atokenbuffer.h

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/* ANTLRTokenBuffer.h * * SOFTWARE RIGHTS * * We reserve no LEGAL rights to the Purdue Compiler Construction Tool * Set (PCCTS) -- PCCTS is in the public domain.  An individual or * company may do whatever they wish with source code distributed with * PCCTS or the code generated by PCCTS, including the incorporation of * PCCTS, or its output, into commerical software. * * We encourage users to develop software with PCCTS.  However, we do ask * that credit is given to us for developing PCCTS.  By "credit", * we mean that if you incorporate our source code into one of your * programs (commercial product, research project, or otherwise) that you * acknowledge this fact somewhere in the documentation, research report, * etc...  If you like PCCTS and have developed a nice tool with the * output, please mention that you developed it using PCCTS.  In * addition, we ask that this header remain intact in our source code. * As long as these guidelines are kept, we expect to continue enhancing * this system and expect to make other tools available as they are * completed. * * ANTLR 1.33 * Terence Parr * Parr Research Corporation * with Purdue University and AHPCRC, University of Minnesota * 1989-1998 */#ifndef ATOKENBUFFER_H_GATE#define ATOKENBUFFER_H_GATE#include "pcctscfg.h"#include PCCTS_STDLIB_HPCCTS_NAMESPACE_STD#include ATOKEN_H#include ATOKENSTREAM_H/* * The parser is "attached" to an ANTLRTokenBuffer via interface * functions: getToken() and bufferedToken().  The object that actually * consumes characters and constructs tokens is connected to the * ANTLRTokenBuffer via interface function ANTLRTokenStream::getToken(); * where ANTLRTokenStream is really just a behavior (class with no data). * C++ does not have this abstraction and hence we simply have come up * with a fancy name for "void *".  See the note in ANTLRTokenStream.h on * the "behavior" of ANTLRTokenStream. */class ANTLRParser;					// MR1class DllExportPCCTS ANTLRTokenBuffer {protected:	ANTLRTokenStream *input;        // where do I get tokens	int buffer_size;	int chunk_size;	int num_markers;	int k;                          // Need at least this many tokens in buffer	_ANTLRTokenPtr *buffer;	// buffer used for arbitrary lookahead	_ANTLRTokenPtr *tp;        // pts into buffer; current token ptr	_ANTLRTokenPtr *last;      // pts to last valid token in buffer	_ANTLRTokenPtr *next;      // place to put token from getANTLRToken()	_ANTLRTokenPtr *end_of_buffer;	/* when you try to write a token past this and there are no markers	   set, then move k-1 tokens back to the beginning of the buffer.	   We want to stay away from the end of the buffer because we have	   to extend it if a marker is set and we reach the end (we cannot	   move tokens to the beginning of the buffer in this case).	 */	_ANTLRTokenPtr *threshold;	unsigned char _deleteTokens;	// This function is filled in by the subclass; it initiates fetch of input	virtual _ANTLRTokenPtr getANTLRToken() { return input->getToken(); }	void makeRoom();	void extendBuffer();public:	ANTLRTokenBuffer(ANTLRTokenStream *in, int k=1, int chksz=50);	virtual ~ANTLRTokenBuffer();	virtual _ANTLRTokenPtr getToken();	virtual void rewind(int pos);	virtual int mark();	virtual _ANTLRTokenPtr bufferedToken(int i);	void noGarbageCollectTokens()	{ _deleteTokens=0; }	void garbageCollectTokens()		{ _deleteTokens=1; }	virtual bufferSize() { return buffer_size; }	virtual int minTokens() { return k; }	virtual void setMinTokens(int k_new) { k = k_new; }	virtual void panic(char *msg) { exit(PCCTS_EXIT_FAILURE); }protected:						// MR1	ANTLRParser	*parser;			// MR1public:							// MR1	ANTLRParser	*setParser(ANTLRParser *p);	// MR1	ANTLRParser	*getParser();			    // MR1    ANTLRTokenStream *getLexer() const {    // MR12      return input;}                        // MR12};#endif

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