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📄 explode.c

📁 完整的解压zip文件的源码。包含密码功能
💻 C
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/* explode.c -- put in the public domain by Mark Adler   version c15, 6 July 1996 *//* You can do whatever you like with this source file, though I would   prefer that if you modify it and redistribute it that you include   comments to that effect with your name and the date.  Thank you.   History:   vers    date          who           what   ----  ---------  --------------  ------------------------------------    c1   30 Mar 92  M. Adler        explode that uses huft_build from inflate                                    (this gives over a 70% speed improvement                                    over the original unimplode.c, which                                    decoded a bit at a time)    c2    4 Apr 92  M. Adler        fixed bug for file sizes a multiple of 32k.    c3   10 Apr 92  M. Adler        added a little memory tracking if DEBUG    c4   11 Apr 92  M. Adler        added NOMEMCPY do kill use of memcpy()    c5   21 Apr 92  M. Adler        added the WSIZE #define to allow reducing                                    the 32K window size for specialized                                    applications.    c6   31 May 92  M. Adler        added typecasts to eliminate some warnings    c7   27 Jun 92  G. Roelofs      added more typecasts.    c8   17 Oct 92  G. Roelofs      changed ULONG/UWORD/byte to ulg/ush/uch.    c9   19 Jul 93  J. Bush         added more typecasts (to return values);                                    made l[256] array static for Amiga.    c10   8 Oct 93  G. Roelofs      added used_csize for diagnostics; added                                    buf and unshrink arguments to flush();                                    undef'd various macros at end for Turbo C;                                    removed NEXTBYTE macro (now in unzip.h)                                    and bytebuf variable (not used); changed                                    memset() to memzero().    c11   9 Jan 94  M. Adler        fixed incorrect used_csize calculation.    c12   9 Apr 94  G. Roelofs      fixed split comments on preprocessor lines                                    to avoid bug in Encore compiler.    c13  25 Aug 94  M. Adler        fixed distance-length comment (orig c9 fix)    c14  22 Nov 95  S. Maxwell      removed unnecessary "static" on auto array    c15   6 Jul 96  W. Haidinger    added ulg typecasts to flush() calls.    c16   8 Feb 98  C. Spieler      added ZCONST modifiers to const tables                                    and #ifdef DEBUG around debugging code.    c16b 25 Mar 98  C. Spieler      modified DLL code for slide redirection. *//*   Explode imploded (PKZIP method 6 compressed) data.  This compression   method searches for as much of the current string of bytes (up to a length   of ~320) in the previous 4K or 8K bytes.  If it doesn't find any matches   (of at least length 2 or 3), it codes the next byte.  Otherwise, it codes   the length of the matched string and its distance backwards from the   current position.  Single bytes ("literals") are preceded by a one (a   single bit) and are either uncoded (the eight bits go directly into the   compressed stream for a total of nine bits) or Huffman coded with a   supplied literal code tree.  If literals are coded, then the minimum match   length is three, otherwise it is two.   There are therefore four kinds of imploded streams: 8K search with coded   literals (min match = 3), 4K search with coded literals (min match = 3),   8K with uncoded literals (min match = 2), and 4K with uncoded literals   (min match = 2).  The kind of stream is identified in two bits of a   general purpose bit flag that is outside of the compressed stream.   Distance-length pairs for matched strings are preceded by a zero bit (to   distinguish them from literals) and are always coded.  The distance comes   first and is either the low six (4K) or low seven (8K) bits of the   distance (uncoded), followed by the high six bits of the distance coded.   Then the length is six bits coded (0..63 + min match length), and if the   maximum such length is coded, then it's followed by another eight bits   (uncoded) to be added to the coded length.  