📄 antlrmsvc50.dsp
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# Microsoft Developer Studio Project File - Name="ANTLR" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=ANTLR - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "AntlrMSVC50.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "AntlrMSVC50.mak" CFG="ANTLR - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ANTLR - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ANTLR - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ANTLR - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "."
# PROP Intermediate_Dir "."
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\h" /I "..\support\set" /D "NDEBUG" /D "LONGFILENAMES" /D "PC" /D "USER_ZZSYN" /D ZZLEXBUFSIZE=65536 /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"./Antlr.exe"
# Begin Special Build Tool
SOURCE=$(InputPath)
PostBuild_Desc=Copy antlr to ..\bin directory
PostBuild_Cmds=mkdir ..\bin copy antlr.exe ..\bin\.
# End Special Build Tool
!ELSEIF "$(CFG)" == "ANTLR - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "."
# PROP Intermediate_Dir "."
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "..\h" /I "..\support\set" /D "LONGFILENAMES" /D "PC" /D "USER_ZZSYN" /D ZZLEXBUFSIZE=65536 /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo -DUSER_ZZSYN -D__STDC__
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"./Antlr.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE=$(InputPath)
PostBuild_Desc=Copy antlr to ..\bin
PostBuild_Cmds=mkdir ..\bin copy antlr.exe ..\bin\.
# End Special Build Tool
!ENDIF
# Begin Target
# Name "ANTLR - Win32 Release"
# Name "ANTLR - Win32 Debug"
# Begin Source File
SOURCE=.\antlr.c
# End Source File
# Begin Source File
SOURCE=.\antlr.g
!IF "$(CFG)" == "ANTLR - Win32 Release"
# Begin Custom Build - Building ANTLR Parser from ANTLR Grammar
InputPath=.\antlr.g
InputName=antlr
BuildCmds= \
../bin/antlr -gh $(InputName).g \
../bin/dlg -C2 parser.dlg scan.c \
"antlr.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"err.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"mode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"scan.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"tokens.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"parser.dlg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "ANTLR - Win32 Debug"
# Begin Custom Build - Building ANTLR Parser from ANTLR Grammar
InputPath=.\antlr.g
InputName=antlr
BuildCmds= \
..\bin\antlr -gh $(InputName).g \
..\bin\dlg -C2 parser.dlg scan.c \
"antlr.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"err.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"mode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"scan.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"tokens.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"parser.dlg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\bits.c
# End Source File
# Begin Source File
SOURCE=.\build.c
# End Source File
# Begin Source File
SOURCE=.\egman.c
# End Source File
# Begin Source File
SOURCE=.\err.c
# End Source File
# Begin Source File
SOURCE=.\fcache.c
# End Source File
# Begin Source File
SOURCE=.\fset.c
# End Source File
# Begin Source File
SOURCE=.\fset2.c
# End Source File
# Begin Source File
SOURCE=.\gen.c
# End Source File
# Begin Source File
SOURCE=.\globals.c
# End Source File
# Begin Source File
SOURCE=.\hash.c
# End Source File
# Begin Source File
SOURCE=.\lex.c
# End Source File
# Begin Source File
SOURCE=.\main.c
# End Source File
# Begin Source File
SOURCE=.\misc.c
# End Source File
# Begin Source File
SOURCE=.\mrhoist.c
# End Source File
# Begin Source File
SOURCE=.\pred.c
# End Source File
# Begin Source File
SOURCE=.\scan.c
# End Source File
# Begin Source File
SOURCE=..\support\set\set.c
# End Source File
# End Target
# End Project
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