QvCone.h"\
	"..\..\portable\include\QvCoordinate3.h"\
	"..\..\portable\include\QvCube.h"\
	"..\..\portable\include\QvCylinder.h"\
	"..\..\portable\include\QvDB.h"\
	"..\..\portable\include\QvDebugError.h"\
	"..\..\portable\include\QvDict.h"\
	"..\..\portable\include\QvDirectionalLight.h"\
	"..\..\portable\include\QvElement.h"\
	"..\..\portable\include\QvEnvironment.h"\
	"..\..\portable\include\QvField.h"\
	"..\..\portable\include\QvFieldData.h"\
	"..\..\portable\include\QvFields.h"\
	"..\..\portable\include\QvFontStyle.h"\
	"..\..\portable\include\QvGroup.h"\
	"..\..\portable\include\QvIndexedFaceSet.h"\
	"..\..\portable\include\QvIndexedLineSet.h"\
	"..\..\portable\include\QvInfo.h"\
	"..\..\portable\include\QvInput.h"\
	"..\..\portable\include\QvInterpolator.h"\
	"..\..\portable\include\QvLevelOfDetail.h"\
	"..\..\portable\include\QvLists.h"\
	"..\..\portable\include\QvMaterial.h"\
	"..\..\portable\include\QvMaterialBinding.h"\
	"..\..\portable\include\QvMatrixTransform.h"\
	"..\..\portable\include\QvMFColor.h"\
	"..\..\portable\include\QvMFFloat.h"\
	"..\..\portable\include\QvMFLong.h"\
	"..\..\portable\include\QvMFNode.h"\
	"..\..\portable\include\QvMFRotation.h"\
	"..\..\portable\include\QvMFString.h"\
	"..\..\portable\include\QvMFTime.h"\
	"..\..\portable\include\QvMFVec2f.h"\
	"..\..\portable\include\QvMFVec3f.h"\
	"..\..\portable\include\QvNavigationInfo.h"\
	"..\..\portable\include\QvNode.h"\
	"..\..\portable\include\QvNodes.h"\
	"..\..\portable\include\QvNormal.h"\
	"..\..\portable\include\QvNormalBinding.h"\
	"..\..\portable\include\QvOrientationInterpolator.h"\
	"..\..\portable\include\QvOrthographicCamera.h"\
	"..\..\portable\include\QvPerspectiveCamera.h"\
	"..\..\portable\include\QvPList.h"\
	"..\..\portable\include\QvPointLight.h"\
	"..\..\portable\include\QvPointSet.h"\
	"..\..\portable\include\QvPositionInterpolator.h"\
	"..\..\portable\include\QvReadError.h"\
	"..\..\portable\include\QvRotation.h"\
	"..\..\portable\include\QvRoute.h"\
	"..\..\portable\include\QvScale.h"\
	"..\..\portable\include\QvSensor.h"\
	"..\..\portable\include\QvSeparator.h"\
	"..\..\portable\include\QvSFBitMask.h"\
	"..\..\portable\include\QvSFBool.h"\
	"..\..\portable\include\QvSFColor.h"\
	"..\..\portable\include\QvSFEnum.h"\
	"..\..\portable\include\QvSFFloat.h"\
	"..\..\portable\include\QvSFImage.h"\
	"..\..\portable\include\QvSFLong.h"\
	"..\..\portable\include\QvSFMatrix.h"\
	"..\..\portable\include\QvSFNode.h"\
	"..\..\portable\include\QvSFRotation.h"\
	"..\..\portable\include\QvSFString.h"\
	"..\..\portable\include\QvSFTime.h"\
	"..\..\portable\include\QvSFVec2f.h"\
	"..\..\portable\include\QvSFVec3f.h"\
	"..\..\portable\include\QvShapeHints.h"\
	"..\..\portable\include\QvSphere.h"\
	"..\..\portable\include\QvSpin.h"\
	"..\..\portable\include\QvSpinGroup.h"\
	"..\..\portable\include\QvSpotLight.h"\
	"..\..\portable\include\QvState.h"\
	"..\..\portable\include\QvString.h"\
	"..\..\portable\include\QvSubField.h"\
	"..\..\portable\include\QvSubNode.h"\
	"..\..\portable\include\QvSwitch.h"\
	"..\..\portable\include\QvTexture2.h"\
	"..\..\portable\include\QvTexture2Transform.h"\
	"..\..\portable\include\QvTextureCoordinate2.h"\
	"..\..\portable\include\QvTimeSensor.h"\
	"..\..\portable\include\QvTransform.h"\
	"..\..\portable\include\QvTransformSeparator.h"\
	"..\..\portable\include\QvTranslation.h"\
	"..\..\portable\include\QvUnknownNode.h"\
	"..\..\portable\include\QvWWWAnchor.h"\
	"..\..\portable\include\QvWWWInline.h"\
	"..\..\portable\vrml\QvAsciiText.cpp"\
