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-s --small Reduce memory usage, for compression, decompression and testing. Files are decompressed and tested using a modified algorithm which only requires 2.5 bytes per block byte. This means any file can be decompressed in 2300k of memory, albeit at about half the normal speed. During compression, -s selects a block size of 200k, which limits memory use to around the same figure, at the expense of your compression ratio. In short, if your machine is low on memory (8 megabytes or less), use -s for everything. See MEMORY MANAGEMENT above. -v --verbose Verbose mode -- show the compression ratio for each file processed. Further -v's increase the ver- bosity level, spewing out lots of information which is primarily of interest for diagnostic purposes. -L --license -V --version Display the software version, license terms and conditions. -1 to -9 Set the block size to 100 k, 200 k .. 900 k when compressing. Has no effect when decompressing. See MEMORY MANAGEMENT above. --repetitive-fast bzip2 injects some small pseudo-random variations into very repetitive blocks to limit worst-case performance during compression. If sorting runs into difficulties, the block is randomised, and sorting is restarted. Very roughly, bzip2 persists for three times as long as a well-behaved input would take before resorting to randomisation. This flag makes it give up much sooner. --repetitive-best Opposite of --repetitive-fast; try a lot harder before resorting to randomisation.RECOVERING DATA FROM DAMAGED FILES bzip2 compresses files in blocks, usually 900kbytes long. Each block is handled independently. If a media or trans- mission error causes a multi-block .bz2 file to become damaged, it may be possible to recover data from the undamaged blocks in the file. The compressed representation of each block is delimited by a 48-bit pattern, which makes it possible to find the block boundaries with reasonable certainty. Each block also carries its own 32-bit CRC, so damaged blocks can be distinguished from undamaged ones. bzip2recover is a simple program whose purpose is to search for blocks in .bz2 files, and write each block out into its own .bz2 file. You can then use bzip2 -t to test the integrity of the resulting files, and decompress those which are undamaged. bzip2recover takes a single argument, the name of the dam- aged file, and writes a number of files "rec0001file.bz2", "rec0002file.bz2", etc, containing the extracted blocks. The output filenames are designed so that the use of wildcards in subsequent processing -- for example, "bzip2 -dc rec*file.bz2 > recovered_data" -- lists the files in the "right" order. bzip2recover should be of most use dealing with large .bz2 files, as these will contain many blocks. It is clearly futile to use it on damaged single-block files, since a damaged block cannot be recovered. If you wish to min- imise any potential data loss through media or transmis- sion errors, you might consider compressing with a smaller block size.PERFORMANCE NOTES The sorting phase of compression gathers together similar strings in the file. Because of this, files containing very long runs of repeated symbols, like "aabaabaabaab ..." (repeated several hundred times) may compress extraordinarily slowly. You can use the -vvvvv option to monitor progress in great detail, if you want. Decompres- sion speed is unaffected. Such pathological cases seem rare in practice, appearing mostly in artificially-constructed test files, and in low- level disk images. It may be inadvisable to use bzip2 to compress the latter. If you do get a file which causes severe slowness in compression, try making the block size as small as possible, with flag -1. bzip2 usually allocates several megabytes of memory to operate in, and then charges all over it in a fairly ran- dom fashion. This means that performance, both for com- pressing and decompressing, is largely determined by the speed at which your machine can service cache misses. Because of this, small changes to the code to reduce the miss rate have been observed to give disproportionately large performance improvements. I imagine bzip2 will per- form best on machines with very large caches.CAVEATS I/O error messages are not as helpful as they could be. Bzip2 tries hard to detect I/O errors and exit cleanly, but the details of what the problem is sometimes seem rather misleading. This manual page pertains to version 0.9.0 of bzip2. Com- pressed data created by this version is entirely forwards and backwards compatible with the previous public release, version 0.1pl2, but with the following exception: 0.9.0 can correctly decompress multiple concatenated compressed files. 