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📄 chgraphx40.mak

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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

!IF "$(CFG)" == ""
CFG=ChGraphx - Win32 Reality Debug
!MESSAGE No configuration specified.  Defaulting to ChGraphx - Win32 Reality\
 Debug.
!ENDIF 

!IF "$(CFG)" != "ChGraphx - Win32 Reality Debug" && "$(CFG)" !=\
 "ChGraphx - Win32 Reality Release" && "$(CFG)" != "ChGraphx - Win32 D3D Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "ChGraphx40.mak" CFG="ChGraphx - Win32 Reality Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "ChGraphx - Win32 Reality Debug" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "ChGraphx - Win32 Reality Release" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "ChGraphx - Win32 D3D Debug" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "ChGraphx - Win32 Reality Debug"
RSC=rc.exe
CPP=cl.exe
MTL=mktyplib.exe

!IF  "$(CFG)" == "ChGraphx - Win32 Reality Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Reality_"
# PROP BASE Intermediate_Dir "Reality_"
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "\chaco\bin\debug\modules"
# PROP Intermediate_Dir "RealityDebug"
OUTDIR=\chaco\bin\debug\modules
INTDIR=.\RealityDebug

ALL : "$(OUTDIR)\ChGraphx.dll"

CLEAN : 
	-@erase "$(INTDIR)\Ch3Dtrvs.obj"
	-@erase "$(INTDIR)\Ch3Rendr.obj"
	-@erase "$(INTDIR)\ChAniDep.obj"
	-@erase "$(INTDIR)\ChAnim.obj"
	-@erase "$(INTDIR)\ChAnimCh.obj"
	-@erase "$(INTDIR)\ChAniMod.obj"
	-@erase "$(INTDIR)\ChAnimy.obj"
	-@erase "$(INTDIR)\ChAniPrs.obj"
	-@erase "$(INTDIR)\ChAscTxt.obj"
	-@erase "$(INTDIR)\ChCollision.obj"
	-@erase "$(INTDIR)\ChColor.obj"
	-@erase "$(INTDIR)\ChConstruct.obj"
	-@erase "$(INTDIR)\ChGraphx.obj"
	-@erase "$(INTDIR)\ChGraphx.res"
	-@erase "$(INTDIR)\ChGraphx40.pch"
	-@erase "$(INTDIR)\ChGrDep.obj"
	-@erase "$(INTDIR)\ChGrFont.obj"
	-@erase "$(INTDIR)\ChGrMod.obj"
	-@erase "$(INTDIR)\ChGrStrm.obj"
	-@erase "$(INTDIR)\ChGrVw.obj"
	-@erase "$(INTDIR)\ChMaterialRenderData.obj"
	-@erase "$(INTDIR)\ChMazCam.obj"
	-@erase "$(INTDIR)\ChMazDep.obj"
	-@erase "$(INTDIR)\ChMaze.obj"
	-@erase "$(INTDIR)\ChMazePr.obj"
	-@erase "$(INTDIR)\ChMazMod.obj"
	-@erase "$(INTDIR)\ChNrCreate.obj"
	-@erase "$(INTDIR)\ChPanMod.obj"
	-@erase "$(INTDIR)\ChPhSprt.obj"
	-@erase "$(INTDIR)\ChQvPars.obj"
	-@erase "$(INTDIR)\ChQvStat.obj"
	-@erase "$(INTDIR)\ChRCDevice.obj"
	-@erase "$(INTDIR)\ChRenderBuffer.obj"
	-@erase "$(INTDIR)\ChRenderData.obj"
	-@erase "$(INTDIR)\ChRlabPr.obj"
	-@erase "$(INTDIR)\ChRLImg.obj"
	-@erase "$(INTDIR)\ChScriptData.obj"
	-@erase "$(INTDIR)\ChSphere.obj"
	-@erase "$(INTDIR)\ChSpline.obj"
	-@erase "$(INTDIR)\ChSpLstN.obj"
	-@erase "$(INTDIR)\ChSprite.obj"
	-@erase "$(INTDIR)\ChSprLst.obj"
	-@erase "$(INTDIR)\ChStubBrowser.obj"
	-@erase "$(INTDIR)\ChThreadMgr.obj"
	-@erase "$(INTDIR)\ChTransition.obj"
	-@erase "$(INTDIR)\ChTrConstr.obj"
	-@erase "$(INTDIR)\ChTriangle.obj"
	-@erase "$(INTDIR)\ChTrMisc.obj"
	-@erase "$(INTDIR)\ChTrMonot.obj"
	-@erase "$(INTDIR)\ChVrmlEvent.obj"
	-@erase "$(INTDIR)\ChVrmlMenu.obj"
	-@erase "$(INTDIR)\ChVrmlSettings.obj"
	-@erase "$(INTDIR)\ChVrmlTransition.obj"
	-@erase "$(INTDIR)\chvrmlwnd.obj"
	-@erase "$(INTDIR)\CvBound.obj"
	-@erase "$(INTDIR)\CvBoundsExtent.obj"
	-@erase "$(INTDIR)\CvCamera.obj"
	-@erase "$(INTDIR)\CvConvrt.obj"
	-@erase "$(INTDIR)\CvGroup.obj"
	-@erase "$(INTDIR)\CvHitTst.obj"
	-@erase "$(INTDIR)\CvInstnc.obj"
	-@erase "$(INTDIR)\CvLights.obj"
	-@erase "$(INTDIR)\CvMaterl.obj"
	-@erase "$(INTDIR)\CvNormal.obj"
	-@erase "$(INTDIR)\CvQuery.obj"
	-@erase "$(INTDIR)\CvSelectors.obj"
	-@erase "$(INTDIR)\CvShapes.obj"
	-@erase "$(INTDIR)\CvTextur.obj"
	-@erase "$(INTDIR)\CvTrnsfm.obj"
	-@erase "$(INTDIR)\CvType.obj"
	-@erase "$(INTDIR)\CvWrite.obj"
	-@erase "$(INTDIR)\Dll.obj"
	-@erase "$(INTDIR)\GxQuaternion.obj"
	-@erase "$(INTDIR)\GxSphere.obj"
	-@erase "$(INTDIR)\GxTrnsfm.obj"
	-@erase "$(INTDIR)\GxUtils.obj"
	-@erase "$(INTDIR)\headers.obj"
	-@erase "$(INTDIR)\inverse.obj"
	-@erase "$(INTDIR)\QvLib.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(INTDIR)\xlines.obj"
	-@erase "$(OUTDIR)\ChGraphx.dll"
	-@erase "$(OUTDIR)\ChGraphx.exp"
	-@erase "$(OUTDIR)\ChGraphx.ilk"
	-@erase "$(OUTDIR)\ChGraphx.lib"
	-@erase "$(OUTDIR)\ChGraphx.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