	"..\..\portable\vrml\QvBackground.cpp"\
	"..\..\portable\vrml\QvBaseColor.cpp"\
	"..\..\portable\vrml\QvChildList.cpp"\
	"..\..\portable\vrml\QvCone.cpp"\
	"..\..\portable\vrml\QvCoordinate3.cpp"\
	"..\..\portable\vrml\QvCube.cpp"\
	"..\..\portable\vrml\QvCylinder.cpp"\
	"..\..\portable\vrml\QvDB.cpp"\
	"..\..\portable\vrml\QvDebugError.cpp"\
	"..\..\portable\vrml\QvDict.cpp"\
	"..\..\portable\vrml\QvDirectionalLight.cpp"\
	"..\..\portable\vrml\QvElement.cpp"\
	"..\..\portable\vrml\QvField.cpp"\
	"..\..\portable\vrml\QvField20.cpp"\
	"..\..\portable\vrml\QvFieldData.cpp"\
	"..\..\portable\vrml\QvFontStyle.cpp"\
	"..\..\portable\vrml\QvGroup.cpp"\
	"..\..\portable\vrml\QvIndexedFaceSet.cpp"\
	"..\..\portable\vrml\QvIndexedLineSet.cpp"\
	"..\..\portable\vrml\QvInfo.cpp"\
	"..\..\portable\vrml\QvInput.cpp"\
	"..\..\portable\vrml\QvInterpolator.cpp"\
	"..\..\portable\vrml\QvLevelOfDetail.cpp"\
	"..\..\portable\vrml\QvLists.cpp"\
	"..\..\portable\vrml\QvMaterial.cpp"\
	"..\..\portable\vrml\QvMaterialBinding.cpp"\
	"..\..\portable\vrml\QvMatrixTransform.cpp"\
	"..\..\portable\vrml\QvMFColor.cpp"\
	"..\..\portable\vrml\QvMFFloat.cpp"\
	"..\..\portable\vrml\QvMFLong.cpp"\
	"..\..\portable\vrml\QvMFRotation.cpp"\
	"..\..\portable\vrml\QvMFString.cpp"\
	"..\..\portable\vrml\QvMFTime.cpp"\
	"..\..\portable\vrml\QvMFVec2f.cpp"\
	"..\..\portable\vrml\QvMFVec3f.cpp"\
	"..\..\portable\vrml\QvName.cpp"\
	"..\..\portable\vrml\QvNavigationInfo.cpp"\
	"..\..\portable\vrml\QvNode.cpp"\
	"..\..\portable\vrml\QvNormal.cpp"\
	"..\..\portable\vrml\QvNormalBinding.cpp"\
	"..\..\portable\vrml\QvOrientationInterpolator.cpp"\
	"..\..\portable\vrml\QvOrthographicCamera.cpp"\
	"..\..\portable\vrml\QvPerspectiveCamera.cpp"\
	"..\..\portable\vrml\QvPList.cpp"\
	"..\..\portable\vrml\QvPointLight.cpp"\
	"..\..\portable\vrml\QvPointSet.cpp"\
	"..\..\portable\vrml\QvPositionInterpolator.cpp"\
	"..\..\portable\vrml\QvReadError.cpp"\
	"..\..\portable\vrml\QvRotation.cpp"\
	"..\..\portable\vrml\QvRoute.cpp"\
	"..\..\portable\vrml\QvScale.cpp"\
	"..\..\portable\vrml\QvSensor.cpp"\
	"..\..\portable\vrml\QvSeparator.cpp"\
	"..\..\portable\vrml\QvSetField.cpp"\
	"..\..\portable\vrml\QvSFBitMask.cpp"\
	"..\..\portable\vrml\QvSFBool.cpp"\
	"..\..\portable\vrml\QvSFColor.cpp"\
	"..\..\portable\vrml\QvSFEnum.cpp"\
	"..\..\portable\vrml\QvSFFloat.cpp"\
	"..\..\portable\vrml\QvSFImage.cpp"\
	"..\..\portable\vrml\QvSFLong.cpp"\
	"..\..\portable\vrml\QvSFMatrix.cpp"\
	"..\..\portable\vrml\QvSFRotation.cpp"\
	"..\..\portable\vrml\QvSFString.cpp"\
	"..\..\portable\vrml\QvSFTime.cpp"\
	"..\..\portable\vrml\QvSFVec2f.cpp"\
	"..\..\portable\vrml\QvSFVec3f.cpp"\
	"..\..\portable\vrml\QvShapeHints.cpp"\
	"..\..\portable\vrml\QvSphere.cpp"\
	"..\..\portable\vrml\QvSpin.cpp"\
	"..\..\portable\vrml\QvSpinGroup.cpp"\
	"..\..\portable\vrml\QvSpotLight.cpp"\
	"..\..\portable\vrml\QvState.cpp"\
	"..\..\portable\vrml\QvString.cpp"\
	"..\..\portable\vrml\QvSwitch.cpp"\
	"..\..\portable\vrml\QvTexture2.cpp"\
	"..\..\portable\vrml\QvTexture2Transform.cpp"\
	"..\..\portable\vrml\QvTextureCoordinate2.cpp"\
	"..\..\portable\vrml\QvTimeSensor.cpp"\
	"..\..\portable\vrml\QvTransform.cpp"\
	"..\..\portable\vrml\QvTransformSeparator.cpp"\
	"..\..\portable\vrml\QvTranslation.cpp"\
	"..\..\portable\vrml\QvUnknownNode.cpp"\
	"..\..\portable\vrml\QvWWWAnchor.cpp"\
	"..\..\portable\vrml\QvWWWInline.cpp"\
	"\chaco\include\ChList.h"\
	"\chaco\include\ChTypes.h"\
	"\chaco\include\TemplCls\ChLstHlp.inl"\
	{$(INCLUDE)}"\sys\TYPES.H"\
	