This gives a match length   range of 2..320 or 3..321 bytes.   The literal, length, and distance codes are all represented in a slightly   compressed form themselves.  What is sent are the lengths of the codes for   each value, which is sufficient to construct the codes.  Each byte of the   code representation is the code length (the low four bits representing   1..16), and the number of values sequentially with that length (the high   four bits also representing 1..16).  There are 256 literal code values (if   literals are coded), 64 length code values, and 64 distance code values,   in that order at the beginning of the compressed stream.  Each set of code   values is preceded (redundantly) with a byte indicating how many bytes are   in the code description that follows, in the range 1..256.   The codes themselves are decoded using tables made by huft_build() from   the bit lengths.  That routine and its comments are in the inflate.c   module. */#define UNZIP_INTERNAL#include "unzip.h"      /* must supply slide[] (uch) array and NEXTBYTE macro */#ifndef WSIZE#  define WSIZE 0x8000  /* window size--must be a power of two, and */#endif                  /* at least 8K for zip's implode method */#if (defined(DLL) && !defined(NO_SLIDE_REDIR))#  define wsize G._wsize#else#  define wsize WSIZE#endif/* routines here */static int get_tree OF((__GPRO__ unsigned *l, unsigned n));static int explode_lit8 OF((__GPRO__ struct huft *tb, struct huft *tl,                            struct huft *td, int bb, int bl, int bd));static int explode_lit4 OF((__GPRO__ struct huft *tb, struct huft *tl,                            struct huft *td, int bb, int bl, int bd));static int explode_nolit8 OF((__GPRO__ struct huft *tl, struct huft *td,                              int bl, int bd));static int explode_nolit4 OF((__GPRO__ struct huft *tl, struct huft *td,                              int bl, int bd));int explode OF((__GPRO));/* The implode algorithm uses a sliding 4K or 8K byte window on the   uncompressed stream to find repeated byte strings.  This is implemented   here as a circular buffer.  The index is updated simply by incrementing   and then and'ing with 0x0fff (4K-1) or 0x1fff (8K-1).  Here, the 32K   buffer of inflate is used, and it works just as well to always have   a 32K circular buffer, so the index is anded with 0x7fff.  This is   done to allow the window to also be used as the output buffer. *//* This must be supplied in an external module useable like "uch slide[8192];"   or "uch *slide;", where the latter would be malloc'ed.  In unzip, slide[]   is actually a 32K area for use by inflate, which uses a 32K sliding window. *//* Tables for length and distance */static ZCONST ush cplen2[] =        {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,        18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,        35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,        52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65};static ZCONST ush cplen3[] =        {3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18,        19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,        36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,        53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66};static ZCONST ush extra[] =        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,        8};static ZCONST ush cpdist4[] =        {1, 65, 129, 193, 257, 321, 385, 449, 513, 577, 641, 705,        769, 833, 897, 961, 1025, 1089, 1153, 1217, 1281, 1345, 1409, 1473,        1537, 1601, 1665, 1729, 1793, 1857, 1921, 1985, 2049, 2113, 2177,        2241, 2305, 2369, 2433, 2497, 2561, 2625, 2689, 2753, 2817, 2881,        2945, 3009, 3073, 3137, 3201, 3265, 3329, 3393, 3457, 3521, 3585,        3649, 3713, 3777, 3841, 3905, 3969, 4033};static ZCONST ush cpdist8[] =        {1, 129, 257, 385, 513, 641, 769, 897, 1025, 1153, 1281,        1409, 1537, 1665, 1793, 1921, 2049, 2177, 2305, 2433, 2561, 2689,        2817, 2945, 3073, 3201, 3329, 3457, 3585, 3713, 3841, 3969, 4097,        4225, 4353, 4481, 4609, 4737, 4865, 4993, 5121, 5249, 5377, 5505,        5633, 5761, 5889, 6017, 6145, 6273, 6401, 6529, 6657, 6785, 6913,        7041, 7169, 7297, 7425, 7553, 7681, 7809, 7937, 8065};/* Macros for inflate() bit peeking and grabbing.   