"$(INTDIR)" :
    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"

# ADD BASE CPP /nologo /MD /W3 /GX /Zi /Od /I "\chaco\include" /I "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D "CH_USE_3DR" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /D "CH_MSW" /D "CH_CLIENT" /D "CH_USE_2D" /Fr /Yu"grheader.h" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "\chaco\include" /I "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "CH_IMMED_MODE" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"grheader.h" /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "\chaco\include" /I\
 "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D\
 "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D\
 "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "CH_IMMED_MODE" /D "_WINDLL"\
 /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/ChGraphx40.pch" /Yu"grheader.h"\
 /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\RealityDebug/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x0 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x0 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x0 /fo"$(INTDIR)/ChGraphx.res" /d "_DEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/ChGraphx40.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 winmm.lib LZ32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /OUT:"/chaco/bin/debug/ChGraphx.dll" /PDB:"/chaco/bin/debug/ChGraphx.pdb" /IMPLIB:"/chaco/bin/debug/ChGraphx.lib"
# SUBTRACT BASE LINK32 /profile /incremental:no
# ADD LINK32 winmm.lib LZ32.lib /nologo /base:0x14000000 /subsystem:windows /dll /debug /machine:I386 /out:"\chaco\bin\debug\modules/ChGraphx.dll" /PDB:"/chaco/bin/debug/ChGraphx.pdb"
# SUBTRACT LINK32 /pdb:none /incremental:no /map
LINK32_FLAGS=winmm.lib LZ32.lib /nologo /base:0x14000000 /subsystem:windows\
 /dll /incremental:yes /pdb:"$(OUTDIR)/ChGraphx.pdb" /debug /machine:I386\
 /out:"$(OUTDIR)/ChGraphx.dll" /implib:"$(OUTDIR)/ChGraphx.lib"\
 /PDB:"/chaco/bin/debug/ChGraphx.pdb" 
LINK32_OBJS= \
	"$(INTDIR)\Ch3Dtrvs.obj" \
	"$(INTDIR)\Ch3Rendr.obj" \
	"$(INTDIR)\ChAniDep.obj" \
	"$(INTDIR)\ChAnim.obj" \
	"$(INTDIR)\ChAnimCh.obj" \
	"$(INTDIR)\ChAniMod.obj" \
	"$(INTDIR)\ChAnimy.obj" \
	"$(INTDIR)\ChAniPrs.obj" \
	"$(INTDIR)\ChAscTxt.obj" \
