📄 unzip32.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on unzip32.dsp!IF "$(CFG)" == ""CFG=unzip32 - Win32 Debug!MESSAGE No configuration specified. Defaulting to unzip32 - Win32 Debug.!ENDIF !IF "$(CFG)" != "unzip32 - Win32 Release" && "$(CFG)" !=\ "unzip32 - Win32 Debug"!MESSAGE Invalid configuration "$(CFG)" specified.!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "unzip32.mak" CFG="unzip32 - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "unzip32 - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "unzip32 - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE !ERROR An invalid configuration is specified.!ENDIF !IF "$(OS)" == "Windows_NT"NULL=!ELSE NULL=nul!ENDIF !IF "$(CFG)" == "unzip32 - Win32 Release"OUTDIR=.\..\Release\libsINTDIR=.\Release# Begin Custom MacrosOutDir=.\..\Release\libs# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\unzip32.lib"!ELSE ALL : "$(OUTDIR)\unzip32.lib"!ENDIF CLEAN : -@erase "$(INTDIR)\api.obj" -@erase "$(INTDIR)\crc32.obj" -@erase "$(INTDIR)\crctab.obj" -@erase "$(INTDIR)\crypt.obj" -@erase "$(INTDIR)\explode.obj" -@erase "$(INTDIR)\extract.obj" -@erase "$(INTDIR)\fileio.obj" -@erase "$(INTDIR)\globals.obj" -@erase "$(INTDIR)\inflate.obj" -@erase "$(INTDIR)\list.obj" -@erase "$(INTDIR)\match.obj" -@erase "$(INTDIR)\nt.obj" -@erase "$(INTDIR)\process.obj" -@erase "$(INTDIR)\ttyio.obj" -@erase "$(INTDIR)\unreduce.obj" -@erase "$(INTDIR)\unshrink.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\win32.obj" -@erase "$(INTDIR)\windll.obj" -@erase "$(INTDIR)\zipinfo.obj" -@erase "$(OUTDIR)\unzip32.lib""$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" : if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP=cl.exeCPP_PROJ=/nologo /ML /W3 /GX /O2 /I "D:\WIZ\UNZIP" /I "D:\WIZ\UNZIP\WINDLL" /I\ "D:\WIZ\UNZIP\WIN32" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "WINDLL" /D\ "USE_EF_UT_TIME" /D "DLL" /D "UNZIPLIB" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\ /c CPP_OBJS=.\Release/CPP_SBRS=..c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<BSC32=bscmake.exeBSC32_FLAGS=/nologo /o"$(OUTDIR)\unzip32.bsc" BSC32_SBRS= \ LIB32=link.exe -libLIB32_FLAGS=/nologo /out:"$(OUTDIR)\unzip32.lib" LIB32_OBJS= \ "$(INTDIR)\api.obj" \ "$(INTDIR)\crc32.obj" \ "$(INTDIR)\crctab.obj" \ "$(INTDIR)\crypt.obj" \ "$(INTDIR)\explode.obj" \ "$(INTDIR)\extract.obj" \ "$(INTDIR)\fileio.obj" \ "$(INTDIR)\globals.obj" \ "$(INTDIR)\inflate.obj" \ "$(INTDIR)\list.obj" \ "$(INTDIR)\match.obj" \ "$(INTDIR)\nt.obj" \ "$(INTDIR)\process.obj" \ "$(INTDIR)\ttyio.obj" \ "$(INTDIR)\unreduce.obj" \ "$(INTDIR)\unshrink.obj" \ "$(INTDIR)\win32.obj" \ "$(INTDIR)\windll.obj" \ "$(INTDIR)\zipinfo.obj""$(OUTDIR)\unzip32.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)<<!ELSEIF "$(CFG)" == "unzip32 - Win32 Debug"OUTDIR=.\..\Debug\libsINTDIR=.\Debug# Begin Custom MacrosOutDir=.\..\Debug\libs# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\unzip32.lib"!ELSE ALL : "$(OUTDIR)\unzip32.lib"!ENDIF CLEAN : -@erase "$(INTDIR)\api.obj" -@erase "$(INTDIR)\crc32.obj" -@erase "$(INTDIR)\crctab.obj" -@erase "$(INTDIR)\crypt.obj" -@erase "$(INTDIR)\explode.obj" -@erase "$(INTDIR)\extract.obj" -@erase "$(INTDIR)\fileio.obj" -@erase "$(INTDIR)\globals.obj" -@erase "$(INTDIR)\inflate.obj" -@erase "$(INTDIR)\list.obj" -@erase "$(INTDIR)\match.obj" -@erase "$(INTDIR)\nt.obj" -@erase "$(INTDIR)\process.obj" -@erase "$(INTDIR)\ttyio.obj" -@erase "$(INTDIR)\unreduce.obj" -@erase "$(INTDIR)\unshrink.