0.1pl2 cannot do this; it will stop after decom- pressing just the first file in the stream. Wildcard expansion for Windows 95 and NT is flaky. bzip2recover uses 32-bit integers to represent bit posi- tions in compressed files, so it cannot handle compressed files more than 512 megabytes long. This could easily be fixed.AUTHOR Julian Seward, jseward@@acm.org. The ideas embodied in bzip2 are due to (at least) the fol- lowing people: Michael Burrows and David Wheeler (for the block sorting transformation), David Wheeler (again, for the Huffman coder), Peter Fenwick (for the structured cod- ing model in the original bzip, and many refinements), and Alistair Moffat, Radford Neal and Ian Witten (for the arithmetic coder in the original bzip). I am much indebted for their help, support and advice. See the man- ual in the source distribution for pointers to sources of documentation. Christian von Roques encouraged me to look for faster sorting algorithms, so as to speed up compres- sion. Bela Lubkin encouraged me to improve the worst-case compression performance. Many people sent patches, helped with portability problems, lent machines, gave advice and were generally helpful.@end example@chapter Programming with @code{libbzip2}This chapter describes the programming interface to @code{libbzip2}.For general background information, particularly about memoryuse and performance aspects, you'd be well advised to read Chapter 2as well.@section Top-level structure@code{libbzip2} is a flexible library for compressing and decompressingdata in the @code{bzip2} data format. Although packaged as a singleentity, it helps to regard the library as three separate parts: the lowlevel interface, and the high level interface, and some utilityfunctions.The structure of @code{libbzip2}'s interfaces is similar tothat of Jean-loup Gailly's and Mark Adler's excellent @code{zlib} library.@subsection Low-level summaryThis interface provides services for compressing and decompressingdata in memory. There's no provision for dealing with files, streamsor any other I/O mechanisms, just straight memory-to-memory work.In fact, this part of the library can be compiled without inclusionof @code{stdio.h}, which may be helpful for embedded applications.The low-level part of the library has no global variables andis therefore thread-safe.Six routines make up the low level interface: @code{bzCompressInit}, @code{bzCompress}, and @* @code{bzCompressEnd}for compression,and a corresponding trio @code{bzDecompressInit}, @* @code{bzDecompress}and @code{bzDecompressEnd} for decompression. The @code{*Init} functions allocatememory for compression/decompression and do otherinitialisations, whilst the @code{*End} functions close down operationsand release memory.The real work is done by @code{bzCompress} and @code{bzDecompress}. These compress/decompress data from a user-supplied input bufferto a user-supplied output buffer. These buffers can be any size;arbitrary quantities of data are handled by making repeated callsto these functions. This is a flexible mechanism allowing a consumer-pull style of activity, or producer-push, or a mixture ofboth.@subsection High-level summaryThis interface provides some handy wrappers around the low-levelinterface to facilitate reading and writing @code{bzip2} formatfiles (@code{.bz2} files). The routines provide hooks to facilitatereading files in which the @code{bzip2} data stream is embedded within some larger-scale file structure, or where there aremultiple @code{bzip2} data streams concatenated end-to-end.For reading files, @code{bzReadOpen}, @code{bzRead}, @code{bzReadClose}and @code{bzReadGetUnused} are supplied. For writing files,@code{bzWriteOpen}, @code{bzWrite} and @code{bzWriteFinish} areavailable.As with the low-level library, no global variables are usedso the library is per se thread-safe. However, if I/O errorsoccur whilst reading or writing the underlying compressed files,you may have to consult @code{errno} to determine the cause ofthe error. In that case, you'd need a C library which correctlysupports @code{errno} in a multithreaded environment.To make the library a little simpler and more portable,@code{bzReadOpen} and @code{bzWriteOpen} require you to pass them filehandles (@code{FILE*}s) which have previously been opened for reading orwriting respectively. That avoids portability problems associated withfile operations and file attributes, whilst not being much of animposition on the programmer.