	"$(INTDIR)\ChCollision.obj" \
	"$(INTDIR)\ChColor.obj" \
	"$(INTDIR)\ChConstruct.obj" \
	"$(INTDIR)\ChGraphx.obj" \
	"$(INTDIR)\ChGraphx.res" \
	"$(INTDIR)\ChGrDep.obj" \
	"$(INTDIR)\ChGrFont.obj" \
	"$(INTDIR)\ChGrMod.obj" \
	"$(INTDIR)\ChGrStrm.obj" \
	"$(INTDIR)\ChGrVw.obj" \
	"$(INTDIR)\ChMaterialRenderData.obj" \
	"$(INTDIR)\ChMazCam.obj" \
	"$(INTDIR)\ChMazDep.obj" \
	"$(INTDIR)\ChMaze.obj" \
	"$(INTDIR)\ChMazePr.obj" \
	"$(INTDIR)\ChMazMod.obj" \
	"$(INTDIR)\ChNrCreate.obj" \
	"$(INTDIR)\ChPanMod.obj" \
	"$(INTDIR)\ChPhSprt.obj" \
	"$(INTDIR)\ChQvPars.obj" \
	"$(INTDIR)\ChQvStat.obj" \
	"$(INTDIR)\ChRCDevice.obj" \
	"$(INTDIR)\ChRenderBuffer.obj" \
	"$(INTDIR)\ChRenderData.obj" \
	"$(INTDIR)\ChRlabPr.obj" \
	"$(INTDIR)\ChRLImg.obj" \
	"$(INTDIR)\ChScriptData.obj" \
	"$(INTDIR)\ChSphere.obj" \
	"$(INTDIR)\ChSpline.obj" \
	"$(INTDIR)\ChSpLstN.obj" \
	"$(INTDIR)\ChSprite.obj" \
	"$(INTDIR)\ChSprLst.obj" \
	"$(INTDIR)\ChStubBrowser.obj" \
	"$(INTDIR)\ChThreadMgr.obj" \
	"$(INTDIR)\ChTransition.obj" \
	"$(INTDIR)\ChTrConstr.obj" \
	"$(INTDIR)\ChTriangle.obj" \
	"$(INTDIR)\ChTrMisc.obj" \
	"$(INTDIR)\ChTrMonot.obj" \
	"$(INTDIR)\ChVrmlEvent.obj" \
	"$(INTDIR)\ChVrmlMenu.obj" \
	"$(INTDIR)\ChVrmlSettings.obj" \
	"$(INTDIR)\ChVrmlTransition.obj" \
	"$(INTDIR)\chvrmlwnd.obj" \
	"$(INTDIR)\CvBound.obj" \
	"$(INTDIR)\CvBoundsExtent.obj" \
	"$(INTDIR)\CvCamera.obj" \
	"$(INTDIR)\CvConvrt.obj" \
	"$(INTDIR)\CvGroup.obj" \
	"$(INTDIR)\CvHitTst.obj" \
	"$(INTDIR)\CvInstnc.obj" \
	"$(INTDIR)\CvLights.obj" \
	"$(INTDIR)\CvMaterl.obj" \
	"$(INTDIR)\CvNormal.obj" \
	"$(INTDIR)\CvQuery.obj" \
	"$(INTDIR)\CvSelectors.obj" \
	"$(INTDIR)\CvShapes.obj" \
	"$(INTDIR)\CvTextur.obj" \
	"$(INTDIR)\CvTrnsfm.obj" \
	"$(INTDIR)\CvType.obj" \
	"$(INTDIR)\CvWrite.obj" \
	"$(INTDIR)\Dll.obj" \
	"$(INTDIR)\GxQuaternion.obj" \
	"$(INTDIR)\GxSphere.obj" \
	"$(INTDIR)\GxTrnsfm.obj" \
	"$(INTDIR)\GxUtils.obj" \
	"$(INTDIR)\headers.obj" \
	"$(INTDIR)\inverse.obj" \
	"$(INTDIR)\QvLib.obj" \
	"$(INTDIR)\xlines.obj" \
	"..\..\..\..\..\usr\rm\RL20\WIN32\LIB\I386\DYNAMIC\rlddf.lib" \
	"..\..\..\..\..\usr\rm\RL20\WIN32\LIB\I386\DYNAMIC\rlddfglu.lib" \
	"..\..\..\..\..\usr\rm\RL20\WIN32\LIB\I386\STATIC\rlff.lib" \
	"..\..\..\..\lib\PbUtil32.lib" \
	"..\..\..\..\lib\Pueblo32.lib"