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\win32.obj" -@erase "$(INTDIR)\windll.obj" -@erase "$(INTDIR)\zipinfo.obj" -@erase "$(OUTDIR)\unzip32.lib""$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)""$(INTDIR)" : if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"CPP=cl.exeCPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /I "D:\WIZ\UNZIP" /I\ "D:\WIZ\UNZIP\WINDLL" /I "D:\WIZ\UNZIP\WIN32" /D "_DEBUG" /D "WIN32" /D\ "_WINDOWS" /D "WINDLL" /D "USE_EF_UT_TIME" /D "DLL" /D "UNZIPLIB"\ /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Debug/CPP_SBRS=..c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<BSC32=bscmake.exeBSC32_FLAGS=/nologo /o"$(OUTDIR)\unzip32.bsc" BSC32_SBRS= \ LIB32=link.exe -libLIB32_FLAGS=/nologo /out:"$(OUTDIR)\unzip32.lib" LIB32_OBJS= \ "$(INTDIR)\api.obj" \ "$(INTDIR)\crc32.obj" \ "$(INTDIR)\crctab.obj" \ "$(INTDIR)\crypt.obj" \ "$(INTDIR)\explode.obj" \ "$(INTDIR)\extract.obj" \ "$(INTDIR)\fileio.obj" \ "$(INTDIR)\globals.obj" \ "$(INTDIR)\inflate.obj" \ "$(INTDIR)\list.obj" \ "$(INTDIR)\match.obj" \ "$(INTDIR)\nt.obj" \ "$(INTDIR)\process.obj" \ "$(INTDIR)\ttyio.obj" \ "$(INTDIR)\unreduce.obj" \ "$(INTDIR)\unshrink.obj" \ "$(INTDIR)\win32.obj" \ "$(INTDIR)\windll.obj" \ "$(INTDIR)\zipinfo.obj""$(OUTDIR)\unzip32.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)<<!ENDIF !IF "$(CFG)" == "unzip32 - Win32 Release" || "$(CFG)" ==\ "unzip32 - Win32 Debug"SOURCE=..\..\..\..\wiz\unzip\api.cDEP_CPP_API_C=\ "..\..\..\..\wiz\unzip\globals.h"\ "..\..\..\..\wiz\unzip\unzip.h"\ "..\..\..\..\wiz\unzip\unzpriv.h"\ "..\..\..\..\wiz\unzip\version.h"\ "..\..\..\..\wiz\unzip\win32\w32cfg.h"\ "..\..\..\..\wiz\unzip\windll\structs.h"\ "..\..\..\..\wiz\unzip\windll\windll.h"\ "$(INTDIR)\api.obj" : $(SOURCE) $(DEP_CPP_API_C) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\wiz\unzip\crc32.cDEP_CPP_CRC32=\ "..\..\..\..\wiz\unzip\globals.h"\ "..\..\..\..\wiz\unzip\unzip.h"\ "..\..\..\..\wiz\unzip\unzpriv.h"\ "..\..\..\..\wiz\unzip\win32\w32cfg.h"\ "..\..\..\..\wiz\unzip\zip.h"\ "$(INTDIR)\crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\wiz\unzip\crctab.cDEP_CPP_CRCTA=\ "..\..\..\..\wiz\unzip\globals.h"\ "..\..\..\..\wiz\unzip\unzip.h"\ "..\..\..\..\wiz\unzip\unzpriv.h"\ "..\..\..\..\wiz\unzip\win32\w32cfg.h"\ "..\..\..\..\wiz\unzip\zip.h"\ "$(INTDIR)\crctab.obj" : $(SOURCE) $(DEP_CPP_CRCTA) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\wiz\unzip\crypt.c"$(INTDIR)\crypt.obj" : $(SOURCE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\wiz\unzip\explode.cDEP_CPP_EXPLO=\ "..\..\..\..\wiz\unzip\globals.h"\ "..\..\..\..\wiz\unzip\unzip.h"\ "..\..\..\..\wiz\unzip\unzpriv.h"\ "..\..\..\..\wiz\unzip\win32\w32cfg.h"\ "$(INTDIR)\explode.obj" : $(SOURCE) $(DEP_CPP_EXPLO) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\..\wiz\unzip\extract.c!IF "$(CFG)" == "unzip32 - Win32 Release"DEP_CPP_EXTRA=\
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