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

# SUBTRACT CPP /Yu

"$(INTDIR)\QvLib.obj" : $(SOURCE) $(DEP_CPP_QVLIB) "$(INTDIR)"
   $(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /I "\chaco\include" /I\
 "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D\
 "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D\
 "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "CH_IMMED_MODE" /D "_WINDLL"\
 /D "_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)


!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

# SUBTRACT BASE CPP /Yu
# SUBTRACT CPP /Yu

"$(INTDIR)\QvLib.obj" : $(SOURCE) $(DEP_CPP_QVLIB) "$(INTDIR)"
   $(CPP) /nologo /MD /W3 /Gm /GX /Zi /O2 /I "\chaco\include" /I\
 "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "NDEBUG" /D\
 "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D\
 "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "_WINDLL" /D "_AFXDLL" /D\
 "_MBCS" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)


!ELSEIF  "$(CFG)" == "ChGraphx - Win32 D3D Debug"

# SUBTRACT BASE CPP /Yu
# SUBTRACT CPP /Yu

"$(INTDIR)\QvLib.obj" : $(SOURCE) $(DEP_CPP_QVLIB) "$(INTDIR)"
   $(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /I "\chaco\include" /I\
 "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D\
 "CH_USE_D3D" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D\
 "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "_WINDLL" /D "_AFXDLL" /D\
 "_MBCS" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ChAniPrs.cpp
DEP_CPP_CHANI=\
	"..\..\portable\ChGraphx\GxTypes.h"\
	".\ChAniDep.h"\
	".\ChAnim.h"\
	".\ChAnimy.h"\
	".\ChAniPrs.h"\
	".\ChGrDep.h"\
	".\ChGrMod.h"\
	".\ChGrStrm.h"\
	".\ChGrType.h"\
	".\ChPhSprt.h"\
	".\ChSpLstN.h"\
	".\ChSprite.h"\
	".\ChSpritN.h"\
	".\ChSprLst.h"\
	".\templcls\ChGrPLst.h"\
	"\chaco\include\ChAcct.h"\
	"\chaco\include\ChArch.h"\
	"\chaco\include\ChClInfo.h"\
	"\chaco\include\ChConst.h"\
	"\chaco\include\ChCore.h"\
	"\chaco\include\ChData.h"\
	"\chaco\include\ChDb.h"\
	"\chaco\include\ChDC.h"\
	"\chaco\include\ChDibBmp.h"\
	"\chaco\include\ChDispat.h"\
	"\chaco\include\ChExcept.h"\
	"\chaco\include\ChFont.h"\
	"\chaco\include\ChGraphx.h"\
	"\chaco\include\ChGrVw.h"\
	"\chaco\include\ChHook.h"\
	"\chaco\include\ChHTTP.h"\
	"\chaco\include\ChHttpStream.h"\
	"\chaco\include\ChList.h"\
	"\chaco\include\ChMData.h"\
	"\chaco\include\ChModule.h"\
	"\chaco\include\ChMsg.h"\
	"\chaco\include\ChMsgTyp.h"\
	"\chaco\include\ChPane.h"\
	"\chaco\include\ChPerFrm.h"\
	"\chaco\include\ChRect.h"\

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