"$(OUTDIR)\ChGraphx.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "ChGraphx - Win32 Reality Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Reality_"
# PROP BASE Intermediate_Dir "Reality_"
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "/chaco/bin/release/modules"
# PROP Intermediate_Dir "RealityRelease"
OUTDIR=/chaco/bin/release/modules
INTDIR=.\RealityRelease

ALL : "$(OUTDIR)\ChGraphx.dll"

CLEAN : 
	-@erase "$(INTDIR)\Ch3Dtrvs.obj"
	-@erase "$(INTDIR)\Ch3Rendr.obj"
	-@erase "$(INTDIR)\ChAniDep.obj"
	-@erase "$(INTDIR)\ChAnim.obj"
	-@erase "$(INTDIR)\ChAnimCh.obj"
	-@erase "$(INTDIR)\ChAniMod.obj"
	-@erase "$(INTDIR)\ChAnimy.obj"
	-@erase "$(INTDIR)\ChAniPrs.obj"
	-@erase "$(INTDIR)\ChAscTxt.obj"
	-@erase "$(INTDIR)\ChCollision.obj"
	-@erase "$(INTDIR)\ChColor.obj"
	-@erase "$(INTDIR)\ChConstruct.obj"
	-@erase "$(INTDIR)\ChGraphx.obj"
	-@erase "$(INTDIR)\ChGraphx.res"
	-@erase "$(INTDIR)\ChGraphx40.pch"
	-@erase "$(INTDIR)\ChGrDep.obj"
	-@erase "$(INTDIR)\ChGrFont.obj"
	-@erase "$(INTDIR)\ChGrMod.obj"
	-@erase "$(INTDIR)\ChGrStrm.obj"
	-@erase "$(INTDIR)\ChGrVw.obj"
	-@erase "$(INTDIR)\ChMaterialRenderData.obj"
	-@erase "$(INTDIR)\ChMazCam.obj"
	-@erase "$(INTDIR)\ChMazDep.obj"
	-@erase "$(INTDIR)\ChMaze.obj"
	-@erase "$(INTDIR)\ChMazePr.obj"
	-@erase "$(INTDIR)\ChMazMod.obj"
	-@erase "$(INTDIR)\ChNrCreate.obj"
	-@erase "$(INTDIR)\ChPanMod.obj"
	-@erase "$(INTDIR)\ChPhSprt.obj"
	-@erase "$(INTDIR)\ChQvPars.obj"
	-@erase "$(INTDIR)\ChQvStat.obj"
	-@erase "$(INTDIR)\ChRCDevice.obj"
	-@erase "$(INTDIR)\ChRenderBuffer.obj"
	-@erase "$(INTDIR)\ChRenderData.obj"
	-@erase "$(INTDIR)\ChRlabPr.obj"
	-@erase "$(INTDIR)\ChRLImg.obj"
	-@erase "$(INTDIR)\ChScriptData.obj"
	-@erase "$(INTDIR)\ChSphere.obj"
	-@erase "$(INTDIR)\ChSpline.obj"
	-@erase "$(INTDIR)\ChSpLstN.obj"
	-@erase "$(INTDIR)\ChSprite.obj"
	-@erase "$(INTDIR)\ChSprLst.obj"
	-@erase "$(INTDIR)\ChStubBrowser.obj"
	-@erase "$(INTDIR)\ChThreadMgr.obj"
	-@erase "$(INTDIR)\ChTransition.obj"
	-@erase "$(INTDIR)\ChTrConstr.obj"
	-@erase "$(INTDIR)\ChTriangle.obj"
	-@erase "$(INTDIR)\ChTrMisc.obj"
	-@erase "$(INTDIR)\ChTrMonot.obj"
	-@erase "$(INTDIR)\ChVrmlEvent.obj"
	-@erase "$(INTDIR)\ChVrmlMenu.obj"
	-@erase "$(INTDIR)\ChVrmlSettings.obj"
	-@erase "$(INTDIR)\ChVrmlTransition.obj"
	-@erase "$(INTDIR)\chvrmlwnd.obj"
	-@erase "$(INTDIR)\CvBound.obj"
	-@erase "$(INTDIR)\CvBoundsExtent.obj"
	-@erase "$(INTDIR)\CvCamera.obj"
	-@erase "$(INTDIR)\CvConvrt.obj"
	-@erase "$(INTDIR)\CvGroup.obj"
	-@erase "$(INTDIR)\CvHitTst.obj"
	-@erase "$(INTDIR)\CvInstnc.obj"
	-@erase "$(INTDIR)\CvLights.obj"
	-@erase "$(INTDIR)\CvMaterl.obj"
	-@erase "$(INTDIR)\CvNormal.obj"
	-@erase "$(INTDIR)\CvQuery.obj"
	-@erase "$(INTDIR)\CvSelectors.obj"
	-@erase "$(INTDIR)\CvShapes.obj"
	-@erase "$(INTDIR)\CvTextur.obj"
	-@erase "$(INTDIR)\CvTrnsfm.obj"
	-@erase "$(INTDIR)\CvType.obj"
	-@erase "$(INTDIR)\CvWrite.obj"
	-@erase "$(INTDIR)\Dll.obj"
	-@erase "$(INTDIR)\GxQuaternion.obj"
	-@erase "$(INTDIR)\GxSphere.obj"
	-@erase "$(INTDIR)\GxTrnsfm.obj"
	-@erase "$(INTDIR)\GxUtils.obj"
	-@erase "$(INTDIR)\headers.obj"
	-@erase "$(INTDIR)\inverse.obj"
	-@erase "$(INTDIR)\QvLib.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(INTDIR)\xlines.obj"
	-@erase "$(OUTDIR)\ChGraphx.dll"
	-@erase "$(OUTDIR)\ChGraphx.exp"
	-@erase "$(OUTDIR)\ChGraphx.lib"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