The usage is:        NEEDBITS(j)        x = b & mask_bits[j];        DUMPBITS(j)   where NEEDBITS makes sure that b has at least j bits in it, and   DUMPBITS removes the bits from b.  The macros use the variable k   for the number of bits in b.  Normally, b and k are register   variables for speed. */#define NEEDBITS(n) {while(k<(n)){b|=((ulg)NEXTBYTE)<<k;k+=8;}}#define DUMPBITS(n) {b>>=(n);k-=(n);}static int get_tree(__G__ l, n)     __GDEFunsigned *l;            /* bit lengths */unsigned n;             /* number expected *//* Get the bit lengths for a code representation from the compressed   stream.  If get_tree() returns 4, then there is an error in the data.   Otherwise zero is returned. */{  unsigned i;           /* bytes remaining in list */  unsigned k;           /* lengths entered */  unsigned j;           /* number of codes */  unsigned b;           /* bit length for those codes */  /* get bit lengths */  i = NEXTBYTE + 1;                     /* length/count pairs to read */  k = 0;                                /* next code */  do {    b = ((j = NEXTBYTE) & 0xf) + 1;     /* bits in code (1..16) */    j = ((j & 0xf0) >> 4) + 1;          /* codes with those bits (1..16) */    if (k + j > n)      return 4;                         /* don't overflow l[] */    do {      l[k++] = b;    } while (--j);  } while (--i);  return k != n ? 4 : 0;                /* should have read n of them */}static int explode_lit8(__G__ tb, tl, td, bb, bl, bd)     __GDEFstruct huft *tb, *tl, *td;      /* literal, length, and distance tables */int bb, bl, bd;                 /* number of bits decoded by those *//* Decompress the imploded data using coded literals and an 8K sliding   window. */{  long s;               /* bytes to decompress */  register unsigned e;  /* table entry flag/number of extra bits */  unsigned n, d;        /* length and index for copy */  unsigned w;           /* current window position */  struct huft *t;       /* pointer to table entry */  unsigned mb, ml, md;  /* masks for bb, bl, and bd bits */  register ulg b;       /* bit buffer */  register unsigned k;  /* number of bits in bit buffer */  unsigned u;           /* true if unflushed */  /* explode the coded data */  b = k = w = 0;                /* initialize bit buffer, window */  u = 1;                        /* buffer unflushed */  mb = mask_bits[bb];           /* precompute masks for speed */  ml = mask_bits[bl];  md = mask_bits[bd];  s = G.ucsize;  while (s > 0)                 /* do until ucsize bytes uncompressed */  {    NEEDBITS(1)    if (b & 1)                  /* then literal--decode it */    {      DUMPBITS(1)      s--;      NEEDBITS((unsigned)bb)    /* get coded literal */      if ((e = (t = tb + ((~(unsigned)b) & mb))->e) > 16)        do {          if (e == 99)            return 1;          DUMPBITS(t->b)          e -= 16;          NEEDBITS(e)        } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16);      DUMPBITS(t->b)      redirSlide[w++] = (uch)t->v.n;      if (w == wsize)      {        flush(__G__ redirSlide, (ulg)w, 0);        w = u = 0;      }    }    else                        /* else distance/length */    {      DUMPBITS(1)      NEEDBITS(7)               /* get distance low bits */      d = (unsigned)b & 0x7f;      DUMPBITS(7)      NEEDBITS((unsigned)bd)    /* get coded distance high bits */      if ((e = (t = td + ((~(unsigned)b) & md))->e) > 16)        do {          if (e == 99)            return 1;          DUMPBITS(t->b)          e -= 16;          NEEDBITS(e)        } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16);      DUMPBITS(t->b)      d = w - d - t->v.n;       /* construct offset */      NEEDBITS((unsigned)bl)    /* get coded length */      if ((e = (t = tl + ((~(unsigned)b) & ml))->e) > 16)        do {          if (e == 99)            return 1;          DUMPBITS(t->b)          e -= 16;          NEEDBITS(e)        } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16);      DUMPBITS(t->b)      n = t->v.n;      if (e)                    /* get length extra bits */      {        NEEDBITS(8)        n += (unsigned)b & 0xff;        DUMPBITS(8)      }

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