@subsection Utility functions summaryFor very simple needs, @code{bzBuffToBuffCompress} and@code{bzBuffToBuffDecompress} are provided. These compressdata in memory from one buffer to another buffer in a singlefunction call. You should assess whether these functionsfulfill your memory-to-memory compression/decompressionrequirements before investing effort in understanding the moregeneral but more complex low-level interface.Yoshioka Tsuneo (@code{QWF00133@@niftyserve.or.jp} /@code{tsuneo-y@@is.aist-nara.ac.jp}) has contributed some functions togive better @code{zlib} compatibility. These functions are@code{bzopen}, @code{bzread}, @code{bzwrite}, @code{bzflush},@code{bzclose},@code{bzerror} and @code{bzlibVersion}. You may find these functionsmore convenient for simple file reading and writing, than those in thehigh-level interface. These functions are not (yet) officially part ofthe library, and are not further documented here. If they break, youget to keep all the pieces. I hope to document them properly when timepermits.Yoshioka also contributed modifications to allow the library to bebuilt as a Windows DLL.@section Error handlingThe library is designed to recover cleanly in all situations, includingthe worst-case situation of decompressing random data. I'm not 100% sure that it can always do this, so you might want to adda signal handler to catch segmentation violations during decompressionif you are feeling especially paranoid. I would be interested inhearing more about the robustness of the library to corruptedcompressed data.The file @code{bzlib.h} contains all definitions needed to usethe library. In particular, you should definitely not include@code{bzlib_private.h}.In @code{bzlib.h}, the various return values are defined. The followinglist is not intended as an exhaustive description of the circumstances in which a given value may be returned -- those descriptions are givenlater. Rather, it is intended to convey the rough meaning of eachreturn value. The first five actions are normal and not intended to denote an error situation.@table @code@item BZ_OKThe requested action was completed successfully.@item BZ_RUN_OK@itemx BZ_FLUSH_OK@itemx BZ_FINISH_OKIn @code{bzCompress}, the requested flush/finish/nothing-special actionwas completed successfully.@item BZ_STREAM_ENDCompression of data was completed, or the logical stream end wasdetected during decompression.@end tableThe following return values indicate an error of some kind.@table @code@item BZ_SEQUENCE_ERRORWhen using the library, it is important to call the functions in thecorrect sequence and with data structures (buffers etc) in the correctstates. @code{libbzip2} checks as much as it can to ensure this ishappening, and returns @code{BZ_SEQUENCE_ERROR} if not. Code whichcomplies precisely with the function semantics, as detailed below,should never receive this value; such an event denotes buggy codewhich you should investigate.@item BZ_PARAM_ERRORReturned when a parameter to a function call is out of range or otherwise manifestly incorrect. As with @code{BZ_SEQUENCE_ERROR},this denotes a bug in the client code. The distinction between@code{BZ_PARAM_ERROR} and @code{BZ_SEQUENCE_ERROR} is a bit hazy, but still worthmaking.@item BZ_MEM_ERRORReturned when a request to allocate memory failed. Note that thequantity of memory needed to decompress a stream cannot be determineduntil the stream's header has been read. So @code{bzDecompress} and@code{bzRead} may return @code{BZ_MEM_ERROR} even though some ofthe compressed data has been read. The same is not true forcompression; once @code{bzCompressInit} or @code{bzWriteOpen} havesuccessfully completed, @code{BZ_MEM_ERROR} cannot occur.@item BZ_DATA_ERRORReturned when a data integrity error is detected during decompression.Most importantly, this means when stored and computed CRCs for thedata do not match. This value is also returned upon detection of anyother anomaly in the compressed data.@item BZ_DATA_ERROR_MAGICAs a special case of @code{BZ_DATA_ERROR}, it is sometimes useful toknow when the compressed stream does not start with the correctmagic bytes (@code{'B' 'Z' 'h'}). @item BZ_IO_ERRORReturned by @code{bzRead} and @code{bzRead} when there is an errorreading or writing in the compressed file, and by @code{bzReadOpen}
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