"$(INTDIR)" :
    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"

$(OUTDIR)/ChGraphx.bsc : $(OUTDIR)  $(BSC32_SBRS)
# ADD BASE CPP /nologo /MD /W3 /GX /Zi /Od /I "\chaco\include" /I "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /D "CH_MSW" /D "CH_CLIENT" /D "CH_USE_2D" /D "CH_USE_RLAB" /D "CH_VRML_EVENTS" /Fr /Yu"grheader.h" /c
# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /O2 /I "\chaco\include" /I "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "NDEBUG" /D "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"grheader.h" /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O2 /I "\chaco\include" /I\
 "..\..\portable\include" /I "..\..\portable\ChGraphx" /D "NDEBUG" /D\
 "CH_USE_RLAB" /D "CH_VRML_EVENTS" /D "WIN32" /D "_WINDOWS" /D "CH_MSW" /D\
 "CH_CLIENT" /D "CH_USE_2D" /D "CH_EXCEPTIONS" /D "_WINDLL" /D "_AFXDLL" /D\
 "_MBCS" /Fp"$(INTDIR)/ChGraphx40.pch" /Yu"grheader.h" /Fo"$(INTDIR)/"\
 /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\RealityRelease/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x0 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/ChGraphx.res" /d "_DEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/ChGraphx40.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 winmm.lib LZ32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /PDB:"/chaco/bin/debug/ChGraphx.pdb"
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 winmm.lib Pueblo32.lib LZ32.lib /nologo /base:0x14000000 /subsystem:windows /dll /incremental:no /machine:I386 /out:"\chaco\bin\release\modules/ChGraphx.dll" /implib:"/chaco/bin/release/modules/ChGraphx.lib"
# SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=winmm.lib Pueblo32.lib LZ32.lib /nologo /base:0x14000000\
 /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)/ChGraphx.pdb"\
 /machine:I386 /out:"$(OUTDIR)/ChGraphx.dll" /implib:"$(OUTDIR)/ChGraphx.lib"\
 /implib:"/chaco/bin/release/modules/ChGraphx.lib" 
LINK32_OBJS= \
	"$(INTDIR)\Ch3Dtrvs.obj" \
	"$(INTDIR)\Ch3Rendr.obj" \
	"$(INTDIR)\ChAniDep.obj" \
	"$(INTDIR)\ChAnim.obj" \
	"$(INTDIR)\ChAnimCh.obj" \
	"$(INTDIR)\ChAniMod.obj" \
	"$(INTDIR)\ChAnimy.obj" \
	"$(INTDIR)\ChAniPrs.obj" \
	"$(INTDIR)\ChAscTxt.obj" \
	"$(INTDIR)\ChCollision.obj" \
	"$(INTDIR)\ChColor.obj" \
	"$(INTDIR)\ChConstruct.obj" \

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